Dungeon Crawl Stone Soup version 0.34-a0-470-g33c2588a93 (webtiles) character file. Game seed: 6419367755772614450 488 stuboo1 the Sneak (level 7, -6/41 HPs) Began as an Octopode Conjurer on July 29, 2025. Was a Follower of Vehumet. Mangled by a gnoll ... wielding a +0 halberd (17 damage) ... on level 5 of the Dungeon. The game lasted 00:06:56 (4777 turns). stuboo1 the Sneak (Octopode Conjurer) Turns: 4777, Time: 00:06:56 Health: -6/41 AC: 1 Str: 7 XL: 7 Next: 13% Magic: 1/12 EV: 13 Int: 25 God: Vehumet [*.....] Gold: 208 SH: 0 Dex: 13 Spells: 6/13 levels left rFire . . . (100%) b - +0 quarterstaff of Doubt {flame, Fly rC+ Int+3 Dex+3} rCold + . . (50%) [offhand occupied] rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) c - +4 ring of slaying rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 208 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - the +0 quarterstaff of Doubt (weapon) {flame, Fly rC+ Int+3 Dex+3} (You found it on level 2 of the Dungeon) Fly: It grants you flight. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Jewellery c - a +4 ring of slaying (worn) Scrolls c - 11 scrolls of identify {unknown} e - a scroll of immolation {unknown} h - 3 scrolls of noise {unknown} m - a scroll of fear {unknown} o - a scroll of enchant armour {unknown} q - a scroll of acquirement {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} f - a potion of resistance {unknown} j - 3 potions of curing {unknown} k - 2 potions of heal wounds {unknown} l - a potion of lignification {unknown} n - 2 potions of brilliance {unknown} p - a potion of moonshine {unknown} Skills: + Level 4.0 Dodging + Level 5.8 Stealth + Level 3.8 Spellcasting + Level 5.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 72% 1d7 3% 1 Sandblast Erth 8% 2d5 10% 1 Soul Splinter Necr 16% N/A 10% 1 Mephitic Cloud Conj/Alch/Air 13% N/A 13% 3 Lesser Beckoning Tloc 8% N/A 14% 2 Gloom Hex/Necr 8% N/A 28% 3 Passwall Erth 4% N/A 28% 3 Teleport Other Tloc 4% N/A 28% 3 Vampiric Draining Necr 4% 2d6 28% 3 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Curse of Agony Necr 4% N/A 95% 5 Silence Hex/Air 2% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Elyvilon Fedhas Makhleb Vehumet The Shining One Shops: D:3 ( D:5 : Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the shadow imp! Vehumet accepts your kill. (Press . to maintain the ray.) The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the gnoll. You kill the gnoll! Vehumet accepts your kill. The searing ray hits the gnoll! The gnoll is severely wounded. You finish channelling your searing ray. A gnoll comes into view. It is wielding a +0 halberd. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (severely wounded, 82% to hit) The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) The gnoll shouts! The gnoll hits you from afar with a +0 spear. The searing ray misses the gnoll. The gnoll hits you from afar with a +0 spear! The searing ray misses the gnoll. * * * LOW MAGIC WARNING * * * The gnoll closely misses you. Without enough magic to sustain it, your Searing Ray dissipates. The gnoll hits you from afar with a +0 spear! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The gnoll closely misses you. A gnoll comes into view. It is wielding a +0 spear. The gnoll hits you with a +0 spear. You sock the gnoll! You burn the gnoll. You kill the gnoll! Vehumet accepts your kill. The gnoll hits you from afar with a +0 halberd! x2 You die... ##........####............. #### #..........# #.....<....... ...####..........# ##............ .⌠....#..........# ####......... ...##............# ####...... #######..........## ####... ##..........## #### ##...####...### #..## #@....## #..# ##).#...### ..## #.j.###...### ..# ##....#####..### ..# #....## ###..### ##..### ##...### #.j## ###...# #..# ###). #<†## ### You could see 2 gnolls. Vanquished Creatures A bombardier beetle (D:5) A hound (D:6) An orc priest (D:5) 2 gnoll boudas (D:5) A jelly (D:5) An iguana (D:4) 3 orc wizards (D:4) 12 gnolls (D:5) 4 adders A shadow imp (D:5) 3 dart slugs 8 orcs 2 ribbon worms 3 giant cockroaches 5 hobgoblins 3 jackals (D:1) 3 quokkas 11 ball pythons 8 bats 5 endoplasms A frilled lizard (D:3) 3 goblins 12 kobolds 5 rats 99 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stuboo1 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 255 | D:1 | Reached XP level 2. HP: 13/17 MP: 1/5 1339 | D:1 | Reached XP level 3. HP: 18/21 MP: 6/6 1414 | D:1 | Learned a level 2 spell: Searing Ray 1826 | D:2 | Found a radiant altar of Vehumet. 1836 | D:2 | Became a worshipper of Vehumet 1836 | D:2 | Offered knowledge of Shock by Vehumet. 1905 | D:2 | Identified the +0 quarterstaff of Doubt {flame, Fly rC+ | Int+3 Dex+3} 2147 | D:3 | Reached XP level 4. HP: 23/27 MP: 4/7 2187 | D:3 | Identified the +9 trident "Viuch" {freeze, *Slow +Blink | Str+6 Dex-2} 2238 | D:3 | Found Duloedgho's Weapon Emporium. 2387 | D:3 | Found a blossoming altar of Fedhas. 2791 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2976 | D:4 | Found a burning altar of Makhleb. 2976 | D:4 | Found a glowing golden altar of the Shining One. 3220 | D:4 | Reached XP level 5. HP: 23/31 MP: 1/9 3356 | D:4 | Reached * piety under Vehumet 3737 | D:4 | You are sucked into a shaft and drop 3 floors! 3745 | D:7 | Noticed a sky beast 3821 | D:5 | Entered Level 5 of the Dungeon 3832 | D:5 | Found Icvorr's Book Emporium. 3937 | D:5 | Reached skill level 5 in Stealth 3937 | D:5 | Reached XP level 6. HP: 22/36 MP: 2/11 4038 | D:5 | Reached skill level 5 in Conjurations 4136 | D:5 | Found a white marble altar of Elyvilon. 4611 | D:5 | Reached XP level 7. HP: 41/41 MP: 2/12 4777 | D:5 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_basic, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_lined_1, infiniplex_forest_split, infiniplex_forest_lined_room_2, infiniplex_forest_pool, infiniplex_forest_clump_curved, infiniplex_forest_lined_2, infiniplex_forest_end_1 D:2: layout_loops_cross, basic_altar, minmay_misc_feat_columns, nicolae_underground_beach D:3: layout_rooms, fedhas_altar_4, serial_curves, eino_curves_03, eino_curves_01, eino_curves_04, eino_curves_01, serial_shops, nicolae_shop_stone D:4: layout_basic, gammafunk_temple_overflow_pools, minmay_liquid_box, chequers_garden, kennysheep_minor_cross D:5: layout_cave_pods, elyvilon_altar_1, serial_shops, nicolae_shop_relaxation D:6: gammafunk_cloud_chamber, layout_loops_cross D:7: layout_basic, regret_index_temple_of_mockery, minmay_temple_entry_glass, kennysheep_generic_room_12 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 5 | 5.8 Dodging | 3 4 | 4.0 Spellcasting | 3 | 3.8 Conjurations | 5 | 5.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 31 | | || 31 Tentacles | 8 | 2 | || 10 Unarmed | 3 | | || 3 Constrict | 8 | 3 | 1 || 12 Quarterstaff | 3 | 5 | 3 || 11 Cast: Magic Dart | 38 | 79 | 5 || 122 Searing Ray | | 13 | 2 || 15 Stab: Sleeping | 11 | 1 | || 12 Armour: Skin | 17 | 9 | 6 || 32 Dodge: Dodged | 19 | 9 | 2 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4777 | 4667 | 110 | 13 | 3969 | 7 | 682.4 | Dungeon | 4777 | 4667 | 110 | 13 | 3969 | 7 | 682.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1438 daAuts D:5: 957 daAuts D:4: 933 daAuts D:3: 719 daAuts D:2: 644 daAuts D:7: 62 daAuts D:6: 21 daAuts