subcouture Level 1 of the Dungeon (0, 0, D:1) a +0 falchion (5, 28, D:1) a frilled lizard corpse (skeletalised by now) (11, 11, D:1) a +0 club (15, 9, D:1) a +0 club a kobold corpse (skeletalised by now) (16, 31, D:1) a bat corpse (skeletalised by now) (18, 42, D:1) a ball python corpse (skeletalised by now) (24, 20, D:1) a +0 club a +0 dagger a +0 whip a goblin skeleton a kobold skeleton (26, 11, D:1) a +0 spear a kobold skeleton (29, 26, D:1) a +0 quarterstaff a hobgoblin skeleton (29, 28, D:1) a +0 dagger a kobold skeleton (35, 35, D:1) a bat skeleton (36, 35, D:1) a +0 club (37, 34, D:1) a +0 dagger a goblin skeleton (37, 48, D:1) a +0 robe (39, 13, D:1) a rat skeleton (40, 32, D:1) a ball python skeleton (46, 30, D:1) a +0 short sword a kobold corpse (skeletalised by now) (46, 31, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quill talisman (3, 1, D:2) an adder corpse (skeletalised by now) (4, 12, D:2) a bat corpse (skeletalised by now) (13, 1, D:2) a +0 robe (17, -16, D:2) a bat corpse (skeletalised by now) (33, 27, D:2) an adder corpse (skeletalised by now) (33, 31, D:2) a +0 dagger (39, 26, D:2) a +0 falchion (44, -7, D:2) a bat skeleton (45, 15, D:2) a frilled lizard skeleton (46, -6, D:2) a +0 club (53, 20, D:2) a +0 dagger a kobold corpse (skeletalised by now) (59, 4, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a +0 spear (1, 15, D:3) a +0 dagger (6, -8, D:3) a +2 vampiric whip (6, -3, D:3) a rat corpse (skeletalised by now) (7, -3, D:3) a +0 spear (10, 34, D:3) a +0 dagger a goblin skeleton (12, 17, D:3) the inkwell talisman of a wizard's laboratory {Harm +Inv rF+ rC+} [inkwell talisman] Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. rF+: It protects you from fire. rC+: It protects you from cold. (16, 10, D:3) a +0 ring mail (19, 33, D:3) a +0 whip a gnoll skeleton (20, 34, D:3) a +0 halberd (23, 34, D:3) a +0 spear (28, 16, D:3) an adder skeleton (39, 27, D:3) a jackal skeleton (45, 14, D:3) a +0 dagger (49, 10, D:3) a +0 dagger (61, 23, D:3) a +0 club a goblin corpse (skeletalised by now) (64, 16, D:3) a +0 hand axe Level 4 of the Dungeon (4, 1, D:4) an iguana skeleton (5, 3, D:4) a +0 mace (5, 19, D:4) an adder corpse (skeletalised by now) (8, -17, D:4) 5 large rocks (17, 17, D:4) a +0 mace (26, 17, D:4) a +0 hand axe (28, -11, D:4) a ball python corpse (skeletalised by now) (35, -17, D:4) a +0 club a goblin corpse (skeletalised by now) (35, 14, D:4) a +0 club a +0 leather armour (37, 1, D:4) a +0 mace (39, 1, D:4) an adder corpse (skeletalised by now) (39, 17, D:4) a +0 dagger a kobold corpse (skeletalised by now) (42, -10, D:4) a +0 whip (44, -10, D:4) a parchment of Summon Small Mammal (45, -10, D:4) a jackal corpse (skeletalised by now) (46, -10, D:4) a jackal corpse (skeletalised by now) (48, -14, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Ycoudoha's Distillery a potion of enlightenment (50 gold) 2 potions of curing (60 gold) 2 potions of brilliance (unknown) (80 gold) a potion of curing (30 gold) a potion of curing (30 gold) (17, 14, D:5) a +0 whip (19, 4, D:5) a quokka skeleton (22, 12, D:5) a +2 flail of protection a +0 ring mail (26, -8, D:5) an adder skeleton (27, -8, D:5) a hound skeleton (29, 14, D:5) a hound skeleton (33, -3, D:5) the +8 war axe of Ejaosad {antimagic, rC++ Will+ Int-2} rC++: It greatly protects you from cold. Will+: It increases your willpower. Int-2: It affects your intelligence (-2). It cannot be enchanted further. (35, 23, D:5) a +0 flail an orc corpse (skeletalised by now) (36, 26, D:5) a +0 club (40, 4, D:5) an iguana corpse (skeletalised by now) (40, 27, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (41, 27, D:5) a +0 club a +0 falchion a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (45, 18, D:5) a +0 hand axe a +0 scale mail a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (46, 19, D:5) a +0 dagger of venom a +0 leather armour an orc corpse (skeletalised by now) (47, 18, D:5) a +0 short sword Level 6 of the Dungeon [Shop] Vakhluosa's Antique Armour Shop a +0 cloak (112 gold) a +0 helmet (112 gold) a +0 robe (22 gold) a +0 helmet (112 gold) the -2 helmet "Uthe" {rF+ rCorr Int+2} (457 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 plate armour (450 gold) a +0 cloak (112 gold) [Shop] Cauw's Antique Armour Boutique the +1 leather armour of Freezing Life {rC+ Int-2 Slay+5} (907 gold) rC+: It protects you from cold. Int-2: It affects your intelligence (-2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. a +2 crystal plate armour (1728 gold) a +0 leather armour (48 gold) a +0 robe (21 gold) an orb of attunement (624 gold) +1 ice dragon scales (1368 gold) (4, 11, D:6) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (4, 12, D:6) a +0 short sword an orc corpse (skeletalised by now) (4, 13, D:6) a +0 dagger an orc corpse (skeletalised by now) (8, 50, D:6) a maw talisman (12, 16, D:6) a scarab talisman (18, 52, D:6) a +0 giant club (26, 42, D:6) a hound skeleton (31, 34, D:6) a +0 flail a +0 short sword a +0 chain mail a +0 mace an orc skeleton a bullfrog skeleton (34, 9, D:6) a +0 hand axe a +0 ring mail an orc skeleton (36, 8, D:6) a hound skeleton (47, 54, D:6) a +0 dagger (47, 55, D:6) a +0 short sword (49, 54, D:6) a +0 whip a kobold skeleton (49, 56, D:6) a +0 whip (50, 23, D:6) a +0 chain mail (51, -2, D:6) a +0 club (51, -1, D:6) a +0 hand axe a +0 leather armour (52, -1, D:6) a +0 robe a +0 mace the orc skeleton of Blorkula the orcula (54, 23, D:6) a +0 leather armour (59, 39, D:6) a +2 hammer of protection (60, 36, D:6) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (21, 4, D:7) an electric eel skeleton an electric eel skeleton (36, -25, D:7) a bullfrog corpse (skeletalised by now) (43, 11, D:7) a +0 ring mail (47, -3, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +1 flail of protection (1, -4, D:8) a +0 dagger a +0 robe (1, -3, D:8) a +0 club (2, -4, D:8) a +0 mace a +0 chain mail an orc skeleton (10, -16, D:8) a +0 robe (10, -15, D:8) a +2 scimitar a +0 robe (10, -13, D:8) a +0 long sword a +0 robe (10, -12, D:8) a +0 spear a +0 robe (19, -32, D:8) a +0 robe (32, -5, D:8) a +0 club a +0 mace a +0 flail a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (37, -4, D:8) a +0 dagger an orc corpse (skeletalised by now) (38, -6, D:8) a +0 mace Level 9 of the Dungeon (1, 17, D:9) a +0 ring mail (10, -6, D:9) a +0 club (12, 10, D:9) a +0 orcbow (12, 50, D:9) a +0 war axe (19, 41, D:9) a yak skeleton a hound skeleton (26, 36, D:9) a hound skeleton (27, 30, D:9) an electric eel corpse (skeletalised by now) (31, 32, D:9) a hound corpse (skeletalised by now) (36, 13, D:9) a bullfrog corpse (skeletalised by now) (40, 47, D:9) a +2 heavy scimitar (45, 27, D:9) a +0 robe (45, 37, D:9) a +0 falchion (46, 42, D:9) a +1 animal skin a +1 glaive of venom the gnoll skeleton of Grum (46, 43, D:9) a wolf skeleton a wolf skeleton (48, 37, D:9) a +0 robe (49, 28, D:9) a +0 short sword (56, -9, D:9) a +0 falchion a +0 robe a +2 halberd a +0 robe (56, 36, D:9) a +0 sling (57, -9, D:9) a +0 spear a +0 robe (58, -7, D:9) a +2 flail a +0 robe (59, 28, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (59, 29, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (60, -6, D:9) a +1 dagger a +0 robe (60, -5, D:9) a +0 chain mail (60, 29, D:9) a yak corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (7, -3, D:10) a +0 shortbow a centaur corpse (skeletalised by now) (14, -2, D:10) a +0 rapier (25, 33, D:10) a +0 leather armour (32, 12, D:10) a +0 club a +0 scale mail a +2 heavy mace a +0 dagger an orc skeleton an orc skeleton (32, 14, D:10) a +0 short sword an orc skeleton (33, 12, D:10) a +0 flail (37, 39, D:10) a +0 short sword (39, 1, D:10) a +0 halberd a gnoll corpse (skeletalised by now) (39, 2, D:10) a +0 whip (40, 1, D:10) a +0 spear a +0 ring mail (40, 2, D:10) a +0 whip Level 11 of the Dungeon (2, -1, D:11) a +0 quarterstaff (7, 2, D:11) a +0 long sword (22, -24, D:11) a +0 mace (28, -12, D:11) a +0 robe (28, -7, D:11) a rimehorn talisman (28, 19, D:11) a +0 flail a +0 scale mail (29, 18, D:11) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (32, 18, D:11) a +0 flail a +0 hand axe a +0 ring mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (39, -7, D:11) a howler monkey skeleton Level 12 of the Dungeon (0, 0, D:12) a +0 short sword a +0 plate armour (1, -6, D:12) a +0 club (1, 0, D:12) 28 gold pieces a +0 dagger a +0 robe (5, -12, D:12) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (6, -12, D:12) a +0 club an orc corpse (6, -11, D:12) a yak corpse (6, -8, D:12) a +0 club a +0 leather armour an orc corpse (8, 14, D:12) a +0 plate armour (9, -12, D:12) a +0 hand axe a +0 flail an orc corpse (10, -12, D:12) a +0 long sword a +0 plate armour (10, -9, D:12) a +0 hand axe a +0 orcbow a +0 chain mail (10, -8, D:12) a +0 club a +0 mace (11, -8, D:12) a +0 hand axe an orc corpse