subcouture Level 1 of the Dungeon (6, 15, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (10, 37, D:1) a jackal corpse (skeletalised by now) (13, 35, D:1) a jackal corpse (skeletalised by now) (14, 33, D:1) a bat skeleton (18, 10, D:1) a bat skeleton (20, 10, D:1) a rat skeleton (22, 36, D:1) a +0 dagger a goblin skeleton (24, -1, D:1) a +0 whip a kobold corpse (skeletalised by now) (24, 34, D:1) a +0 dagger (24, 42, D:1) a rat corpse (skeletalised by now) (27, 30, D:1) a ball python skeleton (28, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (31, -5, D:1) a +0 dagger (39, 14, D:1) a +0 scale mail (48, 1, D:1) a +0 dagger (52, 37, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (55, 5, D:1) a jackal corpse (skeletalised by now) (56, 28, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Causin's Armour Emporium the +4 helmet of Day {rElec rF+ Will-} (578 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Will-: It decreases your willpower. It cannot be enchanted further. a +0 hat of see invisible (154 gold) a +2 chain mail of poison resistance (280 gold) +1 ice dragon scales (798 gold) a +1 helmet of intelligence (231 gold) a +0 ring mail (56 gold) the +7 golden dragon scales of the Onion {Rampage rPois rF+ rC+ rCorr MP+9 Int+2} (1855 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 ring mail (56 gold) the +2 chain mail "Koreib" {Dex+8} (557 gold) Dex+8: It affects your dexterity (+8). It cannot be enchanted further. the +6 scale mail of the Known World {Rampage Fly Slay+3 Stlth+} (819 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Fly: It grants you flight. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (8, 13, D:2) a +0 spear (13, -7, D:2) a spider talisman (15, 17, D:2) a +0 pair of boots of flying (21, -1, D:2) a +0 dagger (26, 5, D:2) a rat skeleton (26, 6, D:2) a +0 club (30, -18, D:2) 15 gold pieces (32, 10, D:2) a +0 whip (43, -4, D:2) a frilled lizard corpse (skeletalised by now) (46, -19, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (9, -20, D:3) a ball python skeleton (10, -26, D:3) a +0 dagger a goblin skeleton (10, -7, D:3) a rat skeleton (12, -28, D:3) a +0 chain mail (13, -18, D:3) a +0 dagger (15, 6, D:3) a +0 leather armour (25, -28, D:3) a +0 club a kobold skeleton (25, -14, D:3) a +0 dagger (33, -27, D:3) a +0 dagger (38, -20, D:3) a hound corpse (skeletalised by now) (40, -36, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club an orc corpse (2, 33, D:4) a +0 helmet a +0 animal skin a +0 club (3, 32, D:4) a +0 club a goblin skeleton (4, -4, D:4) a +0 club an orc corpse (4, 31, D:4) a +0 club a goblin skeleton (4, 33, D:4) a +0 club a hobgoblin skeleton (9, 8, D:4) a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton (9, 11, D:4) a +0 club a +0 dagger a goblin skeleton (10, 11, D:4) a +0 club a goblin skeleton (11, -4, D:4) a +0 dagger (12, 17, D:4) a +0 club (13, 17, D:4) a hobgoblin skeleton (18, 11, D:4) a +0 spear (23, -3, D:4) a +0 pair of boots (26, 29, D:4) a stone a +0 dagger (28, 9, D:4) a +0 war axe 3 boomerangs a +0 leather armour an orc corpse (33, 1, D:4) a kobold corpse (33, 26, D:4) a +0 hand axe (39, 21, D:4) a +0 chain mail Level 5 of the Dungeon the Ecumenical Temple