subcouture Level 1 of the Dungeon (4, -20, D:1) a hobgoblin corpse (skeletalised by now) (5, -2, D:1) a +0 dagger 3 stones (6, -18, D:1) a +0 short sword (13, -27, D:1) a bat skeleton (16, -21, D:1) a +0 dagger a stone a kobold skeleton (17, -32, D:1) a rat skeleton (25, -11, D:1) a +0 mace (53, -14, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 helmet (14, -3, D:2) a hobgoblin corpse (skeletalised by now) (14, -2, D:2) a quokka corpse (skeletalised by now) (15, -2, D:2) a rat corpse (skeletalised by now) (15, 3, D:2) a +0 hand axe (16, -2, D:2) a +0 ring mail (23, -3, D:2) a frilled lizard corpse (skeletalised by now) (33, 14, D:2) a +0 club (34, -4, D:2) a frilled lizard corpse (skeletalised by now) (34, -2, D:2) a +0 short sword (35, -12, D:2) a +0 falchion (35, -4, D:2) a frilled lizard corpse (skeletalised by now) (37, 13, D:2) a +0 club a goblin skeleton (48, -17, D:2) an adder skeleton (48, 12, D:2) a +0 robe (53, -5, D:2) a +0 short sword a kobold corpse (skeletalised by now) (53, -4, D:2) a +0 club (53, 1, D:2) a +0 dagger a +0 sling (64, -17, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (4, -5, D:3) a ball python skeleton (8, 14, D:3) a +0 spear (8, 22, D:3) a +0 dagger a +0 leather armour (9, 19, D:3) a +0 club (12, -2, D:3) the felid skeleton of Natasha (14, -12, D:3) a rat skeleton (14, -5, D:3) a hobgoblin skeleton (15, -10, D:3) a +0 short sword (27, 16, D:3) a +0 club a +0 dagger a +0 robe an orc skeleton an orc skeleton (27, 17, D:3) a +0 short sword a +0 club an orc skeleton (29, 12, D:3) a +0 club an orc skeleton (36, 8, D:3) a bat skeleton (45, -13, D:3) a +0 mace (51, -19, D:3) a +0 dagger (51, 20, D:3) a +0 hammer Level 4 of the Dungeon (9, 32, D:4) a +0 trident an orc skeleton (9, 33, D:4) a hobgoblin skeleton (21, 11, D:4) a +0 dagger an orc skeleton (22, 10, D:4) a +0 robe a +0 dagger (22, 11, D:4) a +0 club (22, 14, D:4) a +0 dagger (22, 53, D:4) a jackal corpse (skeletalised by now) (24, 28, D:4) a +0 leather armour (28, 52, D:4) a +0 dagger a goblin corpse (skeletalised by now) (30, 21, D:4) a +0 long sword (30, 39, D:4) an adder corpse (skeletalised by now) (34, 33, D:4) a +0 trident (40, 25, D:4) a +0 club (42, 9, D:4) a +0 whip an orc skeleton (42, 22, D:4) a +2 dagger of freezing a +0 sling (42, 26, D:4) a +0 mace a +0 chain mail (42, 28, D:4) a quokka skeleton (46, 49, D:4) a +0 dagger (58, 32, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (2, 2, D:5) a +0 dagger a +0 chain mail (6, 18, D:5) a +0 hand axe (7, 1, D:5) a +0 hand axe (13, 18, D:5) a +0 mace an orc corpse (skeletalised by now) (18, 9, D:5) a +0 sling (21, -11, D:5) a +3 dagger an orc skeleton (22, -9, D:5) a hound corpse (skeletalised by now) (30, 11, D:5) a +0 trident (37, 2, D:5) a +2 ring mail of positive energy (41, 16, D:5) a +0 short sword (42, -20, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Gekh's Elemental Accessories a +0 pair of boots of earth (258 gold) a ring of protection from fire (unknown) (300 gold) a staff of air (unknown) (300 gold) Sif Muna's Lessons on the Wendigo (460 gold) Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Metabolic Englaciation Hexes/Ice 5 d - Permafrost Eruption Ice/Earth 6 [Shop] Zeelo's Antique Armour Shop a +1 ring mail of cold resistance (480 gold) the +0 ring mail of the Present {rC+} (540 gold) rC+: It protects you from cold. It cannot be enchanted further. a +0 buckler (135 gold) a +0 chain mail (180 gold) a +0 buckler (135 gold) the +1 ring mail "Hoiduor" {rC+ MP+8 Stlth+} (1278 gold) rC+: It protects you from cold. MP+8: It affects your magic capacity (+8). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 robe (27 gold) a +0 ring mail (120 gold) a +0 robe (27 gold) (0, 0, D:6) a +0 club a +0 chain mail a +0 hand axe a +0 war axe an orc corpse (skeletalised by now) (0, 3, D:6) a +0 ring mail a +0 club a +0 ring mail a +1 whip of electrocution an orc skeleton (25, 8, D:6) a +0 chain mail (35, -8, D:6) an adder corpse (skeletalised by now) (45, 6, D:6) a parchment of Static Discharge (47, -9, D:6) an adder skeleton (52, 4, D:6) a +0 giant spiked club (55, 18, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (0, 28, D:7) the +7 Kryia's mail coat {PotionHeal*2 rC+} PotionHeal*2: Potions heal its wearer twice as much. rC+: It protects you from cold. It cannot be enchanted further. (10, -3, D:7) a +1 antimagic hand axe (11, 5, D:7) a parchment of Animate Dead (21, -5, D:7) a +0 robe a +1 dagger of freezing (21, -4, D:7) a +0 plate armour a +0 dire flail (22, -4, D:7) a +0 club (23, -4, D:7) a +0 club (23, 16, D:7) a +0 trident of holy wrath (24, -4, D:7) a +0 leather armour a +0 club (27, 17, D:7) a +0 robe (40, 16, D:7) a +0 dagger a +0 robe (40, 17, D:7) a +0 hand axe (41, 16, D:7) a +0 hand axe (41, 17, D:7) a +0 short sword a +0 scale mail a +0 whip the Ecumenical Temple