subdon the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} The Shining One disapproves of the use of such an item. the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. the +7 mace of Variability {chaos, chaos arc} The Shining One disapproves of the use of such an item. the +8 storm bow {elec, penet} (59, 36, D) a ring of see invisible (59, 37, D) the Catalogue of the Trees Spells Type Level a - Sandblast Earth 1 b - Leda's Liquefaction Hexes/Earth 4 c - Iron Shot Conjuration/Earth 6 d - Lehudib's Crystal Spear Conjuration/Earth 8 (unseen) (60, 37, D) an amulet of faith (60, 39, D) a +0 trident (61, 8, D) a +2 trident of freezing (61, 16, D) the +6 spear "Uriaci Quphu" {freeze, +Blink Str+2} Str: It affects your strength (+2). +Blink: It lets you blink. (61, 26, D) a staff of earth (unseen) (61, 36, D) the +0 scimitar "Guuwn" {drain, rN+ Str+3 Dex-3} Str: It affects your strength (+3). Dex: It affects your dexterity (-3). rN: It protects you from negative energy. The Shining One disapproves of the use of such an item. (unseen) (61, 37, D) a +1 falchion of holy wrath (unseen) (62, 0, D) a +3 chain mail of cold resistance (62, 1, D) a staff of conjuration (62, 8, D) a +2 battleaxe of venom (62, 16, D) the +0 chain mail of Orthodoxy {Int+4} Int: It affects your intelligence (+4). (62, 36, D) a +4 morningstar of protection (unseen) (62, 37, D) a staff of conjuration (unseen) (63, 17, D) a +7 hand axe of flaming (63, 20, D) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (63, 27, D) a staff of cold (63, 36, D) a +2 hand axe of electrocution (unseen) (63, 37, D) a +2 robe (unseen) (64, 16, D) a +1 great sword of holy wrath (64, 17, D) the +9 hand axe "Vikucuto" {flame, Drain rF+ rC++ Str+2} Str: It affects your strength (+2). rF: It protects you from fire. rC: It greatly protects you from cold. Drain: It drains your maximum health when unequipped. (64, 26, D) a +4 heavy flail (64, 27, D) a staff of fire (65, 20, D) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (65, 21, D) a +0 giant spiked club a +0 giant club (65, 22, D) a +0 giant club an ogre corpse (skeletalised by now) (65, 26, D) a staff of death (66, 20, D) a +0 giant club a +0 dire flail a two-headed ogre corpse (skeletalised by now) (67, 1, D) a +0 trident a boomerang (67, 20, D) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (68, 0, D) a +7 spectral quarterstaff (68, 1, D) a +0 trident (68, 3, D) a throwing net (69, 1, D) a +0 trident (69, 10, D) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (69, 36, D) the +4 short sword of Caustic Action {speed, *Slow Will+++ Int+2 SInv} Int: It affects your intelligence (+2). SInv: It lets you see invisible. *Slow: It may slow you when you take damage. Will: It greatly increases your willpower. (unseen) (70, 9, D) a +1 heavy great sword (70, 11, D) a swamp drake corpse (skeletalised by now) (70, 31, D) a +0 halberd a +0 robe (70, 33, D) a +2 vampiric dagger (still there?) a +0 robe (still there?) (71, 8, D) a staff of earth (71, 10, D) a rime drake corpse (skeletalised by now) (71, 31, D) a +0 dagger a +2 robe of fire resistance the human corpse of Jessica (skeletalised by now) (71, 32, D) a +4 quarterstaff of chaos (still there?) a +0 cloak of stealth (still there?) a wand of roots (6) (still there?) (71, 36, D) the +8 arbalest of Fate {drain, Dex+5} Dex: It affects your dexterity (+5). The Shining One disapproves of the use of such an item. (72, 16, D) a staff of cold (72, 17, D) a +5 great mace of protection (72, 20, D) a black mamba corpse (skeletalised by now) (72, 26, D) a +2 heavy long sword (72, 31, D) a +2 vampiric scythe a +0 robe (72, 40, D) a wind drake corpse (73, 1, D) a +0 scimitar of protection (73, 17, D) a +1 rapier of draining (unseen) (73, 20, D) a water moccasin corpse (skeletalised by now) (73, 21, D) a +0 club a +0 robe a naga corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (73, 26, D) a +4 scale mail of fire resistance (73, 27, D) a +2 chain mail of fire resistance (73, 30, D) a +0 short sword a +0 ring mail a wand of polymorph (7) the elf corpse of Duvessa (skeletalised by now) (73, 41, D) a wind drake corpse