summonmedaddyxom Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (5, 27, D:1) a +0 club (7, 1, D:1) a +0 dagger (9, 39, D:1) a +0 flail a gnoll corpse (skeletalised by now) (12, 13, D:1) an inkwell talisman (12, 34, D:1) a ball python skeleton (15, 19, D:1) a ball python skeleton (25, 16, D:1) 6 stones (31, 8, D:1) a +0 ring mail (33, 2, D:1) a jackal skeleton (34, 3, D:1) a jackal skeleton (34, 15, D:1) a +0 hand axe (35, -4, D:1) a stone (36, 8, D:1) a +0 robe (37, 25, D:1) a +0 dagger a goblin skeleton (39, 21, D:1) a frilled lizard skeleton (41, 14, D:1) a ball python skeleton (44, 29, D:1) a +0 short sword (46, 4, D:1) a +1 dagger of venom a kobold skeleton (47, 35, D:1) a +0 robe (48, 3, D:1) a +0 dagger (50, 14, D:1) a rat corpse (skeletalised by now) (50, 20, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +3 hammer "Ijijutif" {elec, rPois rCorr Str+3 SInv} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). SInv: It lets you see invisible. (unseen) (3, 14, D:2) a +0 hand axe (8, 18, D:2) a bat corpse (skeletalised by now) (10, 19, D:2) a +0 short sword 4 stones (16, 28, D:2) a ball python skeleton (18, 23, D:2) a +0 ring mail (21, 7, D:2) a ball python corpse (21, 17, D:2) a ribbon worm corpse (23, 27, D:2) a +0 dagger 5 stones (24, 27, D:2) a bat skeleton (25, 27, D:2) a +0 robe