Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 14752911045058762891 9 summonmedaddyxom the Magician (level 2, 20/20 HPs) Began as a Gnoll Hedge Wizard on June 19, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:59 (219 turns). summonmedaddyxom the Magician (Gnoll Hedge Wizard) Turns: 219, Time: 00:01:00 Health: 20/20 AC: 2 Str: 9 XL: 2 Next: 12% Magic: 6/10 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 14/15 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery e - a ring of ice Potions d - a potion of magic Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Ranged Weapons + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 7.1 Spellcasting + Level 3.7 Conjurations + Level 0.2 Hexes + Level 2.0 Summonings + Level 2.0 Necromancy + Level 2.0 Translocations + Level 0.2 Forgecraft + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.4 Invocations + Level 0.3 Evocations + Level 0.2 Shapeshifting You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 18% N/A 10% 2 Call Imp Summ 18% N/A 10% 2 Grave Claw Necr 18% 2d8 10% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 28% 3 Vhi's Electric Charge Tloc/Air 14% N/A 67% 4 Gell's Gavotte Tloc 4% 2d(13-19) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You pick up a book of Movement and begin reading... You add the spells Volatile Blastmotes, Vhi's Electric Charge and Gell's Gavotte to your library. Okay, then. A rat comes into view. A rat is nearby! A rat is nearby! The magic dart hits the rat. You kill the rat! You have reached level 2! e - a ring of ice A bat comes into view. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. The magic dart hits the rat. The rat is heavily wounded. The rat squeaks loudly. A rat is nearby! The magic dart hits the rat. You kill the rat! A kobold comes into view. It is wielding a +0 short sword. The magic dart hits the kobold. The kobold is severely wounded. The kobold shouts! A kobold is nearby! The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...##..## .. )....... .. ...... ..#..... #.#.... # #. ##.#.#.# ..# #.##......###...# ##.#.......@.?...# ##....#....######..# .....#.#....# #...#.#..#.# #...#.#.##..# #. #.......###..# #. #...#......#... ##. #..############# ##..###..+ There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A quokka (D:1) 4 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 3 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | summonmedaddyxom the Gnoll Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 176 | D:1 | Reached XP level 2. HP: 19/19 MP: 8/10 219 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_rooms, minivault_5, roderic_serpentine_path, nicolae_kite_square_tiling_tiny, serial_bayou_crossing, minmay_unequal Skill XL: | 1 | ---------------+----+----- Summonings | 2 | 2.0 Necromancy | 2 | 2.0 Translocations | 2 | 2.0 Fighting | | 0.3 Short Blades | | 0.3 Long Blades | | 0.3 Axes | | 0.3 Maces & Flails | | 0.3 Polearms | | 0.3 Staves | | 0.3 Ranged Weapons | | 0.3 Throwing | | 0.3 Armour | | 0.3 Dodging | | 4.4 Stealth | | 4.0 Shields | | 0.3 Unarmed Combat | | 0.3 Spellcasting | | 7.1 Conjurations | | 3.7 Hexes | | 0.2 Forgecraft | | 0.2 Fire Magic | | 0.2 Ice Magic | | 0.2 Air Magic | | 0.2 Earth Magic | | 0.2 Alchemy | | 0.2 Invocations | | 0.4 Evocations | | 0.3 Shapeshifting | | 0.2 Action || total ---------------------------++------- Cast: Magic Dart || 20