Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 9247438124139482737 40 summonmedaddyxom the Magician (level 3, -2/25 HPs) Began as a Djinni Earth Elementalist on June 19, 2025. Slain by Terence ... wielding a +1 mace of protection (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:13 (1119 turns). summonmedaddyxom the Magician (DjEE) Turns: 1119, Time: 00:03:14 Health: -2/25 AC: 2 Str: 7 XL: 3 Next: 72% Gold: 58 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . e - +1 short sword (speed) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons e - a +1 short sword of speed (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation {unknown} c - a scroll of amnesia {unknown} d - 2 scrolls of blinking {unknown} f - a scroll of identify {unknown} h - a scroll of immolation {unknown} Potions g - a potion of lignification {unknown} i - a potion of magic {unknown} j - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations - Level 3.8 Hexes - Level 3.8 Summonings - Level 3.8 Necromancy - Level 3.8 Translocations - Level 3.8 Forgecraft - Level 3.8 Fire Magic - Level 3.8 Ice Magic - Level 3.8 Air Magic + Level 3.8 Earth Magic - Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 34% 2d9 3% 1 b - Passwall Erth 17% N/A 10% 3 c - Stone Arrow Conj/Erth 34% 3d9 10% 3 d - Petrify Alch/Erth 17% N/A 30% 4 e - Brom's Barrelling Bo Conj/Erth 17% 2d5 30% 4 f - Kinetic Grapnel Frge 68% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the adder! The bat completely misses you. The blast of sand hits the adder! The adder is almost dead. The bat hits you but does no damage. The adder bites you. The bat hits you. The adder barely misses you. The blast of sand hits the adder! You kill the adder! The bat misses you. The blast of sand hits the bat! You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The blast of sand hits Terence but does no damage. Terence shouts! The blast of sand hits Terence but does no damage. The blast of sand hits Terence but does no damage. Terence hits you with a +1 mace of protection. An adder comes into view. Terence hits you with a +1 mace of protection. You are too injured to fight recklessly! Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 mace of protection and wearing a +0 scale mail (84% to hit) The blast of sand hits Terence but does no damage. The adder hisses angrily. Terence hits you with a +1 mace of protection. * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 mace of protection and wearing a +0 scale mail (84% to hit) The blast of sand hits Terence. Terence is lightly wounded. * * * LOW HITPOINT WARNING * * * Terence hits you with a +1 mace of protection. You die... Terence says, "And stay out!" ############# #..†<@@...... #...†..###### #.......S. #........... #........:?.# ######......# ......# ......# You could see Terence and an adder. Vanquished Creatures 2 adders (D:2) 3 dart slugs (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A ball python (D:1) 3 bats 2 frilled lizards (D:1) 2 goblins (D:1) 4 kobolds (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | summonmedaddyxom the Djinni Earth Elementalist began the | quest for the Orb. 0 | D:1 | summonmedaddyxom set off with the following spells | memorised: Sandblast, Passwall, Stone Arrow, Petrify, | Brom's Barrelling Boulder. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 253 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 871 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 871 | D:1 | Learned a level 1 spell: Kinetic Grapnel 1108 | D:2 | Noticed Terence 1119 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_loops_corners, minmay_misc_feat_x D:2: layout_basic, uniq_robin, uniq_terence Skill XL: | | ---------------+-+----- Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Forgecraft | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Sandblast || 34 Kinetic Grapnel || 1 Armour: Robe || 9 Dodge: Dodged || 8