Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 15944744509602654745 0 summonmedaddyxom the Insei (level 1, 15/15 HPs) Began as a Djinni Wanderer on June 20, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (1 turns). summonmedaddyxom the Insei (Djinni Wanderer) Turns: 1, Time: 00:00:12 Health: 15/15 AC: 2 Str: 9 XL: 1 Next: 0% Gold: 0 EV: 9 Int: 12 God: SH: 4 Dex: 15 rFire + + . - Nothing wielded rCold x . . b - +0 buckler rNeg . . . d - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.22/turn %: no passive effects @: flying, hasted, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour b - a +0 buckler (worn) d - a +0 robe (worn) Potions a - a potion of haste c - a potion of attraction Skills: + Level 1.0 Throwing + Level 3.0 Shields + Level 3.0 Unarmed Combat + Level 1.6 Spellcasting - Level 1.6 Conjurations - Level 1.6 Hexes - Level 1.6 Summonings - Level 1.6 Necromancy - Level 1.6 Translocations - Level 1.6 Forgecraft - Level 1.6 Fire Magic + Level 1.6 Ice Magic - Level 1.6 Air Magic - Level 1.6 Earth Magic - Level 1.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 16% 1d4 22% 1 b - Hailstorm Conj/Ice 4% 3d5 54% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, summonmedaddyxom the Djinni Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: 2 potions of haste, a +0 buckler, a potion of attraction, a +0 robe; and the following spells memorised: Freeze, Hailstorm. You feel yourself speed up. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##### #.@.# #+#+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | summonmedaddyxom the Djinni Wanderer began the quest for | the Orb. 0 | D:1 | summonmedaddyxom set off with the following items: 2 | potions of haste, a +0 buckler, a potion of attraction, a | +0 robethe following spells memorised: Freeze, Hailstorm. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_loops_corners, angelslayer_ecumenical_altar_broken_walls_simple Action || total ---------------------------++------- Use: Potion || 1