Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 9821845569546443107 0 summonmedaddyxom the Magician (level 1, 15/15 HPs) Began as a Djinni Wanderer on June 20, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (0 turns). summonmedaddyxom the Magician (Djinni Wanderer) Turns: 0, Time: 00:00:17 Health: 15/15 AC: 3 Str: 9 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 17 God: SH: 0 Dex: 10 rFire + + . a - +0 dagger rCold x . . (no offhand) rNeg . . . c - +0 robe rPois ∞ d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.22/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) d - a +0 helmet (worn) Scrolls b - a scroll of fog Skills: + Level 2.1 Dodging + Level 2.9 Spellcasting - Level 2.9 Conjurations - Level 2.9 Hexes - Level 2.9 Summonings + Level 2.9 Necromancy - Level 2.9 Translocations - Level 2.9 Forgecraft + Level 2.9 Fire Magic - Level 2.9 Ice Magic - Level 2.9 Air Magic - Level 2.9 Earth Magic - Level 2.9 Alchemy + Level 1.7 Shapeshifting You knew the following spells: Your Spells Type Power Damage Failure Level a - Vampiric Draining Necr 12% 2d6 16% 3 b - Foxfire Conj/Fire 48% 2x1d6 5% 1 c - Scorch Fire 24% 2d6 9% 2 d - Soul Splinter Necr 48% N/A 5% 1 e - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, summonmedaddyxom the Djinni Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a scroll of fog, a +0 robe, a +0 helmet; and the following spells memorised: Vampiric Draining, Foxfire, Scorch, Soul Splinter, Volatile Blastmotes. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## . .### ...# #..# ### #.. # #...#.###...# #....@....# #...###.#...# # ..# ### #..# #... ###. . ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | summonmedaddyxom the Djinni Wanderer began the quest for | the Orb. 0 | D:1 | summonmedaddyxom set off with the following items: a +0 | dagger, a scroll of fog, a +0 robe, a +0 helmetthe | following spells memorised: Vampiric Draining, Foxfire, | Scorch, Soul Splinter, Volatile Blastmotes. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_loops_ring, minivault_11, nicolae_shop_information_kiosk, chequers_serial_rivers_micro_d