Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 1295350941835020750 0 summonmedaddyxom the Magician (level 1, 15/15 HPs) Began as a Djinni Wanderer on June 23, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (0 turns). summonmedaddyxom the Magician (Djinni Wanderer) Turns: 0, Time: 00:00:14 Health: 15/15 AC: 2 Str: 12 XL: 1 Next: 0% Gold: 0 EV: 10 Int: 13 God: SH: 0 Dex: 11 rFire + + . a - +0 club rCold x . . (no offhand) rNeg . . . c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.22/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Missiles d - 10 poisoned darts (quivered) Armour c - a +0 robe (worn) Potions b - a potion of attraction Skills: + Level 1.5 Throwing + Level 1.0 Stealth + Level 2.9 Spellcasting - Level 2.9 Conjurations - Level 2.9 Hexes - Level 2.9 Summonings - Level 2.9 Necromancy - Level 2.9 Translocations + Level 2.9 Forgecraft - Level 2.9 Fire Magic - Level 2.9 Ice Magic + Level 2.9 Air Magic - Level 2.9 Earth Magic - Level 2.9 Alchemy + Level 1.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 b - Forge Lightning Spir Air/Frge 9% 3d4 56% 4 c - Launch Clockwork Bee Frge 9% N/A 22% 3 d - Kinetic Grapnel Frge 36% 1d5 7% 1 e - Poisonous Vapours Alch/Air 36% 1d2 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, summonmedaddyxom the Djinni Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of attraction, a +0 robe, 10 poisoned darts; and the following spells memorised: Mephitic Cloud, Forge Lightning Spire, Launch Clockwork Bee, Kinetic Grapnel, Poisonous Vapours. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #### #.@# #..# #.## #. ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | summonmedaddyxom the Djinni Wanderer began the quest for | the Orb. 0 | D:1 | summonmedaddyxom set off with the following items: a +0 | club, a potion of attraction, a +0 robe, 10 poisoned | dartsthe following spells memorised: Mephitic Cloud, Forge | Lightning Spire, Launch Clockwork Bee, Kinetic Grapnel, | Poisonous Vapours. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_loops_ring