Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 17287252275263609464 38 sunsuu the Sneak (level 3, -2/2 HPs) Began as an Octopode Brigand on Aug 23, 2025. Frozen to death by an endoplasm (4 damage) ... on level 2 of the Dungeon on Nov 4, 2025. The game lasted 00:04:58 (1295 turns). sunsuu the Sneak (Octopode Brigand) Turns: 1295, Time: 00:04:58 Health: -2/2 AC: 1 Str: 12 XL: 3 Next: 43% Magic: 3/3 EV: 17 Int: 13 God: Gold: 92 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . a - melded +2 dagger rCold . . . (offhand unavailable) rNeg . . . (no helmet) rPois . (no amulet) rElec . g - +5 ring of evasion rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons a - a +2 dagger (melded) Missiles b - 9 poisoned darts (quivered) c - 3 curare-tipped darts Jewellery g - a +5 ring of evasion (worn) Scrolls d - 5 scrolls of identify {unknown} e - a scroll of revelation {unknown} f - 2 scrolls of teleportation {unknown} h - a scroll of immolation {unknown} j - a scroll of noise {unknown} Potions i - a potion of curing {unknown} k - a potion of enlightenment {unknown} l - a potion of magic {unknown} m - a potion of ambrosia {unknown} Baubles n - a flux bauble Skills: + Level 2.4 Fighting + Level 2.1 Short Blades + Level 2.0 Throwing + Level 1.1 Dodging + Level 6.5 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 30% 1 Grave Claw Necr 0% 2d7 43% 2 Vampiric Draining Necr 0% 2d6 67% 3 Haunt Necr/Summ 0% N/A 100% 7 Borgnjor's Revivificati Necr 0% N/A 100% 8 Death's Door Necr 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon and offhand are melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a mace. An endoplasm is nearby! An endoplasm is nearby! The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! HP restored. You now have 89 gold pieces (gained 10). You pick up a book of Necromancy and begin reading... You add the spells Soul Splinter, Grave Claw and Vampiric Draining to your library. You open the door. Found 2 flux baubles. You open the door. You now have 92 gold pieces (gained 3). Found a stone staircase leading up. You open the door. There is an open door here. A kobold comes into view. It is wielding a +0 dagger. There is an open door here. You see here 2 flux baubles. Unknown command. Okay, then. n - 2 flux baubles You barely miss the kobold. You grab the kobold. You constrict the kobold. You kill the kobold! You see here a +0 dagger. You don't know any spells. You crush the flux bauble in your tentacle and feel its energy flooding your body. Your body destabilises. Your +2 dagger melds into your body. There is an open door here. An endoplasm comes into view. An endoplasm is nearby! The endoplasm misses you. Okay, then. You barely miss the endoplasm. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You die... ##.#....K... ............ #...K# ..#..########### # #............# ##.####..##### #........#### ######......########. #.#.....pJ...... #.#.#..######### #.#...<# ... #.#....# . #.#....##. #######'#....... #.........##### #............# #........#.### You could see an endoplasm. Vanquished Creatures A dart slug (D:1) 4 endoplasms A giant cockroach (D:1) 9 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 8 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) 7 kobolds 2 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sunsuu the Octopode Brigand began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 235 | D:1 | Reached XP level 2. HP: 14/19 MP: 2/2 348 | D:1 | Found Ruecsashrie's Assorted Antiques. 494 | D:1 | Reached skill level 6 in Stealth 709 | D:1 | Reached XP level 3. HP: 21/25 MP: 3/3 1295 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_basic, serial_shops, shop, minmay_ruptured D:2: layout_basic, serial_shops, nicolae_shop_behind_doors, serial_co_window_serial, co_window_paths_a, co_window_paths_b, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_corner_a, co_window_corner_a, co_window_corner_ca, co_window_of_opportunity_b, co_window_corner_ca, co_window_of_opportunity_c, co_window_paths_c, co_window_4corner_b, glass_columns_a, glass_columns_a, glass_columns_b, minmay_lizard_pond, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Stealth | 6 | 6.5 Fighting | | 2.4 Short Blades | | 2.1 Throwing | | 2.0 Dodging | | 1.1 Action || total ---------------------------++------- Melee: Dagger || 71 Constrict || 21 Tentacles || 11 Unarmed || 1 Stab: Sleeping || 8 Armour: Skin || 37 Dodge: Dodged || 54