sup Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (4, -41, D:1) a +0 club (4, -3, D:1) 3 stones (15, -26, D:1) a +0 club (28, -45, D:1) a +3 short sword (30, -56, D:1) a +0 robe (38, -40, D:1) a +0 dagger (38, -25, D:1) a +0 robe (40, -23, D:1) a +0 sling (40, -9, D:1) a +0 robe (42, -26, D:1) 6 stones (48, 4, D:1) a +0 club (61, -43, D:1) a +0 sling (61, -42, D:1) a Trismegistus Codex (63, -15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 27, D:2) a +0 robe (5, 12, D:2) a +0 sling a +0 club (5, 39, D:2) a +0 spear (5, 49, D:2) a +0 short sword (6, 0, D:2) 6 stones (8, 12, D:2) 5 stones a +0 short sword (12, 41, D:2) a +0 leather armour (12, 44, D:2) a +0 club (16, 41, D:2) a +0 flail (18, 48, D:2) a +2 dagger of venom (19, 48, D:2) a +2 long sword of protection (25, 48, D:2) a +0 robe (27, 37, D:2) a +0 robe (28, 45, D:2) a +0 robe (32, 4, D:2) 4 stones (34, 36, D:2) 3 stones (44, 34, D:2) a +0 scale mail (44, 39, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 robe (6, 7, D:3) a +0 mace a +0 ring mail (9, 12, D:3) a +0 club (16, -1, D:3) a book of Debilitation (19, -1, D:3) a +0 pair of boots (24, 3, D:3) a +0 whip 3 stones (24, 22, D:3) a book of Dreams (28, 9, D:3) a +0 short sword 2 stones (35, 3, D:3) a +0 rapier (40, -5, D:3) a +0 whip 2 stones (41, 19, D:3) 7 stones (44, 31, D:3) a +0 whip a +0 dagger a +0 robe (44, 32, D:3) a +0 whip a +0 short sword a +0 scale mail a +0 short sword of venom (44, 33, D:3) a +0 morningstar a +0 scale mail (47, 5, D:3) a +0 club (52, 12, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (6, 28, D:4) a +0 club (8, 4, D:4) a +0 dagger (10, -12, D:4) a +0 whip 3 stones (10, -3, D:4) a +0 war axe (12, 19, D:4) a +0 short sword (22, -11, D:4) a +0 club (23, -8, D:4) 4 boomerangs (23, -7, D:4) 5 stones (23, -5, D:4) a There-And-Back Book Level 5 of the Dungeon (0, 0, D:5) a scroll of amnesia (4, 8, D:5) a +0 robe (7, -8, D:5) a +0 club (15, -11, D:5) the +6 spear of Xeptipp {protect, Str+3} Str+3: It affects your strength (+3). (17, -11, D:5) a +0 spear (17, -10, D:5) a +1 whip of electrocution (20, -27, D:5) a +0 mace (20, -9, D:5) a +0 club (20, -8, D:5) a +0 falchion a +0 ring mail a +0 flail (21, -9, D:5) a +0 short sword a boomerang (22, -8, D:5) a +0 spear (23, -8, D:5) a +0 club (29, -13, D:5) a +0 giant club (30, -13, D:5) a +0 robe a +0 dagger (30, -12, D:5) a +0 chain mail a +0 hand axe (30, -11, D:5) a +0 leather armour a +0 hand axe (30, -1, D:5) 5 stones (31, -26, D:5) a +0 war axe (36, -5, D:5) a +0 club (37, -11, D:5) 2 stones a +0 mace (50, 8, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Qepon's Antique Armour Shop a +0 ring mail (104 gold) a +0 leather armour (52 gold) a +0 leather armour (52 gold) the +3 leather armour of Udunios {rElec rC+ Int-4 Dex+5} (1042 gold) Int-4: It affects your intelligence (-4). Dex+5: It affects your dexterity (+5). rC+: It protects you from cold. rElec: It insulates you from electricity. a +0 scale mail (104 gold) a +0 cloak (117 gold) a +0 robe (18 gold) a +0 leather armour (52 gold) (0, 0, D:6) a +0 scale mail (5, 3, D:6) a +0 scale mail (17, -1, D:6) a +0 falchion (17, 0, D:6) a +0 robe a +0 dagger (18, 0, D:6) a +0 whip (19, -1, D:6) a +0 leather armour a +1 dagger of venom (23, -5, D:6) a +1 pair of boots (27, -12, D:6) a +0 whip (29, -4, D:6) 6 stones (35, -13, D:6) a +0 falchion (37, -10, D:6) a +0 club (37, 9, D:6) 5 stones (38, -16, D:6) a +0 club (38, -5, D:6) a +0 leather armour (45, 12, D:6) a +0 whip (46, 11, D:6) a +0 hand axe a +0 ring mail (46, 12, D:6) a +0 war axe a +0 club (47, 12, D:6) a +0 hand axe a +0 ring mail (48, 14, D:6) 5 stones Level 7 of the Dungeon (0, 0, D:7) a +0 whip a +0 scale mail (1, -16, D:7) a +0 dagger a +0 robe (2, -18, D:7) a +0 whip a +0 club a +0 robe a +0 short sword 2 stones a +0 club a +0 dagger a +0 whip 9 poisoned darts (2, -17, D:7) a +0 short sword (2, -16, D:7) a +0 falchion (2, -15, D:7) a +0 dagger a +0 robe (3, -18, D:7) a +0 dagger a +0 whip a +0 dagger (4, -38, D:7) a +0 flail (4, -37, D:7) a +0 spear (4, -19, D:7) a +0 spear (5, -38, D:7) a +0 spear a +0 ring mail (5, -37, D:7) a +0 whip a +0 whip a +0 leather armour (6, -37, D:7) a +0 flail (13, -35, D:7) a +0 shortbow (18, -22, D:7) a +0 sling (26, -17, D:7) 3 poisoned darts (32, -25, D:7) a +0 dagger (36, 0, D:7) a +0 barding (51, -46, D:7) a +0 rapier (58, -21, D:7) a +0 chain mail (62, -37, D:7) the +8 arbalest of the Shining Light {penet, Dex+2} Dex+2: It affects your dexterity (+2). Level 8 of the Dungeon [Shop] Biditi's Jewellery Boutique an amulet of magic regeneration (450 gold) an amulet of faith (600 gold) a +6 ring of intelligence (540 gold) a ring of flight (262 gold) a ring of wizardry (450 gold) an amulet of magic regeneration (450 gold) (11, 31, D:8) a book of Callings (17, -9, D:8) a +0 flail (23, 26, D:8) 4 stones (30, 34, D:8) a +0 orcbow (30, 35, D:8) a +4 great mace (36, -11, D:8) a +0 plate armour (36, -5, D:8) a +0 mace (37, 0, D:8) a +0 dagger (37, 7, D:8) a +0 dagger a +0 robe (46, -9, D:8) the +6 sling of Callousness {flame, *Slow rElec Str-3 Dex+7} Str-3: It affects your strength (-3). Dex+7: It affects your dexterity (+7). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. (46, -3, D:8) a +0 dagger a +0 morningstar (46, -1, D:8) a +0 spear (46, 1, D:8) a +0 club a +0 robe (48, 16, D:8) a +0 whip a +0 leather armour (48, 18, D:8) a +0 whip (48, 20, D:8) a +0 spear (49, 9, D:8) a +0 flail (49, 10, D:8) a +0 club a +0 dagger a +0 robe (52, -7, D:8) 5 stones (54, 21, D:8) a +0 whip a +0 flail a +0 whip (54, 28, D:8) a +1 animal skin (61, 4, D:8) a book of Blasting Level 9 of the Dungeon (0, 0, D:9) 5 stones (0, 14, D:9) a +0 spear a +0 scale mail (1, 17, D:9) a +1 vampiric spear (1, 19, D:9) a +0 whip (2, 17, D:9) a +2 spear of venom (3, 26, D:9) a +0 whip (4, 28, D:9) a +0 leather armour (8, 23, D:9) a +0 club (9, 20, D:9) a +0 quarterstaff (15, 29, D:9) a +0 whip a +2 battleaxe of freezing a +0 plate armour (16, 29, D:9) a +0 short sword (16, 30, D:9) a +0 dagger a +0 robe a +0 flail (16, 31, D:9) a +0 shortbow (17, 7, D:9) a +0 robe a +0 dagger (17, 8, D:9) a +0 short sword a +0 dagger (24, 2, D:9) a scroll of amnesia (30, 33, D:9) a serpent talisman (31, 31, D:9) a scroll of amnesia (32, 23, D:9) a +0 scale mail (49, 18, D:9) a +0 club a +0 leather armour (49, 19, D:9) a +0 flail (50, 19, D:9) a +0 dagger a +0 robe a +0 dire flail a +0 plate armour (51, 17, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a book of Armaments (1, -37, D:10) 2 stones (5, 17, D:10) a +0 short sword 3 stones (5, 18, D:10) a +0 dagger 3 stones (6, 16, D:10) a +4 whip of draining 2 poisoned darts (8, 16, D:10) a +0 club 4 stones (12, -11, D:10) a book of the Warp (21, -15, D:10) a book of Necromancy (23, -34, D:10) a +0 spear (26, -20, D:10) a +0 troll leather armour (28, -31, D:10) a +0 robe (30, -25, D:10) a +0 whip (30, -24, D:10) a +0 halberd (30, -23, D:10) a +0 whip a +0 robe (30, -19, D:10) a +0 spear (31, -24, D:10) a +0 flail a +0 club (32, -32, D:10) a +0 giant club a +0 giant club (39, -1, D:10) a staff of conjuration (42, -26, D:10) a +0 scimitar of flaming a ring of wizardry (42, -5, D:10) 4 poisoned darts the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of noise (9, -16, Lair:1) a +1 pair of boots of rampaging (9, -13, Lair:1) 6 stones (9, 10, Lair:1) a blink frog corpse (10, 10, Lair:1) the +0 helmet "Qorax" {-Cast rN+ rCorr} rN+: It protects you from negative energy. -Cast: It prevents spellcasting. rCorr: It protects you from acid and corrosion. (11, 8, Lair:1) a black mamba corpse (12, 7, Lair:1) a black mamba corpse (12, 9, Lair:1) a +8 broad axe 5 javelins a +0 scale mail a blink frog corpse (30, 8, Lair:1) 13 gold pieces (34, 19, Lair:1) 2 boomerangs (37, 29, Lair:1) the +7 war axe of Noarih {freeze, rF- rC++ rN++} rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rN++: It greatly protects you from negative energy. (39, 17, Lair:1) a +0 scale mail (42, 12, Lair:1) a rime drake corpse (skeletalised by now) (43, 19, Lair:1) a staff of death (44, 11, Lair:1) 6 stones (50, 11, Lair:1) a +0 quarterstaff