Dungeon Crawl Stone Soup version 0.33-a0-838-ga4bcbd7fdb (webtiles) character file. Game seed: 14081492695105472035 0 tchen the Tinkerer (level 1, 13/13 HPs) Began as a Merfolk Forgewright on Feb 8, 2025. Quit the game on level 1 of the Dungeon on Feb 9, 2025. The game lasted 00:00:14 (74 turns). tchen the Tinkerer (Merfolk Forgewright) Turns: 74, Time: 00:00:14 Health: 13/13 AC: 2 Str: 10 XL: 1 Next: 10% Magic: 0/3 EV: 11 Int: 14 God: Gold: 39 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of noise {unknown} Potions c - a potion of magic d - a potion of brilliance {unknown} Skills: + Level 2.7 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 4.0 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 48% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 24% 2d4 7% 2 Launch Clockwork Bee Frge 12% N/A 14% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 71% 4 Forge Lightning Spire Air/Frge 7% 3d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Press ? for a list of commands and other information. Found a green potion and 11 gold pieces. Found a staircase leading out of the dungeon. d - a green potion You now have 7 gold pieces. Key pressed, stopping explore. Key pressed, stopping explore. e - a scroll labelled ULUEBIU XEHYCK You now have 11 gold pieces (gained 4). Key pressed, stopping explore. You now have 15 gold pieces (gained 4). Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. You now have 24 gold pieces (gained 9). Key pressed, stopping explore. You now have 39 gold pieces (gained 15). Key pressed, stopping explore. A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! A rat is nearby! The rat squeaks loudly. The rat twitches its whiskers. The kinetic grapnel misses the rat. You miscast Kinetic Grapnel. You are very lightly contaminated with residual magic. Nothing appears to happen. The kinetic grapnel misses the rat. The rat bites you. You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You hit the rat. You kill the rat! Welcome back, tchen the Merfolk Forgewright. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...................# #####.###.#.#.####### #.# #...#.# #.# #.###.# #.###.###.# #.........# #####.##### ####.#### #@......# #................. ..###.#.##.##.#### #.#.#...#.# # #.......# #.......# ####.#### .# There were no monsters in sight! Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tchen the Merfolk Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 74 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_loops_corners, serial_shops, nicolae_shop_mannequins, kennysheep_doodads, minmay_lizard_king Action || total ---------------------------++------- Melee: Mace || 1 Cast: Kinetic Grapnel || 2 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 74 | 74 | 0 | 0 | 64 | 1 | 74.0 | Dungeon | 74 | 74 | 0 | 0 | 64 | 1 | 74.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 74 daAuts