tchen Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (10, 5, D:1) a +0 club (10, 22, D:1) a +0 leather armour (13, 16, D:1) a +0 dagger 3 stones a kobold skeleton (29, -9, D:1) a +0 dagger a stone a kobold skeleton (29, -8, D:1) a ball python skeleton (45, -20, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip 5 poisoned darts a kobold corpse (skeletalised by now) (7, 29, D:2) a +0 short sword (11, 18, D:2) a +0 ring mail (13, 26, D:2) a +0 dagger a goblin skeleton (13, 27, D:2) a +0 club a goblin skeleton (14, 26, D:2) a +0 club (14, 38, D:2) a staff of necromancy (18, 29, D:2) a +0 club a +0 club a +0 leather armour a +0 dagger a +0 club a goblin skeleton (19, 26, D:2) a frilled lizard skeleton (23, 15, D:2) an adder skeleton (25, 1, D:2) a quill talisman (25, 46, D:2) an adder corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (29, 27, D:2) a +0 hand axe (36, 25, D:2) a scarf of invisibility (38, 47, D:2) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (39, 17, D:2) a +0 hand axe (42, 5, D:2) a +0 whip a kobold corpse (skeletalised by now) (45, 12, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (45, 13, D:2) a +0 club (46, 12, D:2) an adder corpse (skeletalised by now) (48, 12, D:2) a +0 whip of freezing a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Qozus's Jewellery Shoppe a +5 ring of evasion (unknown) (432 gold) a ring of see invisible (unknown) (180 gold) the ring "Heofiu" {^Drain Will+ Str+6 SInv} (566 gold) [ring of strength] ^Drain: It drains your maximum health when unequipped. Will+: It increases your willpower. Str+6: It affects your strength (+6). SInv: It lets you see invisible. a spider talisman (300 gold) an amulet of regeneration (unknown) (360 gold) a ring of positive energy (unknown) (240 gold) a +6 ring of strength (432 gold) a dragon-coil talisman (720 gold) the ring of Qaokomot {Fly rF+ rC+ rN++ Str-3} (543 gold) [ring of protection from cold] Fly: It grants you flight. rF+: It protects you from fire. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Str-3: It affects your strength (-3). (0, 0, D:3) a +0 leather armour (3, -10, D:3) a +0 whip a +0 club a gnoll corpse (skeletalised by now) (3, -9, D:3) a +0 spear (20, 10, D:3) the +3 scale mail of the Wilderness {Dex+5} Dex+5: It affects your dexterity (+5). (25, 15, D:3) a +0 robe (26, 16, D:3) a +0 whip an orc corpse (skeletalised by now) (27, 16, D:3) a hobgoblin corpse (skeletalised by now) (30, 4, D:3) a rat skeleton (31, 0, D:3) a +0 dagger (33, -15, D:3) 5 poisoned darts (34, -25, D:3) a +0 robe (35, -16, D:3) a +0 hand axe (37, -14, D:3) a bat corpse (skeletalised by now) (42, -22, D:3) an adder corpse (skeletalised by now) (44, -26, D:3) a bat corpse (skeletalised by now) (44, -22, D:3) a +0 dagger a kobold corpse (skeletalised by now) (44, -4, D:3) a +0 hand axe (47, 4, D:3) a +0 short sword 7 poisoned darts (50, 6, D:3) a +0 great sword (53, 13, D:3) a +0 dagger 3 stones (66, -19, D:3) a +0 flail a +0 chain mail the human corpse of Terence (skeletalised by now) Level 4 of the Dungeon (7, 11, D:4) Sif Muna's Spellbook of the Impact Spells Type Level a - Magic Dart Conjuration 1 (unseen) (7, 21, D:4) a staff of earth (8, 11, D:4) Sif Muna's Compendium of Confrontation Spells Type Level a - Foxfire Conjuration/Fire 1 (unseen) (9, 11, D:4) Sif Muna's Grimoire of the Damned Spells Type Level a - Soul Splinter Necromancy 1 (unseen) (11, -1, D:4) a jackal skeleton (14, 17, D:4) a +0 giant spiked club (14, 29, D:4) 4 large rocks (15, 32, D:4) an adder skeleton (17, 34, D:4) a +0 dagger (29, 24, D:4) a +0 dagger a +0 sling (37, 21, D:4) a +0 hand axe (41, 17, D:4) a +0 club a goblin corpse (skeletalised by now) (45, -1, D:4) a +0 sling a +0 club (47, -4, D:4) a +0 rapier (49, 43, D:4) a staff of air (62, -1, D:4) an inkwell talisman Level 5 of the Dungeon (1, 10, D:5) a +3 war axe (6, -5, D:5) 4 stones (7, -3, D:5) 2 stones (8, -3, D:5) a +0 dagger of chaos (9, -8, D:5) 6 stones (20, 23, D:5) a +0 giant club an ogre corpse (skeletalised by now) (21, -10, D:5) an iguana corpse (skeletalised by now) (23, 3, D:5) a medusa talisman (31, -3, D:5) a +0 flail (32, 16, D:5) a +2 trident of venom a +0 ring mail (32, 17, D:5) the +7 spear of World's End {vamp, rElec MP+8 Int+3} rElec: It insulates you from electricity. MP+8: It affects your magic capacity (+8). Int+3: It affects your intelligence (+3). a +1 scale mail a +1 buckler a gnoll skeleton (32, 18, D:5) a +0 club (33, 14, D:5) a +0 club a +0 whip a +0 leather armour a gnoll skeleton a gnoll skeleton (33, 16, D:5) a +0 flail a +0 spear a +0 scale mail (33, 18, D:5) a +0 whip a +0 halberd of electrocution a gnoll skeleton (33, 20, D:5) a +0 halberd of venom a gnoll skeleton (34, 17, D:5) a +0 spear a +0 ring mail a gnoll skeleton (34, 20, D:5) a +0 spear a gnoll skeleton (35, -6, D:5) a +0 spear (36, -12, D:5) a +0 robe (40, -9, D:5) a +0 sling (48, 2, D:5) an adder skeleton (51, 0, D:5) a +0 ring mail (53, -3, D:5) a +0 scale mail (63, -4, D:5) 3 poisoned darts Level 6 of the Dungeon (0, 0, D:6) a quokka corpse (skeletalised by now) (4, -3, D:6) a quokka skeleton (4, 13, D:6) a +0 plate armour (15, 6, D:6) 6 boomerangs (17, 7, D:6) a bullfrog skeleton (20, 13, D:6) 3 javelins (21, 10, D:6) a +0 scimitar (21, 12, D:6) a +0 robe (22, 13, D:6) a hound corpse (skeletalised by now) (22, 14, D:6) a black bear corpse (skeletalised by now) (29, 30, D:6) 21 gold pieces (32, 31, D:6) a +0 hand axe a +0 leather armour (33, 30, D:6) a +1 dagger of speed (still there?) a +0 robe (still there?) an orc corpse (still there?) (38, 24, D:6) 12 gold pieces (38, 25, D:6) a parchment of Construct Spike Launcher (39, 8, D:6) a +0 shortbow a centaur corpse (skeletalised by now)