Seeded DCSS version 0.34-a0-585-gf915fd9588 (webtiles) character file. Game seed: 5813655653002396226 (custom seed) 26 tchen the Magician (level 3, -1/25 HPs) Began as a Djinni Earth Elementalist on Aug 10, 2025. Slain by Terence ... wielding a +0 morningstar (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:31 (769 turns). tchen the Magician (Djinni Earth Elementalist) Turns: 769, Time: 00:01:31 Health: -1/25 AC: 3 Str: 7 XL: 3 Next: 22% Gold: 97 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of vulnerability {unknown} Potions d - a potion of curing {unknown} Skills: + Level 2.5 Dodging + Level 1.9 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations - Level 3.4 Hexes - Level 3.4 Summonings - Level 3.4 Necromancy - Level 3.4 Translocations - Level 3.4 Forgecraft - Level 3.4 Fire Magic - Level 3.4 Ice Magic - Level 3.4 Air Magic + Level 3.4 Earth Magic - Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 30% 2d9 3% 1 b - Passwall Erth 15% N/A 12% 3 c - Stone Arrow Conj/Erth 30% 3d8 12% 3 d - Petrify Alch/Erth 7% N/A 36% 4 e - Brom's Barrelling Bo Conj/Erth 15% 2d5 36% 4 f - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 97 gold pieces (gained 3). Key pressed, stopping explore. Key pressed, stopping explore. You see here a parchment of Soul Splinter. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Found a mace. Key pressed, stopping explore. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Terence the Veteran comes into view. He is wielding a +0 morningstar. Terence shouts! You hear a shout! The blast of sand hits Terence but does no damage. The goblin shouts! You hear an angry hiss. An adder comes into view. The blast of sand hits Terence but does no damage. Terence hits you with a +0 morningstar! Terence hits you but does no damage. The goblin barely misses you. The blast of sand hits Terence but does no damage. Terence hits you with a +0 morningstar. * * * LOW HITPOINT WARNING * * * The goblin misses you. You are too injured to fight recklessly! Okay, then. Terence attacks as he pursues you! Terence hits you with a +0 morningstar! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #....#.#####.##.. ...##... #..... ###.....# ###..# ## ##.##.#########.## #.. ###..##.#.........## .... ...........###.....# ..... #.#...)............ ......#.#............)..# ....?Sg@@..##....##.....# .......###.##.##.##.....# #####.. .....##....##### .... .##########.## #.#.#.# #..#### ....... ##..... ...#..# #####. ## #.# ## You could see Terence, an adder and a goblin. Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms 3 giant cockroaches (D:1) A hobgoblin (D:1) A quokka (D:1) 3 bats 4 frilled lizards 5 goblins 3 kobolds 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tchen the Djinni Earth Elementalist began the quest for the | Orb. 0 | D:1 | tchen set off with the following spells memorised: | Sandblast, Passwall, Stone Arrow, Petrify, Brom's | Barrelling Boulder. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 52 | D:1 | Found a faded altar of an unknown god. 225 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 586 | D:2 | Reached XP level 3. HP: 25/25 MP: 0/0 586 | D:2 | Learned a level 1 spell: Summon Small Mammal 596 | D:2 | Found Xokipah's Armour Emporium. 765 | D:2 | Noticed Terence 769 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic, chequers_ecumenical_altar_grove D:2: layout_rooms, serial_shops, shop, nicolae_shop_crystal, shop, uniq_terence Skill XL: | | ---------------+-+----- Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Forgecraft | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Dodging | | 2.5 Stealth | | 1.9 Action || total ---------------------------++------- Cast: Sandblast || 34 Armour: Robe || 9 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 784 | 770 | 14 | 0 | 647 | 2 | 392.0 | Dungeon | 784 | 770 | 14 | 0 | 647 | 2 | 392.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 592 daAuts D:2: 192 daAuts