Dungeon Crawl Stone Soup version 0.34-a0-916-ga168a4e2c1 (webtiles) character file. Game seed: 11824455604909166399 16 tchen the Magician (level 2, -1/21 HPs) Began as a Demonspawn Hedge Wizard on Oct 8, 2025. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:01:33 (1062 turns). tchen the Magician (Demonspawn Hedge Wizard) Turns: 1062, Time: 00:01:34 Health: -1/21 AC: 2 Str: 10 XL: 2 Next: 37% Magic: 0/6 EV: 11 Int: 14 God: Gold: 54 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (100%) d - +1 short sword (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -19), invisible A: sturdy frame 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +1 short sword of draining (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of amnesia {unknown} h - a scroll of vulnerability {unknown} j - a scroll of revelation {unknown} Potions g - a potion of magic Skills: + Level 1.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting * Level 2.7 Conjurations * Level 1.0 Summonings - Level 1.1 Necromancy - Level 0.8 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 7% 1 b - Call Imp Summ 10% N/A 21% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 10% 2d7 21% 2 Blink Tloc 8% N/A 22% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Message History You are poisoned. The adder poisons you! You climb upwards. You feel sick. There is a stone staircase leading down here. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You feel sick. The adder barely misses you. The adder bites you. You are more poisoned. The adder poisons you! It was a potion of heal wounds. You feel much better. You feel very sick. The adder bites you. The magic dart hits the adder. The adder is lightly wounded. You feel sick. The adder barely misses you. Your cerulean imp misses the adder. The magic dart hits the adder. The adder is heavily wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! Your cerulean imp closely misses the adder. The adder misses you. The magic dart hits the adder but does no damage. The adder is heavily wounded. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! Your cerulean imp closely misses the adder. You swap places. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! Your cerulean imp hits the adder but does no damage. It was a potion of invisibility. You fade into invisibility! You die... ............................#.# # .....................########.### ................................# .....................########.#.# .................[...# #.....#.# ..................#..# #.#####.# ......#+#.#.......#..####.#####.# #.###.#.#.#.##....#.............# #.# #.#.#.#....#@S.....##.####### #.# #.#.#.####.##5............... #.# #.#.#.# #.#######.#.##+##### #.###.#.#.# #.# #.#..#..~P~. #.........####.# #.##.#.≈.P.. ......#........# #....#P~..~. ################ #.####~≈≈.~. #.# #~≈~.~≈ ### ####..≈ You could see an adder (unable to see you, ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 4 kobolds (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tchen the Demonspawn Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 469 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 469 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/6 658 | D:1 | Learned a level 2 spell: Call Imp 822 | D:1 | Reached skill level 1 in Fighting 1062 | D:1 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_crossroads Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.0 Conjurations | | 2.7 Summonings | | 1.0 Necromancy | | 1.1 Translocations | | 0.8 Action || total ---------------------------++------- Attack: Normal || 7 Melee: Dagger || 6 Short sword || 1 Cast: Magic Dart || 44 Call Imp || 1 Drink: Heal wounds || 1 Invisibility || 1 Armour: Robe || 10 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1063 | 1041 | 22 | 0 | 927 | 2 | 531.5 | Dungeon | 1063 | 1041 | 22 | 0 | 927 | 2 | 531.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1057 daAuts D:2: 5 daAuts