Dungeon Crawl Stone Soup version 0.34-a0-2061-g82f025b3ba (webtiles) character file. Game seed: 1317733735754751486 35 tchen the Ducker (level 3, -2/28 HPs) Began as a Merfolk Gladiator on Jan 21, 2026. Slain by a gnoll ... wielding a +0 spear (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:09 (740 turns). tchen the Ducker (Merfolk Gladiator) Turns: 740, Time: 00:01:10 Health: -2/28 AC: 4 Str: 14 XL: 3 Next: 33% Magic: 3/3 EV: 6 Int: 7 God: Gold: 62 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) f - +4 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: held A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons a - a +0 long sword f - a +4 dagger of venom (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls t - 6 scrolls of teleportation d - a scroll of poison {unknown} Potions f - a potion of heal wounds {unknown} j - a potion of curing {unknown} Skills: + Level 2.7 Fighting * Level 0.8(2.8) Short Blades - Level 4.0 Long Blades - Level 2.0 Throwing - Level 4.4 Dodging * Level 0.4 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 0% 3d8 65% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Found a pair of gloves. The gnoll shouts! The gnoll closely misses you. You encounter a gnoll. It is wielding a +0 spear. You encounter a ribbon worm. You encounter a gnoll. It is wielding a +0 club. The gnoll shouts! You encounter a bat. The gnoll misses you. The gnoll hits you with a +0 halberd! The gnoll misses you. You hit the gnoll. The gnoll is poisoned. The gnoll is heavily wounded. The gnoll closely misses you. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll but do no damage. The gnoll is poisoned. The gnoll closely misses you. x3 You hit the gnoll but do no damage. The gnoll looks as sick as possible! The gnoll is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 spear. You die... ......... #.....####. ..#.#...# #......... #...... #.....#... ... .###.... ......... ... .......< .......j. .. ...##### .......j# #. . ......jj# .# .. ...w...@##.####.. .[............... ####............. #.............#### #+####...........#### #............+..# #...####.....##.. #...# #.....>##.. #...# #.........> You could see a ribbon worm (catching breath) and 4 gnolls. Vanquished Creatures 3 dart slugs A ribbon worm (D:2) 6 endoplasms 3 hobgoblins 3 quokkas (D:1) 2 ball pythons (D:1) 3 bats A frilled lizard (D:1) 4 goblins 2 kobolds (D:1) A rat (D:2) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tchen the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 112 | D:1 | Reached XP level 2. HP: 21/23 MP: 2/2 429 | D:1 | Reached XP level 3. HP: 24/28 MP: 3/3 740 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic, serial_bayou_pond_c D:2: layout_basic, chequers_serial_rivers_room_b Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.0 Fighting | | 2.7 Short Blades | | 0.8 Throwing | | 2.0 Dodging | | 4.4 Stealth | | 0.4 Action || total ---------------------------++------- Attack: Normal || 69 Melee: Long sword || 48 Dagger || 21 Read: Teleportation || 1 Stab: Sleeping || 1 Armour: Leather armour || 31 Dodge: Dodged || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 741 | 712 | 29 | 0 | 527 | 2 | 370.5 | Dungeon | 741 | 712 | 29 | 0 | 527 | 2 | 370.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 585 daAuts D:2: 156 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+