Dungeon Crawl Stone Soup version 0.35-a0-114-g0c39c3cb1f (webtiles) character file. Game seed: 3862535788257880517 842 tchen the Conjurer (level 7, 0/55 HPs) Began as an Anemocentaur Conjurer on Feb 25, 2026. Succumbed to a scorpion's poison ... in an ossuary. The game lasted 00:14:27 (4356 turns). tchen the Conjurer (Anemocentaur Conjurer) Turns: 4356, Time: 00:14:27 Health: 0/55 AC: 8 Str: 8 XL: 7 Next: 67% Magic: 4/11 EV: 9 Int: 20 God: Gold: 74 SH: 0 Dex: 10 Spells: 5/12 levels left rFire + . . (50%) h - +2 dagger (speed) rCold + . . (50%) (no offhand) rNeg + . . (50%) a - +0 robe rPois + (33%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) i - +2 pair of gloves SInv . (no barding) Will ..... e - amulet of wildshape Stlth ++ d - ring of positive energy HPRegen 0.29/turn j - +4 ring of protection MPRegen 0.12/turn %: stampede @: mighty, lethally poisoned (0 -> -12), resistant, hasted, very quick A: large, hooves 3, deformed body, stampede 2, East Wind's embodiment a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 209 gold pieces. You spent 135 gold pieces at shops. Inventory: Hand Weapons b - a +0 vampiric dagger h - a +2 dagger of speed (weapon) Armour a - a +0 robe (worn) f - a +0 pair of gloves i - a +2 pair of gloves (worn) Jewellery d - a ring of positive energy (worn) e - an amulet of wildshape (worn) j - a +4 ring of protection (worn) Talismans c - a medusa talisman g - the quill talisman "Iteiv" {rC+ Dex+4} (You found it on level 3 of the Dungeon) [quill talisman] rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). Wands b - a wand of acid (2) Scrolls W - a scroll of brand weapon t - 2 scrolls of teleportation w - a scroll of enchant weapon I - 2 scrolls of immolation l - a scroll of revelation {unknown} g - 2 scrolls of fog Skills: - Level 2.0 Fighting - Level 2.1 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting + Level 5.4 Conjurations - Level 5.0 Translocations - Level 3.4(8.4) Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 46% N/A 2% 2 Lesser Beckoning Tloc 46% N/A 2% 2 Momentum Strike Conj/Tloc 46% 3d9 2% 2 Foxfire Conj/Fire 52% 2x1d6 4% 1 Kiss of Death Conj/Necr 52% 2d9 4% 1 Shock Conj/Air 52% 1d6 4% 1 Teleport Other Tloc 23% N/A 5% 3 Poisonous Vapours Alch/Air 12% 1d1 14% 1 Fugue of the Fallen Necr 3% N/A 38% 3 Ozocubu's Armour Ice 3% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Conjure Ball Lightning Conj/Air 6% 3x3d6 100% 6 Haunt Necr/Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Zin Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. The East Wind leaves your foes to susceptible to magic after you Rampage. Message History You feel very sick. The mummy is no longer exposed. The scorpion stings you but does no damage. x2 The mummy hits you but does no damage. The adder zombie bites you but does no damage. The scorpion stings you. You encounter a ball python zombie. It was a potion of might. You feel very mighty all of a sudden. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! The scorpion misses you. The scorpion closely misses you. The adder zombie bites you but does no damage. Casting: Iskenderun's Mystic Blast (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You puncture the mummy! The mummy is heavily damaged. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The mummy closely misses you. You puncture the mummy! The mummy is almost destroyed. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you but does no damage. The scorpion stings you. * * * LOW HITPOINT WARNING * * * It was a potion of resistance. You feel protected. * * * LOW HITPOINT WARNING * * * You feel sick. The adder zombie barely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you but does no damage. You hit the mummy. You destroy the mummy! You die... ..#...#.......# ########ß...ß##§§○# ..#...#.......#§§§# ..#...'...ß...#○§§# ..#...#...#...#§☼☼# ####'###########§## #.....#..☼#§§☼#○§○# #.....#..§○§☼○ßZ§§# ß.....#...#..ZZs@s# ......##'###ß.Zsß## ......#...#..§ZZ○§# ...ß###...#§○§ß§☼☼# ......#...#§☼☼#☼Z§# ......##'#######§## ß.....#...#?!.#☼§§ #.....'...#!.s'§☼§# #.....#...#..!#. .# You could see 3 scorpions, a ball python zombie, an adder zombie (exposed), 2 scorpion zombies and 2 human zombies. Vanquished Creatures Menkaure (D:4) A phantom (D:4) 5 scorpions A hound (D:4) 2 clockroaches (D:4) A centaur zombie (Ossuary) 10 scorpion zombies (Ossuary) 3 mummies (Ossuary) A gnoll (D:1) An adder (D:3) 2 dart slugs 2 adder zombies (Ossuary) 4 gnoll zombies (Ossuary) 3 orcs (D:3) 5 endoplasms 5 hobgoblins 5 quokkas 5 ball pythons 2 ball python zombies (Ossuary) 7 bats 5 frilled lizards 4 goblins 2 hobgoblin zombies (D:4) 4 jackal zombies (Ossuary) 3 kobolds A kobold zombie (D:4) 3 orc zombies (Ossuary) 10 rats 98 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tchen the Anemocentaur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 88 | D:1 | Found a faded altar of an unknown god. 307 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/4 379 | D:1 | Learned a level 2 spell: Searing Ray 765 | D:1 | Reached skill level 1 in Fighting 1157 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/6 2370 | D:3 | Identified the quill talisman "Iteiv" {rC+ Dex+4} 2436 | D:3 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 2436 | D:3 | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 2597 | D:3 | Encountered a scorpion 2608 | D:3 | Killed a scorpion 2609 | D:3 | Reached XP level 4. HP: 7/36 MP: 4/8 2614 | D:3 | HP: 1/25 [poisoned by a scorpion] 3043 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3258 | D:4 | Reached skill level 1 in Shapeshifting 3258 | D:4 | Gained mutation: The East Wind leaves your foes to | susceptible to magic after you Rampage. [Changing winds] 3258 | D:4 | Gained mutation: You stampede swiftly towards enemies and | can push them backward. [Anemocentaur growth] 3258 | D:4 | Reached XP level 5. HP: 29/41 MP: 0/9 3336 | D:4 | Found Zin's Purification Station. 3338 | D:4 | Found a glowing silver altar of Zin. 3397 | D:4 | Bought a potion of curing for 135 gold pieces 3423 | D:4 | Reached XP level 6. HP: 43/48 MP: 5/10 3482 | D:4 | Reached skill level 5 in Conjurations 3552 | D:4 | Encountered Menkaure 3559 | D:4 | Killed Menkaure 3560 | D:4 | Reached skill level 1 in Translocations 3712 | D:4 | Found a sand-covered staircase. 3725 | Ossuary | Entered an ossuary 3856 | Ossuary | Reached XP level 7. HP: 43/55 MP: 6/11 4144 | Ossuary | Reached skill level 5 in Translocations 4355 | Ossuary | HP: 2/55 [scorpion (1)] 4356 | Ossuary | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_basic, shapermc_ecumenical_altar_ellora, st_stairs_2, minmay_surrounded D:2: serial_bayou_shore_a, layout_rooms D:3: layout_basic, chequers_serial_rivers_micro_b, minmay_misc_feat_five, guppyfry_early_lair_pool D:4: layout_basic, mainiacjoe_overflow_paths, zin_purify, enter_ossuary_3, nicolae_zen_rock_garden, chequers_arboretum, kennysheep_generic_room_3, corexii_leaking_fountain, uniq_pikel, uniq_menkaure Ossuary: ossuary_minmay_scorpions Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 4 5 | 5.4 Spellcasting | 2 3 | 3.0 Fighting | 1 2 | 2.0 Shapeshifting | 1 2 3 | 3.4 Translocations | 3 5 | 5.0 Dodging | | 2.1 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 24 | 37 || 61 Melee: Dagger | | 24 | 37 || 61 Kick | | 8 | 12 || 20 Cast: Magic Dart | 80 | 27 | 4 || 111 Searing Ray | 5 | 14 | 7 || 26 Iskenderun's Myst | | | 13 || 13 Evoke: Wand of acid | | | 8 || 8 Drink: Heal wounds | 1 | | || 1 Magic | 1 | | || 1 Mutation | 1 | | || 1 Enlightenment | | 1 | || 1 Curing | | | 3 || 3 Haste | | | 1 || 1 Might | | | 1 || 1 Resistance | | | 1 || 1 Read: Identify | 2 | | 1 || 3 Teleportation | 1 | | || 1 Brand weapon | 1 | | || 1 Fog | | | 1 || 1 Poison | | | 1 || 1 Armour: Robe | 8 | 35 | 78 || 121 Dodge: Dodged | 4 | 22 | 35 || 61 Form: Quill | 1 | 1 | || 2 Default | | 1 | || 1 Medusa | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4347 | 4303 | 44 | 560 | 3023 | 5 | 869.4 | Dungeon | 3724 | 3680 | 44 | 560 | 2613 | 4 | 931.0 | Ossuary | 622 | 622 | 0 | 0 | 410 | 1 | 622.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1273 daAuts D:2: 1018 daAuts D:3: 872 daAuts Ossuary: 622 daAuts D:4: 561 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+