tchen Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, 0, D:1) a jackal corpse (skeletalised by now) (11, 20, D:1) an inkwell talisman (30, -5, D:1) a quokka skeleton (30, 8, D:1) a frilled lizard skeleton (31, -6, D:1) a +0 glaive (31, -5, D:1) a +0 dagger (35, 15, D:1) a frilled lizard skeleton (38, 19, D:1) a +0 dagger (41, 4, D:1) a +0 club (53, 12, D:1) a bat corpse (skeletalised by now) (55, -7, D:1) a +0 rapier (57, -9, D:1) a ball python corpse (skeletalised by now) (58, 6, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (14, -2, D:2) a +0 spear (16, -7, D:2) a +0 mace (16, 5, D:2) a +0 dagger a +0 mace a +0 animal skin a +0 dagger a +0 club a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) an adder corpse (skeletalised by now) a ball python skeleton a jackal skeleton a jackal skeleton a jackal skeleton (17, 9, D:2) a +0 club a goblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (18, 18, D:2) a jackal corpse (skeletalised by now) (19, 20, D:2) a jackal corpse (skeletalised by now) (22, -8, D:2) a bat corpse (skeletalised by now) (24, 26, D:2) a +0 robe (25, 21, D:2) a rat corpse (skeletalised by now) (27, -1, D:2) a +0 ring mail (27, 3, D:2) a hobgoblin corpse (skeletalised by now) (28, 11, D:2) a +0 leather armour (33, 16, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) (34, 17, D:2) a +0 dagger (34, 19, D:2) a +0 club a goblin corpse (skeletalised by now) (35, 28, D:2) a +0 robe (42, 28, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (15, 8, D:3) a +0 club (16, 18, D:3) a +0 whip a stone a kobold corpse (skeletalised by now) (16, 19, D:3) a +0 dagger 4 poisoned darts (21, 4, D:3) a +0 halberd (22, 4, D:3) a +0 dagger a +0 halberd (23, 4, D:3) a +0 flail a gnoll corpse (skeletalised by now) (24, -2, D:3) an iguana corpse (skeletalised by now) (31, 22, D:3) a +0 sling (31, 29, D:3) an adder corpse (skeletalised by now) (32, 29, D:3) the orb "Inoffeal" {Mesmerism, Harm *Corrode Earth} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. Earth: It increases the power of your Earth spells. (35, 8, D:3) a hobgoblin corpse (skeletalised by now) (36, 11, D:3) a hobgoblin skeleton (39, 7, D:3) a +0 shortbow (39, 8, D:3) a +0 club (42, 18, D:3) a +0 flail a +0 spear a hobgoblin corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (43, 18, D:3) a +0 spear (47, 12, D:3) a +0 plate armour (53, 6, D:3) a +0 club a +0 leather armour a +0 hand axe a +0 leather armour a +0 club an orc corpse (skeletalised by now) (54, 6, D:3) a +0 short sword a +0 ring mail (57, 5, D:3) a +0 club an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 4 large rocks (3, 19, D:4) 7 gold pieces (6, 1, D:4) a ball python corpse (10, 0, D:4) a +0 flail (15, 11, D:4) a ball python corpse