Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 12492689254084092423 16 thelochok the Conjurer (level 2, -7/20 HPs) Began as a Draconian Conjurer on Dec 22, 2023. Mangled by a worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:57 (392 turns). thelochok the Conjurer (Draconian Conjurer) Turns: 392, Time: 00:01:58 Health: -7/20 AC: 4 Str: 9 XL: 2 Next: 41% Magic: 1/5 EV: 12 Int: 18 God: Gold: 21 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Scrolls b - a scroll of poison {unknown} c - a scroll of identify {unknown} d - a scroll of amnesia {unknown} Potions a - a potion of magic Skills: + Level 1.9 Dodging + Level 1.8 Stealth + Level 0.3 Unarmed Combat + Level 2.1 Spellcasting + Level 4.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History A worm comes into view. A worm is nearby! Found a gold piece. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (92% to hit) The searing ray misses the worm. (Press . to maintain the ray.) The searing ray hits the worm. The worm is moderately wounded. The worm misses you. The searing ray hits the worm. The worm is heavily wounded. The searing ray hits the worm. The worm is almost dead. You finish channelling your searing ray. The worm bites you! Unknown command. You barely miss the worm. The worm is severely wounded. The worm bites you! * * * LOW HITPOINT WARNING * * * You hit the worm. You tail-slap the worm. The worm is almost dead. The worm closely misses you. You barely miss the worm. The worm is almost dead. You barely miss the worm. The worm is almost dead. The worm bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You barely miss the worm. You tail-slap the worm. The worm is almost dead. You barely miss the worm. The worm is almost dead. The worm bites you! You die... ..# .. ..# .. #.# ..## ############...# #.###..........@w..+ ##...........####...# .......<.....# $..# .##..........# ...# #..........# ...# #..........# ...# #..........# ...# ##.##.###.## .... .. #.# .# You could see a worm. Vanquished Creatures A ball python (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 2 kobolds (D:1) 3 bats (D:1) 2 frilled lizards (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thelochok the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 185 | D:1 | Reached XP level 2. HP: 11/20 MP: 1/5 188 | D:1 | Learned a level 2 spell: Searing Ray 390 | D:2 | HP: 1/20 [worm (5)] 392 | D:2 | Mangled by a worm Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_rooms D:2: wander_river, layout_basic, basic_altar, minmay_randomly_rotated_circles Action || total ---------------------------++------- Melee: Unarmed || 54 Tailslap || 9 Cast: Magic Dart || 7 Searing Ray || 4 Stab: Sleeping || 2 Armour: Skin || 32 Dodge: Dodged || 47