Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 14228387633959697565 19 thelochok the Conjurer (level 2, 0/13 HPs) Began as a Spriggan Conjurer on Dec 28, 2023. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:03:02 (949 turns). thelochok the Conjurer (Spriggan Conjurer) Turns: 949, Time: 00:03:02 Health: 0/13 AC: 2 Str: 3 XL: 2 Next: 55% Magic: 4/6 EV: 17 Int: 19 God: Gold: 16 SH: 0 Dex: 13 Spells: 3/6 levels left rFire . . . (weapon restricted) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Missiles d - 3 poisoned darts Armour a - a +0 robe (worn) Scrolls e - a scroll of blinking {unknown} Potions b - a potion of magic c - a potion of lignification {unknown} f - a potion of mutation {unknown} g - a potion of brilliance {unknown} Skills: + Level 2.7 Dodging + Level 3.0 Stealth + Level 2.9 Spellcasting * Level 3.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 16% 1 Dazzling Flash Conj/Hex 18% N/A 22% 3 Stone Arrow Conj/Erth 18% 3d8 22% 3 Passwall Tmut/Erth 1% N/A 24% 2 Fulminant Prism Conj/Hex 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Iskenderun's Battlesphe Conj 15% 2d7 71% 5 Anguish Hex/Necr 1% N/A 83% 4 Cause Fear Hex 1% N/A 83% 4 Iron Shot Conj/Erth 4% 9d2 100% 6 Enfeeble Hex 1% N/A 100% 7 Spellforged Servitor Conj/Summ 4% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (76% to hit) The searing ray hits the hobgoblin. The hobgoblin is severely wounded. (Press . to maintain the ray.) The searing ray hits the hobgoblin. You kill the hobgoblin! You open the door. You see here a +0 leather armour. There is an open door here. g - a sedimented sapphire potion Things that are here: a +0 dagger; a goblin skeleton Found a stone staircase leading down. There is a stone staircase leading down here. An endoplasm comes into view. The helpless endoplasm fails to defend itself. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (heavily wounded, 98% to hit) The searing ray hits the endoplasm. The endoplasm is almost dead. (Press . to maintain the ray.) The endoplasm freezes you. You are frozen. You die... #....†........# #.............# .# #....(........# .# #.............###.# #.............##..# '.............##..# #[............##..# .†...†........##.J# .....###########@.# #..#..............# ##.#.#.......####.# .#.#.#.#####.# #.# .#.#.......#.# #.# .....#.###.#.# #.# ..##.#.)...#.# #.# ..##.#####.#.# #.# ..##.##....#.####.## You could see an endoplasm. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A kobold (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) 4 goblins (D:1) 5 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thelochok the Spriggan Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 456 | D:1 | Reached XP level 2. HP: 12/13 MP: 1/6 460 | D:1 | Learned a level 2 spell: Searing Ray 510 | D:1 | Found The Oracle's Delphic Readings. 949 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic, nicolae_nh_oracle_at_delphi Skill XL: | 1 | ---------------+----+----- Conjurations | 3 | 3.4 Dodging | | 2.7 Stealth | | 3.0 Spellcasting | | 2.9 Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 24 Searing Ray || 9 Stab: Sleeping || 2 Dodge: Dodged || 9