Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 6442832238324399681 74 thelochok the Magician (level 4, -6/32 HPs) Began as a Djinni Fire Elementalist on Feb 2, 2024. Mangled by a gnoll ... wielding a +0 whip (10 damage) ... on level 3 of the Dungeon. The game lasted 00:04:21 (1808 turns). thelochok the Magician (Djinni Fire Elementalist) Turns: 1808, Time: 00:04:23 Health: -6/32 AC: 2 Str: 7 (9) XL: 4 Next: 52% Gold: 114 EV: 12 Int: 16 (17) God: SH: 0 Dex: 12 (13) rFire + + . d - +0 long sword rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-7 HP) @: weak-willed, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons d - a +0 long sword (weapon) Armour a - a +0 robe (worn) Magical Staves c - a staff of air Potions h - 2 potions of mutation Skills: + Level 1.5 Fighting + Level 1.3 Long Blades - Level 2.3 Dodging - Level 1.7 Stealth * Level 3.7 Spellcasting * Level 3.7 Conjurations * Level 3.7 Hexes Level 0.0 Charms * Level 3.7 Summonings * Level 3.7 Necromancy * Level 3.7 Translocations Level 0.0 Transmutations * Level 3.7 Fire Magic * Level 3.7 Ice Magic * Level 3.7 Air Magic * Level 3.7 Earth Magic * Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 3% 1 b - Scorch Fire 30% 2d6 5% 2 c - Volatile Blastmotes Fire/Tloc 30% 2d12 11% 3 d - Inner Flame Hex/Fire 15% N/A 11% 3 e - Flame Wave Conj/Fire 15% 2d7 36% 4 f - Necrotise Necr 60% 1d7 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Flames lash the gnoll. The gnoll is moderately wounded. The gnoll's fire resistance burns away. The foxfire hits the gnoll. The gnoll is burned terribly! The gnoll is heavily wounded. The foxfire hits the gnoll. The gnoll is burned terribly! The gnoll is almost dead. The gnoll closely misses you. You conjure some foxfire! The endoplasm freezes you. You are frozen. The gnoll misses you. The foxfire hits the endoplasm. The endoplasm is moderately wounded. The foxfire hits the endoplasm. The endoplasm is severely wounded. You conjure some foxfire! The gnoll is no longer more vulnerable to fire. The endoplasm barely misses you. Your magical contamination has completely faded away. The foxfire hits the endoplasm. You kill the endoplasm! The foxfire hits the gnoll. The gnoll is almost dead. You conjure some foxfire! The gnoll hits you with a +0 club. A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! The foxfire hits the gnoll. You kill the gnoll! The foxfire hits the gnoll but does no damage. You feel your intelligence returning. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (extremely dangerous; 36% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Flame Wave. You are very lightly contaminated with residual magic. The air around you crackles with energy! * * * LOW HITPOINT WARNING * * * x2 The gnoll hits you with a +0 whip! You die... #.. .... #.### .... #...# ..... #.#.##...... #...g...... #######.#.##.#.### ........g......... .......@.g.)...... .~.~~.~~§~~~~...~~ ~~~~~~≈~≈≈~≈~≈~~~≈ ≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈#####≈≈≈ ########### ≈≈ ≈ You could see 3 gnolls. Vanquished Creatures A gnoll (D:3) 3 adders (D:2) 2 ribbon worms 2 bats (D:1) 4 endoplasms 2 giant cockroaches (D:1) 3 goblins 3 hobgoblins 2 quokkas (D:2) 3 ball pythons (D:2) A kobold (D:1) 3 rats (D:1) 29 creatures vanquished. Vanquished Creatures (others) 62 foxfires 62 creatures vanquished. Grand Total: 91 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thelochok the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | thelochok set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 363 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 1013 | D:2 | Reached XP level 3. HP: 14/26 MP: 0/0 1013 | D:2 | Learned a level 1 spell: Necrotise 1094 | D:2 | Reached skill level 1 in Fighting 1157 | D:2 | Reached skill level 1 in Long Blades 1404 | D:2 | Reached XP level 4. HP: 30/32 MP: 0/0 1808 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_basic D:2: minmay_angry_zag, layout_loops_cross D:3: minmay_goblin_kobold_castle, layout_loops_ring, grunt_gozag_breadcrumbs, gammafunk_ghost_stat_death Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.5 Long Blades | 1 | 1.3 Dodging | | 2.3 Stealth | | 1.7 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 20 | 2 || 22 Cast: Foxfire | 22 | 16 || 38 Scorch | 12 | 5 || 17 Use: Scroll | | 6 || 6 Potion | | 4 || 4 Stab: Sleeping | 1 | || 1 Armour: Robe | 24 | 3 || 27 Dodge: Dodged | 31 | 6 || 37