Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 12405082910405238490 18 thelochok the Magician (level 2, 0/21 HPs) Began as a Djinni Conjurer on Apr 27, 2026. Slain by an orc priest ... wielding a +0 club (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:31 (297 turns). thelochok the Magician (Djinni Conjurer) Turns: 297, Time: 00:01:32 Health: 0/21 AC: 2 Str: 6 XL: 2 Next: 90% Gold: 34 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-1 HP) @: mighty, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} d - a scroll of enchant armour {unknown} e - 3 scrolls of identify {unknown} h - a scroll of amnesia {unknown} Skills: + Level 2.2 Dodging + Level 1.8 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations + Level 3.8 Forgecraft + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d6 28% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" The orc closely misses you. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc attacks as it pursues you! The orc hits you with a +0 dagger. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the orc. The orc is almost dead. The searing ray hits the orc priest but does no damage. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc hits you with a +0 dagger. Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. You are too injured to fight recklessly! Unknown command. It was a potion of might. You feel very mighty all of a sudden. You stop channelling your searing ray. The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the orc priest but do no damage. The orc priest is moderately wounded. The orc priest hits you but does no damage. The orc closely misses you. You hit the orc priest. The orc priest is severely wounded. The orc priest hits you but does no damage. The orc completely misses you. You barely miss the orc priest. The orc priest is severely wounded. The orc shouts! The orc priest hits you with a +0 club. You die... . .. .#.o ##.. #... #..# #..# #..# #.o##### #....o@# #....o.# .####......# .....)......# ..##.#.#....##### ..............# ..####.#....###.# #. . ..[#....# #.# #.# #####....# #.# You could see an orc priest and 2 orcs. Vanquished Creatures An adder (D:2) An endoplasm (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) 3 bats 3 kobolds (D:1) 2 rats 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thelochok the Djinni Conjurer began the quest for the Orb. 0 | D:1 | thelochok set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 105 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 156 | D:1 | You are sucked into a shaft and drop 1 floor! 297 | D:2 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_rooms D:2: layout_basic, basic_altar, serial_shops, shop Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Cast: Magic Dart || 23 Searing Ray || 2 Drink: Might || 1 Armour: Robe || 13 Dodge: Dodged || 5