Dungeon Crawl Stone Soup version 0.27-a0-998-g4cfe56d (webtiles) character file. Game seed: 3439892347992208334 0 thesequoiad the Stinger (level 1, 0/13 HPs) Began as a Formicid Wanderer on Apr 16, 2021. Slain by a frilled lizard (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:12 (81 turns). thesequoiad the Stinger (Formicid Wanderer) Turns: 81, Time: 00:02:15 Health: 0/13 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 1/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis + a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: very slightly contaminated A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Missiles c - 17 stones Armour d - a +0 robe (worn) Potions b - a potion of berserk rage {unknown} Skills: + Level 0.0 Fighting - Level 1.2 Stealth + Level 2.1 Spellcasting - Level 2.0 Summonings - Level 1.0 Fire Magic - Level 1.0 Ice Magic + Level 2.6 Poison Magic - Level 1.1 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 20% 1d4 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 28% N/A 11% 1 Poisonous Vapours Pois/Air 10% N/A 21% 2 Searing Ray Conj 2% 3d3 34% 2 Static Discharge Conj/Air 1% N/A 34% 2 Ignite Poison Fire/Tmut/Pois 4% N/A 38% 3 Mephitic Cloud Conj/Pois/Air 4% N/A 43% 3 Summon Guardian Golem Hex/Summ 4% N/A 43% 3 Olgreb's Toxic Radiance Pois 9% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Aim: a hobgoblin (68% to hit) The sting hits the hobgoblin. The hobgoblin is poisoned. The hobgoblin is lightly wounded. The hobgoblin hits you. Casting: Sting (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, 68% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The hobgoblin hits you. Casting: Sting (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, 68% to hit) The sting misses the hobgoblin. The hobgoblin hits you. Casting: Sting (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. A dart slug comes into view. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * A kobold comes into view. It is wielding a +0 club. Your magical contamination has completely faded away. Okay, then. There is an open door here. You close the door. A hobgoblin opens the door. You close the door. A hobgoblin opens the door. There's a creature in the doorway! Casting: Sting (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded, 68% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The frilled lizard bites you. You die... ....##.#.......# .........##....# ....##.####....# ... #.# ###..# .. #.# ##.## . ..# #..######## .## #..g....... .. ###l###+###+## .. #.@.#...#...# #...#≈.≈#§§§# #...#≈.≈#§§≈# #...#≈.≈#§≈≈# #...#≈.≈#§§§# #...#≈.≈#≈..# #...#...#...# #...........# #...........# You could see a hobgoblin and a frilled lizard. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thesequoiad the Formicid Wanderer began the quest for the | Orb. 0 | D:1 | thesequoiad set off with the following items: a +0 club, a | +0 robe; and the following spells available to memorise: | Summon Small Mammal, Sting, Poisonous Vapours, Searing Ray, | Static Discharge, Ignite Poison, Mephitic Cloud, Summon | Guardian Golem, Olgreb's Toxic Radiance 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Learned a level 1 spell: Sting 81 | D:1 | Slain by a frilled lizard Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_rooms, serial_co_window_serial, co_window_corner_a, co_window_corner_a, co_window_paths_b, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_broadway_a, co_window_broadway_a, co_window_unsneaky_path_d, co_window_4corner_b, glass_columns_a, glass_columns_c, glass_columns_b Action || total -------------------------++------- Cast: Sting || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 81 | 81 | 0 | 0 | 34 | 1 | 81.0 | Dungeon | 81 | 81 | 0 | 0 | 34 | 1 | 81.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 81 daAuts