Dungeon Crawl Stone Soup version 0.33-a0-6-gb2e620d (webtiles) character file. Game seed: 6866516928928579281 5047 thisguise the Thaumaturge (level 10, 0/60 HPs) Began as a Djinni Conjurer on Aug 23, 2024. Was a Priest of Makhleb. Shot with a sling bullet by Joseph (16 damage) ... on level 8 of the Dungeon. The game lasted 00:14:28 (9636 turns). thisguise the Thaumaturge(Djinni Conjurer) Turns: 9636, Time: 00:14:29 Health: 0/60 AC: 5 Str: 6 XL: 10 Next: 85% Gold: 505 EV: 11 Int: 23 God: Makhleb [***...] SH: 0 Dex: 13 rFire + + . k - +3 quarterstaff (chaos) rCold + . . (shield currently unavailable) rNeg + . . j - +1 robe {rC+} rPois ∞ (no helmet) rElec . l - +1 cloak rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ s - ring of positive energy HPRegen 0.30/turn I - ring of protection from cold %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Unleash Destruction, Infernal Servant You were on level 8 of the Dungeon. You worshipped Makhleb. Makhleb was most pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Sewer and Ossuary. You collected 505 gold pieces. Inventory: Hand Weapons k - a +3 quarterstaff of chaos (weapon) Armour g - a +2 leather armour of cold resistance j - a +1 robe of cold resistance (worn) l - a +1 cloak (worn) Jewellery b - an amulet of faith s - a ring of positive energy (left hand) w - a +5 ring of evasion D - a ring of positive energy E - a +6 ring of intelligence I - a ring of protection from cold (right hand) Wands e - a wand of digging (3) p - a wand of mindburst (4) C - a wand of acid (9) F - a wand of warping (11) Scrolls a - 3 scrolls of revelation d - 3 scrolls of teleportation h - 2 scrolls of noise n - 4 scrolls of blinking o - 2 scrolls of fog t - 3 scrolls of enchant weapon v - a scroll of amnesia y - a scroll of butterflies A - 2 scrolls of vulnerability G - a scroll of fear H - a scroll of brand weapon Potions c - 2 potions of enlightenment f - a potion of might i - 3 potions of curing {unknown} m - 2 potions of brilliance {unknown} q - 3 potions of attraction {unknown} r - 3 potions of haste {unknown} u - 2 potions of heal wounds {unknown} z - a potion of invisibility B - a potion of ambrosia {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 12.4 Spellcasting + Level 12.4 Conjurations + Level 12.4 Hexes + Level 12.4 Summonings + Level 12.4 Necromancy + Level 12.4 Translocations + Level 12.4 Fire Magic + Level 12.4 Ice Magic + Level 12.4 Air Magic + Level 12.4 Earth Magic + Level 12.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Momentum Strike Conj/Tloc 100% 3d10 1% 2 c - Fulminant Prism Conj/Alch 32% 3d15 1% 4 d - Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 e - Soul Splinter Necr 100% N/A 1% 1 f - Mephitic Cloud Conj/Alch/Air 64% N/A 1% 3 x - Iskenderun's Mystic Conj/Tloc 64% 2d13 (+2d71% 4 z - Searing Ray Conj 100% 2d8 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Sewer (visited) Ossuary (visited) Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:8 Joseph Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your fulminant prism detonates feebly. A +0 spectral quarterstaff comes into view. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Joseph hits your fulminant prism with a +0 spectral quarterstaff! The +0 spectral quarterstaff hits your fulminant prism! Your fulminant prism crackles loudly. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Joseph unwields a +0 spectral quarterstaff. The +0 spectral quarterstaff disappears. Joseph wields a +1 sling of flaming. It bursts into flame! Joseph shoots a sling bullet. The sling bullet hits your fulminant prism! The sling bullet burns your fulminant prism. Your fulminant prism explodes! The blast of energy engulfs your fulminant prism!! Your fulminant prism detonates feebly. The blast of energy engulfs Joseph! Joseph is severely wounded. The blast of energy engulfs your fulminant prism!! Your fulminant prism detonates feebly. You hear a shout! You hear a bellow! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * A fulminant prism comes into view. Joseph shoots a sling bullet. The sling bullet hits you! You die... ....# .... ###... .@.. .#..... #..# ....... ##..*# #. ........# #....#... ..>.....###........ ..).....##.@...# .[............## ..........#...## ...>.....##....... .........#....##.. .......†##...## .# ...........#.. . ....###...###.. ..#. ...### .. You could see Joseph (ally target) and a friendly fulminant prism. Vanquished Creatures Pikel (D:6) Maggie (D:6) Sigmund (D:3) A steam dragon (D:7) Eustachio (D:4) Edmund (D:6) A water moccasin (D:7) 3 black bears An ice beast (D:6) 3 ogres 4 centaurs 2 lemures (D:6) 2 phantoms 2 kobold brigands (D:7) 5 bullfrogs 11 scorpions A marrowcuda (D:7) A killer bee (D:4) A howler monkey (D:7) 4 centaur zombies (Ossuary) An orc priest (D:7) 6 bombardier beetles A human zombie (Ossuary) A jelly (D:5) A gnoll bouda (D:6) 4 hounds Crazy Yiuf (D:3) A sleepcap (D:4) Terence (D:3) Jessica (D:3) 3 iguanas 4 orc wizards (D:6) 5 scorpion zombies (Ossuary) 3 mummies (Ossuary) 7 gnolls 11 adders A river rat (D:4) 2 shadow imps (D:5) 2 ufetubi (D:5) 2 adder zombies (Ossuary) 6 dart slugs 4 ribbon worms 12 orcs 9 ball pythons 2 bats 5 endoplasms 18 giant cockroaches 5 goblins 6 hobgoblins 2 jackals (D:1) 2 quokkas 2 ball python zombies (Ossuary) 20 frilled lizards 4 gnoll zombies (Ossuary) A jackal zombie (Ossuary) 18 kobolds 3 orc zombies (Ossuary) 7 rats 10 fulminant prisms 241 creatures vanquished. Vanquished Creatures (others) 15 fulminant prisms 15 creatures vanquished. Grand Total: 256 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thisguise the Djinni Conjurer began the quest for the Orb. 0 | D:1 | thisguise set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 172 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 499 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 499 | D:1 | Learned a level 1 spell: Soul Splinter 1122 | D:2 | Reached XP level 4. HP: 31/31 MP: 0/0 1299 | D:2 | Found a faded altar of an unknown god. 2346 | D:3 | Noticed Terence 2477 | D:3 | Killed Terence 2478 | D:3 | Reached skill level 5 in Spellcasting 2478 | D:3 | Reached skill level 5 in Conjurations 2478 | D:3 | Reached skill level 5 in Hexes 2478 | D:3 | Reached skill level 5 in Summonings 2478 | D:3 | Reached skill level 5 in Necromancy 2478 | D:3 | Reached skill level 5 in Translocations 2478 | D:3 | Reached skill level 5 in Fire Magic 2478 | D:3 | Reached skill level 5 in Ice Magic 2478 | D:3 | Reached skill level 5 in Air Magic 2478 | D:3 | Reached skill level 5 in Earth Magic 2478 | D:3 | Reached skill level 5 in Alchemy 2478 | D:3 | Reached XP level 5. HP: 8/35 MP: 0/0 2478 | D:3 | Learned a level 2 spell: Momentum Strike 2634 | D:3 | Noticed Jessica 2638 | D:3 | Killed Jessica 2779 | D:3 | Noticed Sigmund 2785 | D:3 | Killed Sigmund 2786 | D:3 | Reached XP level 6. HP: 34/40 MP: 0/0 3108 | D:3 | Found a runed translucent door. 3109 | D:3 | Noticed Crazy Yiuf 3279 | D:3 | Killed Crazy Yiuf 3318 | D:4 | Reached XP level 7. HP: 42/45 MP: 0/0 3318 | D:4 | Learned a level 3 spell: Volatile Blastmotes 3814 | D:4 | Found a glowing drain. 3826 | Sewer | Entered a sewer 4360 | D:4 | Found a staircase to the Ecumenical Temple. 4413 | Temple | Entered the Ecumenical Temple 4420 | Temple | Became a worshipper of Makhleb the Destroyer 4445 | D:4 | Reached XP level 8. HP: 37/50 MP: 0/0 4568 | D:4 | Noticed Eustachio 4584 | D:4 | Killed Eustachio 5028 | D:5 | Entered Level 5 of the Dungeon 5374 | D:5 | Found a sand-covered staircase. 5384 | Ossuary | Entered an ossuary 5519 | Ossuary | Reached XP level 9. HP: 47/55 MP: 0/0 5519 | Ossuary | Learned a level 3 spell: Mephitic Cloud 5563 | Ossuary | Reached * piety under Makhleb 6124 | D:5 | Reached skill level 10 in Spellcasting 6124 | D:5 | Reached skill level 10 in Conjurations 6124 | D:5 | Reached skill level 10 in Hexes 6124 | D:5 | Reached skill level 10 in Summonings 6124 | D:5 | Reached skill level 10 in Necromancy 6124 | D:5 | Reached skill level 10 in Translocations 6124 | D:5 | Reached skill level 10 in Fire Magic 6124 | D:5 | Reached skill level 10 in Ice Magic 6124 | D:5 | Reached skill level 10 in Air Magic 6124 | D:5 | Reached skill level 10 in Earth Magic 6124 | D:5 | Reached skill level 10 in Alchemy 6442 | D:5 | Reached ** piety under Makhleb 7128 | D:6 | Reached XP level 10. HP: 46/60 MP: 0/0 7259 | D:6 | Noticed Maggie 7269 | D:6 | Killed Maggie 7289 | D:6 | Noticed Edmund 7298 | D:6 | Killed Edmund 7685 | D:6 | Noticed Pikel 7689 | D:6 | Killed Pikel 9095 | D:7 | Reached *** piety under Makhleb 9626 | D:8 | Noticed Joseph 9636 | D:8 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_basic, nicolae_grassy_gnolls D:2: layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven D:3: layout_loops_corners, uniq_terence, uniq_sigmund, uniq_crazy_yiuf_cottage, uniq_jessica D:4: minmay_chambers_of_fours, layout_gridville, minmay_temple_entry_statues_pillars, portal_sewer_entry_b, minmay_bent, uniq_eustachio D:5: layout_loops_ring, nicolae_ossuary_entry_ruins, kennysheep_generic_room_12 D:6: layout_loops_cross, roderic_filled_cross, minivault_25, chequers_mini_garden, grunt_decor_one_mirror, billiards_dpeg, uniq_maggie, uniq_edmund, uniq_pikel D:7: layout_gridville, kb_lookout_dungeons_type, serial_library_hellmonk_semicircle D:8: layout_cave_pools, nicolae_vehumet_radiance, serial_shops, shop, minmay_circle_x, uniq_joseph Temple: minmay_crystal_snake_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 4 5 6 7 9 10 12 | 12.4 Conjurations | 4 5 6 7 9 10 12 | 12.4 Hexes | 4 5 6 7 9 10 12 | 12.4 Summonings | 4 5 6 7 9 10 12 | 12.4 Necromancy | 4 5 6 7 9 10 12 | 12.4 Translocations | 4 5 6 7 9 10 12 | 12.4 Fire Magic | 4 5 6 7 9 10 12 | 12.4 Ice Magic | 4 5 6 7 9 10 12 | 12.4 Air Magic | 4 5 6 7 9 10 12 | 12.4 Earth Magic | 4 5 6 7 9 10 12 | 12.4 Alchemy | 4 5 6 7 9 10 12 | 12.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Short sword | | 4 | | || 4 Quarterstaff | | 1 | 47 | 5 || 53 Cast: Magic Dart | 71 | 55 | 131 | 71 || 328 Searing Ray | | 7 | 37 | 18 || 62 Iskenderun's Myst | | 1 | 33 | 18 || 52 Volatile Blastmot | | | 3 | || 3 Fulminant Prism | | | 2 | 24 || 26 Mephitic Cloud | | | | 1 || 1 Use: Potion | | 3 | | || 3 Scroll | | | 4 | 7 || 11 Stab: Sleeping | | 1 | | || 1 Armour: Robe | 3 | 16 | 96 | 23 || 138 Dodge: Dodged | 11 | 18 | 85 | 18 || 132 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9651 | 9278 | 373 | 1362 | 6453 | 11 | 877.4 | Dungeon | 8474 | 8113 | 361 | 981 | 5978 | 8 | 1059.2 | Temple | 14 | 2 | 12 | 0 | 0 | 1 | 14.0 | Sewer | 462 | 462 | 0 | 127 | 218 | 1 | 462.0 | Ossuary | 699 | 699 | 0 | 254 | 257 | 1 | 699.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1391 daAuts D:7: 1332 daAuts D:6: 1247 daAuts D:2: 1179 daAuts D:5: 1150 daAuts D:3: 1138 daAuts D:1: 995 daAuts Ossuary: 699 daAuts Sewer: 462 daAuts D:8: 40 daAuts Temple: 14 daAuts