Dungeon Crawl Stone Soup version 0.33-a0-35-g516f9d4 (webtiles) character file. Game seed: 13689570803181908928 5 thisguise the Vexing (level 1, -2/15 HPs) Began as a Barachi Hexslinger on Aug 28, 2024. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (291 turns). thisguise the Vexing (Barachi Hexslinger) Turns: 291, Time: 00:00:12 Health: -2/15 AC: 2 Str: 9 XL: 1 Next: 80% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery d - a +6 ring of dexterity Scrolls b - 2 scrolls of poison Potions e - a potion of enlightenment {unknown} Skills: + Level 1.5 Fighting + Level 2.1 Ranged Weapons - Level 2.1 Dodging + Level 1.2 Spellcasting + Level 3.4 Hexes - Level 1.1 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% N/A 11% 2 Sandblast Erth 0% 2d4 28% 1 Sigil of Binding Hex 9% N/A 21% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 4% N/A 56% 4 Passwall Erth 0% N/A 63% 3 Stone Arrow Conj/Erth 0% 3d7 63% 3 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You shoot a sling bullet. The sling bullet barely misses the endoplasm. You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! No target in view! No target in view! e - a viscous coppery potion Key pressed, stopping explore. An endoplasm and a hobgoblin come into view. The endoplasm quivers. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin shouts! The hobgoblin is heavily wounded. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin misses you. You shoot a sling bullet. The sling bullet barely misses the hobgoblin. The hobgoblin closely misses you. The hobgoblin hits you. You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! The endoplasm barely misses you. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You shoot a sling bullet. The sling bullet completely misses the endoplasm. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... ......#### .........# .........###### .............# ...........# ..........# #........# #..J.....# #.†@.....# #.#.###### .. #.# #.# #.######### # #.........# #########.# #.# #.# #.# You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) A frilled lizard (D:1) A goblin (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thisguise the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 291 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_basic, lexackson_kobold_supper Action || total ---------------------------++------- Fire: Sling || 19 Armour: Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 350 | 350 | 0 | 0 | 314 | 1 | 350.0 | Dungeon | 350 | 350 | 0 | 0 | 314 | 1 | 350.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 350 daAuts