Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 4988772694368843168 53 thisguise the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Sept 11, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:55 (1697 turns). thisguise the Conjurer (Deep Elf Conjurer) Turns: 1697, Time: 00:00:56 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 64% Magic: 5/11 EV: 11 Int: 24 God: Gold: 83 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . f - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (0 -> -12) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} d - 2 scrolls of teleportation {unknown} e - 2 scrolls of acquirement {unknown} g - 2 scrolls of enchant armour {unknown} k - a scroll of identify {unknown} m - a scroll of revelation {unknown} Potions b - a potion of magic h - 3 potions of attraction {unknown} i - a potion of enlightenment {unknown} j - a potion of invisibility {unknown} l - a potion of berserk rage {unknown} n - a potion of cancellation {unknown} o - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting + Level 5.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 z - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 5% N/A 14% 2 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Ignite Poison Fire/Alch 5% N/A 67% 4 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! The magic dart hits the adder. The adder is severely wounded. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder but does no damage. The adder is severely wounded. You feel very sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 66% to hit) The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) You die... #.#####..## #. # #.........# #.###.##.#####...## #.................. #..##.##.#####...#. #..## ##.# ##...#. #..##.##.####...... #..†..##.........#. #@# ########.##. ####.#### #.##. #.......# #.### #.##.##.# ##'## #.##.##.# ##...## #.##.##.# ##.....# #.##..#.## ##....... #.###....####....)... #.# #.......'........ There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 ribbon worms (D:2) 2 dart slugs (D:2) 3 endoplasms 3 giant cockroaches 2 goblins A hobgoblin (D:2) 3 jackals (D:2) 5 kobolds (D:2) 3 quokkas 5 ball pythons 2 bats (D:1) 3 frilled lizards (D:2) 5 rats (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thisguise the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 229 | D:1 | Reached XP level 2. HP: 11/15 MP: 3/8 1022 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 1070 | D:2 | Reached skill level 5 in Conjurations 1077 | D:2 | Learned a level 2 spell: Searing Ray 1697 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_basic, nicolae_eternal_life, kennysheep_decorative_pillar D:2: layout_loops_corners Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.5 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 84 Searing Ray || 1 Armour: Robe || 8 Dodge: Dodged || 7