Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 14900456288532548473 28 thisguise the Conjurer (level 2, -5/15 HPs) Began as a Deep Elf Conjurer on Sept 11, 2024. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 3 of the Dungeon. The game lasted 00:00:57 (1349 turns). thisguise the Conjurer (Deep Elf Conjurer) Turns: 1349, Time: 00:00:57 Health: -5/15 AC: 2 Str: 4 XL: 2 Next: 96% Magic: 9/9 EV: 11 Int: 22 God: Gold: 104 SH: 0 Dex: 13 Spells: 6/9 levels left rFire + . . j - staff of fire rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 104 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves j - a staff of fire (weapon) Scrolls d - a scroll of immolation {unknown} e - 2 scrolls of identify {unknown} f - 2 scrolls of revelation {unknown} g - a scroll of amnesia {unknown} h - a scroll of teleportation {unknown} Potions c - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 z - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 17% 2 Frozen Ramparts Ice 8% 1d2 32% 3 Fugue of the Fallen Necr 4% N/A 32% 3 Ozocubu's Armour Ice 4% N/A 32% 3 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Anguish Hex/Necr 2% N/A 73% 4 Leda's Liquefaction Alch/Erth 2% N/A 73% 4 Petrify Alch/Erth 4% N/A 73% 4 Hoarfrost Cannonade Ice/Alch 2% 3d6/3d12 97% 5 Metabolic Englaciation Hex/Ice 2% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence completely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence misses you. Terence hits you with a +0 flail. You hit Terence but do no damage. Terence is severely wounded. Terence closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit Terence but do no damage. Terence is severely wounded. Terence completely misses you. You hit Terence. Terence is severely wounded. Terence closely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +5 chain mail of ponderousness (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence barely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +5 chain mail of ponderousness (severely wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence barely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence closely misses you. Terence hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence misses you. Magic courses through your body. Terence hits you with a +0 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ############ #.. #..........##.... #........<....# #..........###... #..........# #.......@..# ####.##@#### # #S# #.. .... ##... .... ..... ....## You could see Terence and an adder. Vanquished Creatures A ribbon worm (D:2) 3 ball pythons 2 endoplasms 3 giant cockroaches 4 goblins 3 hobgoblins 2 bats (D:1) A frilled lizard (D:1) 4 kobolds 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thisguise the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 28 | D:1 | Found Anahanen's Weapon Shop. 348 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 1305 | D:2 | Learned a level 2 spell: Searing Ray 1327 | D:3 | Noticed Terence 1349 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_loops_ring, serial_shops, nicolae_shop_bloodbath_and_beyond, corexii_hall_statues_i D:2: layout_rooms, st_stairs_3, uniq_crazy_yiuf_cottage D:3: minmay_goblin_kobold_castle, layout_basic, lemuel_coloured_pillars_altar, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.9 Action || total ---------------------------++------- Melee: Staff || 7 Dagger || 1 Cast: Magic Dart || 59 Searing Ray || 1 Use: Potion || 1 Armour: Robe || 5 Dodge: Dodged || 17