Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 2969313281571069272 4 thisguise the Magician (level 1, -2/14 HPs) Began as a Coglin Hedge Wizard on Oct 4, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:17 (163 turns). thisguise the Magician (Coglin Hedge Wizard) Turns: 163, Time: 00:01:18 Health: -2/14 AC: 2 Str: 10 XL: 1 Next: 60% Magic: 0/4 EV: 11 Int: 13 God: Gold: 16 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . a - +0 dagger {Ulrike} rCold . . . e - +0 dagger {Sanghe} rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: very slightly contaminated, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) {Ulrike} e - a +0 dagger (offhand) {Sanghe} Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls f - a scroll of identify {unknown} g - a scroll of fog {unknown} Potions d - a potion of magic Skills: + Level 0.6 Fighting - Level 1.7 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting + Level 2.0 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 8% N/A 24% 2 Call Imp Summ 8% N/A 24% 2 Grave Claw Necr 8% 2d7 24% 2 Mephitic Cloud Conj/Alch/Air 3% N/A 47% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) Okay, then. You see here a +0 leather armour. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the endoplasm but does no damage. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm closely misses you. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You have nothing you can fire or use right now. Unknown command. Okay, then. You hit the endoplasm with your +0 dagger. The endoplasm is severely wounded. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You die... .# .# .# .# ######.#################### #...... ................... #.....# ####....########### ##.....######........... #.........gJ@'........... #.......######.....###### #.!.....# #.....########## #.......# #.....##.....#.. #.......# #.....##..<..#.. ##+###### #####.##.....#.. #.##'#####.. #.##.#♣♣.'.. #.##.#♣.♣#.. You could see a gnoll and an endoplasm. Vanquished Creatures 2 ball pythons (D:1) A hobgoblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thisguise the Coglin Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 163 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_basic, serial_shops, nicolae_shop_just_a_little_nook Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Fighting | | 0.6 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 2.6 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 9 Cast: Magic Dart || 5 Armour: Robe || 4 Dodge: Dodged || 4