thisguise Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (1, 22, D:1) a kobold skeleton (8, 31, D:1) a rat skeleton (10, 39, D:1) a hobgoblin corpse (skeletalised by now) (15, 2, D:1) a +0 whip (18, 26, D:1) a +0 chain mail (20, 12, D:1) a +0 spear (20, 46, D:1) a +0 ring mail (23, 38, D:1) a +0 club (27, 35, D:1) a rat corpse (skeletalised by now) (28, 4, D:1) a +0 spear a ball python skeleton (45, 8, D:1) a quokka corpse (skeletalised by now) (46, 11, D:1) a +0 short sword a kobold corpse (skeletalised by now) (52, 19, D:1) a rat corpse (skeletalised by now) (53, 21, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 5 stones (3, 6, D:2) a +0 dagger {Chun} a kobold skeleton (4, -4, D:2) a +0 club (4, 16, D:2) a +0 plate armour (6, 17, D:2) 6 stones (8, 14, D:2) a ball python skeleton (14, -10, D:2) a +0 ring mail (18, 5, D:2) a +0 robe (27, -9, D:2) a +0 dagger a +0 robe (28, -10, D:2) a +0 trident a +0 scale mail an orc corpse (skeletalised by now) (28, -9, D:2) a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (29, -10, D:2) a +0 club (37, -9, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (7, 5, D:3) a bat skeleton (9, 15, D:3) a ball python skeleton (17, 19, D:3) a +0 whip a kobold skeleton (20, 15, D:3) a +0 plate armour (21, 23, D:3) a quokka skeleton (23, 23, D:3) a +0 robe a +0 dagger a +0 mace (26, 23, D:3) a +0 short sword a +0 leather armour a +0 morningstar a +0 leather armour (33, -8, D:3) a +0 ring mail (33, 34, D:3) an adder corpse (skeletalised by now) (37, -12, D:3) a rat skeleton (38, -11, D:3) a bat skeleton (42, 0, D:3) 2 stones a +0 whip (42, 22, D:3) a +0 ring mail (44, 31, D:3) 9 stones (54, 15, D:3) a +0 chain mail a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +0 robe a +0 mace a +0 dagger a +0 leather armour a +0 whip of flaming (4, -1, D:4) a +0 hand axe an orc skeleton (5, 8, D:4) a +0 dagger (18, 0, D:4) a +0 mace (19, -2, D:4) a +0 falchion (19, 24, D:4) 2 poisoned darts (20, -5, D:4) a +0 mace (21, -3, D:4) a +0 dagger (22, -2, D:4) a +0 mace (25, 19, D:4) a +0 club (28, 19, D:4) a +0 dagger (29, -14, D:4) a +0 helmet (31, -12, D:4) a +0 robe (34, 22, D:4) a +0 dagger (38, 5, D:4) a ball python skeleton (39, 9, D:4) a +0 short sword (40, -7, D:4) a +0 trident (40, 20, D:4) a +0 dagger 4 stones (42, 18, D:4) a +0 spear (48, 23, D:4) a ring of poison resistance (48, 30, D:4) 4 stones (53, 25, D:4) 3 poisoned darts Level 5 of the Dungeon (0, 0, D:5) the +0 leather armour of the Crypt {+Inv Regen+ Str-5 Int+4} Str-5: It affects your strength (-5). Int+4: It affects your intelligence (+4). +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. (3, 3, D:5) 4 stones (4, 6, D:5) a +0 robe (5, 18, D:5) a +0 quarterstaff (6, 6, D:5) a +0 falchion (7, -1, D:5) a +0 dagger a +0 robe (9, 31, D:5) a +0 trident (9, 38, D:5) a +0 falchion a +0 leather armour (12, 2, D:5) a +0 dagger a +0 leather armour (13, 33, D:5) a +0 dagger a +0 robe (14, 18, D:5) 6 stones (15, 29, D:5) a ring of flight (20, 29, D:5) a +0 short sword a +0 leather armour (21, 29, D:5) a +1 trident of protection 5 poisoned darts a +0 scale mail a +0 whip a +0 mace (25, 12, D:5) 2 poisoned darts (25, 45, D:5) a +0 dagger (26, 12, D:5) a +2 flail of draining a +0 giant club (26, 32, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 orcbow (3, -3, D:6) a book of Maladies (4, -5, D:6) a +0 dagger (6, 2, D:6) a stone (11, -23, D:6) a +0 giant club (13, 20, D:6) a +0 plate armour (34, 26, D:6) a +0 club (43, -23, D:6) a +0 leather armour (48, 23, D:6) a +0 dagger a +0 robe (49, -10, D:6) a +0 flail (50, 17, D:6) a flux talisman Level 7 of the Dungeon [Shop] Kyaxi's Antique Weapon Boutique (Shop contents are unknown) (0, 0, D:7) a +0 mace (3, 1, D:7) a +0 spear (20, 10, D:7) 7 stones (24, -3, D:7) a +0 flail (32, -13, D:7) a +0 giant spiked club (32, -1, D:7) a Young Poisoner's Handbook (33, -23, D:7) a +0 dagger (33, -14, D:7) a +0 mace (34, -11, D:7) a +0 halberd a +0 chain mail a +0 trident a +0 morningstar (34, -10, D:7) a +0 club a +0 club (34, -7, D:7) a +0 dagger (38, -9, D:7) a +0 great mace Level 8 of the Dungeon (0, 0, D:8) 8 stones (2, -8, D:8) a +0 dagger a +0 ring mail (3, -11, D:8) a +0 orcbow (10, -11, D:8) a +0 scimitar (15, 13, D:8) a +1 spear a +0 animal skin (15, 15, D:8) a +0 glaive (22, -6, D:8) a +0 glaive (31, -33, D:8) a +3 trident of draining a +0 robe an orb of mayhem (32, 14, D:8) 9 stones (38, 4, D:8) a potion of degeneration (54, -9, D:8) a staff of conjuration (57, 1, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 mace (1, -14, D:9) a +0 club (12, -12, D:9) a +0 mace of draining (28, -20, D:9) a +0 war axe (29, -21, D:9) a +0 short sword {Balvinder} (29, -19, D:9) a +0 falchion (30, -21, D:9) a +0 mace (30, -19, D:9) a +0 scale mail a +0 hand axe a +0 falchion a +0 flail (30, -18, D:9) a +0 scale mail a +0 hand axe (31, -20, D:9) a +0 dagger (31, -19, D:9) a +0 ring mail a +0 hand axe (31, -18, D:9) a +0 hand axe (32, -21, D:9) a +0 leather armour a +0 hand axe (32, -19, D:9) a +0 flail (32, -18, D:9) a +0 leather armour a +0 club a +0 chain mail a +0 halberd (33, -18, D:9) a +0 ring mail a +0 trident a +0 club (33, -17, D:9) a +0 club (33, 6, D:9) a +0 chain mail (35, -16, D:9) a +0 leather armour a +0 short sword a +0 flail (41, -6, D:9) a +0 mace (43, -20, D:9) a +2 mace of venom a +0 chain mail (45, 11, D:9) a potion of degeneration (46, 22, D:9) a +0 dagger (55, 4, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (5, 0, D:10) a +0 dagger a +0 robe (6, -16, D:10) a +0 hand axe (7, 1, D:10) a +0 flail a boomerang a +0 plate armour (12, -27, D:10) 3 poisoned darts (12, 3, D:10) a +5 ring of evasion (13, 3, D:10) a +0 falchion (18, -18, D:10) a +0 leather armour a +0 club (19, -18, D:10) a +0 flail (20, -20, D:10) a +0 club a +0 ring mail (21, -16, D:10) a +0 chain mail a +0 flail (31, -5, D:10) the ring "Tuhidur" {*Corrode rPois Int+2 Dex+8 SInv} [ring of poison resistance] Int+2: It affects your intelligence (+2). Dex+8: It affects your dexterity (+8). rPois: It protects you from poison. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. (43, 7, D:10) a +0 trident a +0 scale mail (44, 10, D:10) a potion of degeneration (45, 11, D:10) 3 stones (47, 7, D:10) a +0 shortbow Level 11 of the Dungeon [Shop] Cheibriados's Comfort Zone a +8 plate armour of ponderousness (600 gold) the +10 Black Knight's barding {ponderous, rPois rN+} (951 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. (0, 0, D:11) a +5 ring of evasion (10, 21, D:11) a +0 giant club a +0 great mace (11, 47, D:11) a +0 flail (16, 30, D:11) a +0 robe (17, 16, D:11) a +0 trident a +0 chain mail (19, 16, D:11) a +0 dagger a +0 scale mail (20, 16, D:11) a +0 club a +0 flail a +0 leather armour a +0 flail a +0 leather armour (20, 42, D:11) a +0 club (20, 43, D:11) a +0 battleaxe a +0 scale mail (27, 11, D:11) a +0 leather armour (41, 7, D:11) a +0 ring mail (41, 39, D:11) a +0 giant spiked club a +0 giant club (50, 11, D:11) a +0 hand axe Level 12 of the Dungeon (0, 0, D:12) 11 gold pieces (0, 2, D:12) 8 gold pieces (18, 34, D:12) a +0 chain mail Level 13 of the Dungeon (8, 9, D:13) the +3 leather armour of the Realm of Zot {-Cast rCorr Dex+2 SInv} Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. -Cast: It prevents spellcasting. rCorr: It protects you from acid and corrosion. (16, -23, D:13) a +0 dagger a +0 robe (24, 15, D:13) a +0 quarterstaff (29, -3, D:13) a book of Conjurations (30, 19, D:13) 6 scrolls of noise (43, -12, D:13) a +1 scimitar of flaming (43, -11, D:13) a +0 orcbow (43, -10, D:13) a +0 shortbow (43, -9, D:13) a +0 orcbow Level 14 of the Dungeon (0, 0, D:14) 7 gold pieces (0, 1, D:14) 14 gold pieces (1, -1, D:14) 7 gold pieces (2, -2, D:14) 7 gold pieces (2, 1, D:14) 6 gold pieces (3, -2, D:14) 10 gold pieces (44, 9, D:14) a +0 short sword a +0 leather armour (46, 9, D:14) a +0 glaive a +0 ring mail (47, 8, D:14) a +0 rapier (48, -8, D:14) a ring of willpower Level 15 of the Dungeon (0, 0, D:15) a +0 scale mail (7, -10, D:15) a +0 club (8, -12, D:15) a +0 giant spiked club a +0 giant spiked club (19, -9, D:15) a +0 hand axe of pain a +0 robe a +0 giant club a +0 giant club (20, -11, D:15) a +0 long sword 8 large rocks (20, -10, D:15) a +0 giant club a +0 giant spiked club (20, -9, D:15) a +0 dire flail a +0 giant club (21, -12, D:15) a +0 giant spiked club a +0 giant club (22, -12, D:15) a +0 dire flail a +0 giant club (23, -14, D:15) 4 large rocks (29, -32, D:15) a +0 buckler (35, -27, D:15) a +0 buckler (44, -39, D:15) a +0 dagger (50, -21, D:15) a +1 heavy shortbow (50, -14, D:15) a +0 shortbow (51, -17, D:15) a +0 arbalest the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 war axe (1, 0, Lair:1) 4 stones (3, -32, Lair:1) a potion of degeneration (12, -17, Lair:1) a +0 great sword (16, -24, Lair:1) the +4 whip "Zowniuxa" {heavy, *Corrode rElec MP+5 SInv} rElec: It insulates you from electricity. MP+5: It affects your magic capacity (+5). SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. (19, -42, Lair:1) 6 stones (24, -8, Lair:1) a ring of fire (25, -9, Lair:1) a +0 ring mail (26, -8, Lair:1) a potion of haste (26, -7, Lair:1) a granite talisman (33, -38, Lair:1) 5 stones (34, -38, Lair:1) a +0 club (36, -35, Lair:1) 7 stones (56, -10, Lair:1) 5 stones (66, -3, Lair:1) 3 stones (69, -45, Lair:1) 8 stones Level 2 of the Lair of Beasts (2, -16, Lair:2) an orb of mayhem (4, 11, Lair:2) 5 poisoned darts (19, 32, Lair:2) a +0 buckler (33, 25, Lair:2) a +2 hat (44, 33, Lair:2) a +0 hand axe (45, -19, Lair:2) a +0 plate armour (55, 10, Lair:2) a +0 robe (62, -9, Lair:2) a ring of poison resistance (62, 32, Lair:2) 5 atropa-tipped darts (64, -20, Lair:2) a +0 whip Level 3 of the Lair of Beasts (0, 0, Lair:3) a ring of the Octopus King {HP+2 Wiz AC+2 EV+2 SH+2} [ring of wizardry] It improves your spell success rate. AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). HP+2: It affects your health (+2). SH+2: It affects your SH (+2). Wiz: It increases the success rate of your magical spells. (0, 9, Lair:3) 6 stones (12, 8, Lair:3) 5 stones (14, -31, Lair:3) a +1 short sword of electrocution {Cihuaton} (36, -14, Lair:3) a +0 long sword (53, 3, Lair:3) a +0 war axe Level 4 of the Lair of Beasts (0, 0, Lair:4) 5 gold pieces (1, -21, Lair:4) 17 gold pieces (2, -27, Lair:4) 28 gold pieces (2, -26, Lair:4) 12 gold pieces (3, -32, Lair:4) 6 stones (3, -26, Lair:4) 24 gold pieces (19, 5, Lair:4) a +0 war axe (21, 0, Lair:4) a +0 ring mail (30, -2, Lair:4) 7 gold pieces (32, -1, Lair:4) 10 gold pieces (38, -4, Lair:4) 9 gold pieces (41, 8, Lair:4) a +0 sling