thisguise the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 2, D) a +0 robe (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of berserk rage (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} (49, 24, D) a staff of cold (unseen) (49, 36, D) a staff of death (unseen) (49, 37, D) a +4 whip of draining (unseen) (50, 24, D) the staff of the Vase {Str+2 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-clawed weapon. (unseen) (50, 25, D) a wand of mindburst (4) (50, 36, D) a +1 dagger of protection (unseen) (51, 25, D) a book of the Dragon (51, 36, D) a ring of poison resistance (51, 37, D) the +6 shillelagh "Devastator" {shatter} (52, 24, D) a staff of earth (unseen) (52, 25, D) a staff of cold (unseen) (52, 37, D) the amulet "Nootah" {Spirit Harm rN+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rN+: It protects you from negative energy. Harm: It increases damage dealt and taken. (52, 41, D) a steam dragon corpse (52, 42, D) +0 steam dragon scales a swamp drake corpse a steam dragon corpse (52, 43, D) +0 steam dragon scales a steam dragon corpse (53, 24, D) a +0 long sword (53, 25, D) a +2 chain mail of poison resistance (unseen) (53, 31, D) a +0 scimitar (53, 36, D) a +4 heavy great mace (54, 24, D) a +0 heavy trident (unseen) (54, 25, D) a scroll of brand weapon (54, 36, D) a +2 rapier of speed (54, 42, D) +0 fire dragon scales a fire dragon corpse (55, 24, D) a scroll of brand weapon (55, 42, D) +0 swamp dragon scales a swamp dragon corpse (59, 36, D) a staff of earth (60, 36, D) a +2 short sword of venom (60, 37, D) a staff of alchemy (60, 40, D) a +0 long sword (still there?) a boomerang (still there?) a +7 chain mail of ponderousness (still there?) (60, 41, D) a +0 arbalest (still there?) a +0 bardiche (still there?) a +3 plate armour (still there?) (61, 8, D) a +6 rapier of venom (61, 11, D) a jackal corpse (skeletalised by now) (61, 16, D) the +8 sling of the Jumping Gods {drain, rElec Dex+4} Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. (61, 26, D) a book of Callings (61, 41, D) a +0 battleaxe a +0 arbalest a +0 chain mail a ring of flight (62, 0, D) a +1 halberd of distortion (62, 1, D) the +7 quarterstaff of Bread {protect, Str+2} Str+2: It affects your strength (+2). (62, 8, D) a +1 hand axe of venom (62, 9, D) the orb of Makhleb's Castigation {*channel, +Inv rCorr} +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. (62, 11, D) a jackal corpse (skeletalised by now) (62, 16, D) a staff of conjuration (62, 18, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (62, 19, D) a +0 battleaxe a +0 chain mail a +0 bardiche a +0 chain mail a human corpse (skeletalised by now) (62, 20, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (62, 36, D) a +0 mace (62, 41, D) a +0 orcbow (still there?) a +3 vampiric broad axe (still there?) a +0 plate armour (still there?) a +0 battleaxe (still there?) a +0 plate armour (still there?) a +2 antimagic hand axe (still there?) a +0 plate armour (still there?) 4 large rocks (still there?) an orc corpse (still there?) a stone giant corpse (still there?) (63, 16, D) the +1 robe of Jouh {Will++} Will++: It greatly increases your willpower. (63, 17, D) a staff of death (63, 19, D) a +0 great mace a +0 leather armour (63, 26, D) a +0 leather armour of willpower (63, 27, D) a +2 orcbow of flaming (63, 36, D) a +0 flail (63, 37, D) a +2 plate armour of willpower (63, 41, D) a +2 arbalest of freezing (unseen) (63, 42, D) a +0 long sword a +0 plate armour an orc corpse (64, 16, D) a +2 rapier of venom (64, 17, D) a staff of air (64, 19, D) a +1 long sword of draining (still there?) a +0 chain mail (still there?) (64, 27, D) a +1 whip of distortion (65, 26, D) a +10 plate armour of ponderousness (67, 0, D) the +8 spear "Puhingie" {elec, rF+ rCorr Dex-3 SInv} Dex-3: It affects your dexterity (-3). rF+: It protects you from fire. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (67, 4, D) a +0 short sword a +0 robe (68, 4, D) a wolf corpse (skeletalised by now) (69, 0, D) the +0 scimitar of Disgust {venom, rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. (69, 36, D) a +2 troll leather armour (69, 40, D) a +0 ring mail (69, 41, D) a +0 dire flail a +0 chain mail a human corpse (69, 42, D) a +0 scale mail (70, 30, D) a +0 longbow a +0 long sword a +0 scale mail a +0 shortbow a +0 short sword a +0 leather armour (70, 31, D) a +0 rapier a +0 leather armour a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (70, 40, D) a +0 halberd a +0 chain mail a human corpse (70, 41, D) a +0 arbalest (70, 43, D) a +0 morningstar a +0 leather armour (71, 16, D) the +1 sling "Lueges Korgh" {freeze, Dex+3} Dex+3: It affects your dexterity (+3). (71, 17, D) a +1 whip of venom (71, 26, D) a staff of death (71, 42, D) a +0 long sword a +0 plate armour a +0 kite shield (72, 8, D) the +2 spear of Wondrous Power {freeze, rC+ rCorr SInv} rC+: It protects you from cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (72, 9, D) a +1 scimitar of electrocution (72, 21, D) a shapeshifter corpse (skeletalised by now) (72, 26, D) a +2 scale mail of poison resistance (72, 36, D) a staff of death (72, 37, D) a +2 battleaxe of electrocution (72, 42, D) a +0 arbalest (73, 1, D) a +2 mace of protection (73, 2, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (73, 16, D) a +1 sling of flaming (73, 17, D) a +3 rapier of draining (73, 27, D) the staff of Incongruity {rF- rC+ MP+6 Str+4 Stlth+ Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. MP+6: It affects your magic capacity (+6). Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-clawed weapon. (73, 36, D) a +4 orcbow of electrocution (73, 37, D) a +3 ring mail of poison resistance (74, 2, D) a +0 dagger a +0 robe (75, 1, D) the +4 rapier of the Red Skies {speed, rF+ rN++ Int-2 Dex+3} Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rN++: It greatly protects you from negative energy.