Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 8034609019124359106 25 thisguise the Conjurer (level 3, -1/24 HPs) Began as a Coglin Conjurer on Nov 10, 2024. Slain by a gnoll ... wielding a +0 flail (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:33 (1317 turns). thisguise the Conjurer (Coglin Conjurer) Turns: 1317, Time: 00:01:33 Health: -1/24 AC: 3 Str: 7 XL: 3 Next: 6% Magic: 1/6 EV: 11 Int: 19 God: Gold: 36 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . g - +0 dagger {Oskar} rCold . . . i - +0 short sword {Jaydra} rNeg . . . a - +0 robe rPois . d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) {Oskar} i - a +0 short sword (offhand) {Jaydra} Armour a - a +0 robe (worn) d - a +0 helmet (worn) Scrolls e - a scroll of enchant weapon {unknown} j - a scroll of identify {unknown} m - a scroll of noise {unknown} Potions b - a potion of magic c - a potion of might {unknown} f - 2 potions of berserk rage {unknown} h - 2 potions of curing {unknown} k - 2 potions of resistance {unknown} l - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 2.4 Spellcasting + Level 4.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Kiss of Death Conj/Necr 40% 2d8 7% 1 Confusing Touch Hex 2% N/A 43% 3 Frozen Ramparts Ice 4% 1d1 43% 3 Ozocubu's Armour Ice 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dispel Undead Necr 2% 3d7 85% 4 Hoarfrost Cannonade Ice/Alch 1% 3d6/3d12 99% 5 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History A gnoll comes into view. It is wielding a +0 halberd. The bat barely misses you. The bat hits you but does no damage. You climb upwards. There is a stone staircase leading down here. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. Done exploring. There is a stone staircase leading down here. You climb downwards. Level annotation: Terence There is a stone staircase leading up here. The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. There are monsters nearby! The gnoll closely misses you. The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 flail. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear! The gnoll completely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. The gnoll barely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (almost dead, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. You die... ...## .... ###..### ....#<# #.##.# ............ #....# ....g...... #.##.# .....g.... #.####.# ......... #.g@...# ....gg.. #g###### ...................... .....b###.........#### #<# #.....?..... #..##....@....### ....#.........# .....'.........# ...@..#.........# You could see 2 gnolls. Vanquished Creatures A dart slug (D:1) A bat (D:1) An endoplasm (D:1) A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 5 ball pythons (D:1) 3 kobolds (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thisguise the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 165 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 617 | D:1 | Reached skill level 4 in Conjurations 956 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 1266 | D:2 | Noticed Terence 1317 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_loops_cross D:2: layout_basic, serial_shops, nicolae_lakefront_shop, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.4 Conjurations | 4 | 4.1 Dodging | | 1.7 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 3 Dagger || 3 Cast: Magic Dart || 56 Armour: Robe || 11 Dodge: Dodged || 11