Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 3445406447636901842 182 thisguise the Conjurer (level 5, -1/35 HPs) Began as a Coglin Conjurer on Nov 10, 2024. Slain by a sleepcap (4 damage) ... on level 4 of the Dungeon. The game lasted 00:02:31 (4057 turns). thisguise the Conjurer (Coglin Conjurer) Turns: 4057, Time: 00:02:32 Health: -1/35 AC: 3 Str: 7 XL: 5 Next: 62% Magic: 9/10 EV: 11 Int: 19 God: Gold: 174 SH: 0 Dex: 13 Spells: 10/11 levels left rFire . . . g - +0 dagger {Simosihle} rCold . . . f - +0 short sword {Duaenre} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . p - +0 pair of boots Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.12/turn (no gizmo) %: no passive effects @: very slightly contaminated A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 174 gold pieces. Inventory: Hand Weapons f - a +0 short sword (offhand) {Duaenre} g - a +0 dagger (weapon) {Simosihle} Armour a - a +0 robe (worn) p - a +0 pair of boots (worn) Scrolls c - 6 scrolls of identify {unknown} d - a scroll of immolation {unknown} i - 4 scrolls of teleportation {unknown} l - a scroll of enchant weapon {unknown} m - 2 scrolls of blinking {unknown} Potions b - a potion of magic e - a potion of enlightenment {unknown} h - 2 potions of degeneration {unknown} j - a potion of invisibility {unknown} k - 3 potions of curing {unknown} n - a potion of attraction {unknown} o - 4 potions of heal wounds {unknown} q - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 3.5 Spellcasting + Level 5.0 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 2% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Sif Muna Shops: D:3 [ Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The magic dart hits the sleepcap. The sleepcap is heavily damaged. The sleepcap closely misses you. The magic dart hits the sleepcap. The sleepcap is heavily damaged. The sleepcap closely misses you. You hit the sleepcap but do no damage. The sleepcap is heavily damaged. You hit the sleepcap but do no damage. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You wake up. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (heavily damaged, 100% to hit) The magic dart hits the sleepcap. The sleepcap is severely damaged. The sleepcap releases spores at you. You hit the sleepcap with your +0 short sword. The sleepcap is severely damaged. You hit the sleepcap but do no damage. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You have nothing you can fire or use right now. Unknown command. Magic courses through your body. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (severely damaged, 100% to hit) The magic dart hits the sleepcap but does no damage. The sleepcap is severely damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (severely damaged, 100% to hit) The magic dart hits the sleepcap but does no damage. The sleepcap is severely damaged. The sleepcap releases spores at you. You die... #. #.... ##.##... ....... ..... # .... #.. #. /.# .... #..####f# ..# #.....@####..## ###....#...[..# ###.........## ##.........# ###......... ###.##........ #....#.....### ##..........# #.........## You could see a sleepcap. Vanquished Creatures A bombardier beetle (D:3) A hound (D:4) 4 adders A ribbon worm (D:2) A dart slug (D:1) An orc (D:3) 9 endoplasms 3 giant cockroaches 5 goblins 5 hobgoblins 4 jackals (D:3) 2 quokkas (D:2) 10 ball pythons 9 bats 8 frilled lizards 7 kobolds 6 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thisguise the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 406 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 655 | D:1 | Found a faded altar of an unknown god. 676 | D:1 | Reached skill level 4 in Conjurations 968 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 2159 | D:2 | Reached XP level 4. HP: 27/30 MP: 2/8 2731 | D:3 | Found a shimmering blue altar of Sif Muna. 2733 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 3083 | D:3 | Reached XP level 5. HP: 30/35 MP: 1/9 3419 | D:3 | Found Karchem's Antique Armour Boutique. 3941 | D:4 | Reached skill level 5 in Conjurations 4057 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_basic, shapermc_ecumenical_altar_totnotflames, minmay_splitting_lines, wad_floor_pattern_untrapped D:2: layout_loops_corners D:3: layout_basic, chequers_temple_overflow_statue_of_worship, serial_shops, nicolae_shop_temple_entry_statues_fountains, minmay_pentomino_pile D:4: layout_cave_pools, minmay_temple_entry_wispy, supply_closet_lemuel, ebering_dispersal_statue_hall Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 3 | 3.5 Conjurations | 4 5 | 5.0 Dodging | | 1.7 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 13 | 7 || 20 Short sword | 11 | 7 || 18 Cast: Magic Dart | 87 | 85 || 172 Use: Potion | | 1 || 1 Armour: Robe | 16 | 22 || 38 Dodge: Dodged | 12 | 11 || 23