Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 17573026036563343630 36 thisguise the Conjurer (level 3, -4/24 HPs) Began as a Coglin Conjurer on Nov 10, 2024. Slain by Terence ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:07 (1653 turns). thisguise the Conjurer (Coglin Conjurer) Turns: 1653, Time: 00:01:07 Health: -4/24 AC: 3 Str: 7 XL: 3 Next: 37% Magic: 1/6 EV: 11 Int: 19 God: Gold: 123 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . g - +0 dagger {Yolanda} rCold . . . i - +0 hand axe {Osbert} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: mighty, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 123 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) {Yolanda} i - a +0 hand axe (offhand) {Osbert} Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) Magical Staves l - a staff of air Scrolls c - a scroll of noise {unknown} f - 2 scrolls of poison {unknown} k - a scroll of enchant weapon {unknown} n - a scroll of identify {unknown} Potions b - a potion of magic h - a potion of haste {unknown} j - a potion of attraction {unknown} m - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 2.5 Spellcasting + Level 4.1 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Freeze Ice 8% 1d3 16% 1 Hailstorm Conj/Ice 10% 3d6 21% 3 Ensorcelled Hibernation Hex/Ice 4% N/A 24% 2 Mercury Vapours Alch/Air 4% N/A 24% 2 Frozen Ramparts Ice 4% 1d1 43% 3 Fugue of the Fallen Necr 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Anguish Hex/Necr 1% N/A 85% 4 Freezing Cloud Conj/Ice/Air 3% 6-21 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Terence is lightly wounded. The magic dart hits Terence. Terence is lightly wounded. The magic dart hits Terence but does no damage. Terence is lightly wounded. The magic dart hits Terence. Terence is lightly wounded. Terence screams, "Where's your power now?!" The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence is nearby! Terence is nearby! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You hit Terence with your +0 dagger. Terence is moderately wounded. You hit Terence but do no damage. Terence hits you with a +0 flail. You barely miss Terence with your +0 dagger. Terence is moderately wounded. You hit Terence but do no damage. Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Terence hits you with a +0 flail! x2 * * * LOW HITPOINT WARNING * * * Okay, then. Terence attacks as he pursues you! Terence barely misses you. It was a potion of might. You feel very mighty all of a sudden. Terence closely misses you. You hit Terence but do no damage. Terence is moderately wounded. You hit Terence with your +0 hand axe. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is moderately wounded. You barely miss Terence with your +0 dagger. Terence hits you with a +0 flail! You die... Terence says, "Finally, peace and quiet." ##..## ........ #.##$..# # #.##...###.# ####.##.......# #.............# # #.##.#......... #.##.# #.##.#@........ ###.##.####.##.#@........ ........................> .......####..##.....###.. .....#.####..##........ . .................#..#.# .....#.................. ........................ ###..#.#####.###...##.# ###..#.#####.## ...# .# You could see Terence. Vanquished Creatures 3 dart slugs A ribbon worm (D:2) 3 endoplasms A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:2) 3 quokkas 2 ball pythons 4 bats 3 frilled lizards (D:1) 2 kobolds (D:2) 3 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thisguise the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 331 | D:1 | Reached XP level 2. HP: 9/19 MP: 0/5 1171 | D:2 | Reached skill level 4 in Conjurations 1334 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1641 | D:2 | Noticed Terence 1653 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_loops_ring, chequers_serial_rivers_marsh, minmay_distorted D:2: minmay_razor_zed, layout_basic, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.5 Conjurations | 4 | 4.1 Dodging | | 1.7 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 22 Hand axe || 14 Dagger || 12 Cast: Magic Dart || 56 Use: Potion || 1 Armour: Robe || 29 Dodge: Dodged || 22