Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 15073095075574693330 60 thisguise the Conjurer (level 3, -5/26 HPs) Began as an Armataur Hedge Wizard on Nov 27, 2024. Slain by Terence ... wielding a +0 flail (6 damage) ... on level 3 of the Dungeon. The game lasted 00:01:47 (2569 turns). thisguise the Conjurer (Armataur Hedge Wizard) Turns: 2569, Time: 00:01:47 Health: -5/26 AC: 5 Str: 15 XL: 3 Next: 80% Magic: 0/7 EV: 8 Int: 16 God: Gold: 51 SH: 0 Dex: 9 Spells: 6/7 levels left rFire . . . f - +0 short sword (venom) rCold . . . (no shield) rNeg . . . b - +0 robe rPois . a - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: roll @: very slightly contaminated A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons f - a +0 short sword of venom (weapon) Armour a - a +0 helmet (worn) b - a +0 robe (worn) k - a +2 tower shield Wands j - a wand of digging (1) Scrolls g - 4 scrolls of identify {unknown} h - a scroll of immolation i - a scroll of poison {unknown} Potions c - 3 potions of might {unknown} e - 3 potions of curing {unknown} l - a potion of berserk rage {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth - Level 2.6 Spellcasting + Level 3.8 Conjurations - Level 0.7 Summonings - Level 0.7 Necromancy - Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 19% 2 Call Imp Summ 8% N/A 22% 2 Grave Claw Necr 8% 2d7 22% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ru Uskayaw Yredelemnul Annotations: D:3 Grinder, Terence Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Terence misses you. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +1 scale mail of poison resistance (severely wounded, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +1 scale mail of poison resistance (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence hits you but does no damage. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +1 scale mail of poison resistance (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence closely misses you. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +1 scale mail of poison resistance (almost dead, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence barely misses you. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +1 scale mail of poison resistance (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Okay, then. You hit Terence but do no damage. Terence is poisoned. Terence is almost dead. Terence hits you with a +0 flail. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #........# #........# .........# ........# ..(.....# ##........ #........# ##@........ #### #.@........ .[.# ####.........# ...# #....######### ...# #.##### ...# ###.....# #### #.......# # #####.#.....# #### #...........# ...# #.##...###### You could see Terence (very poisoned). Vanquished Creatures 2 adders (D:3) A dart slug (D:1) 6 endoplasms 5 giant cockroaches 2 hobgoblins (D:3) A quokka (D:3) 4 ball pythons 2 bats 5 frilled lizards (D:1) 2 goblins 6 kobolds 4 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thisguise the Armataur Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 32 | D:1 | Reached skill level 2 in Conjurations 207 | D:1 | Reached XP level 2. HP: 5/20 MP: 3/5 900 | D:1 | Reached skill level 3 in Conjurations 1492 | D:2 | Found a faded altar of an unknown god. 1570 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/7 1738 | D:2 | Found a sacrificial altar of Ru. 2196 | D:3 | Noticed Grinder 2220 | D:3 | Paralysed by Grinder for 3 turns 2288 | D:3 | Found a basalt altar of Yredelemnul. 2411 | D:3 | Found a hide-covered altar of Uskayaw. 2550 | D:3 | Noticed Terence 2568 | D:3 | HP: 1/26 [Terence/+0 flail (7)] 2569 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_loops_ring, serial_bayou, serial_bayou_lagoon_a, serial_bayou_lake_a, serial_bayou_crossing, serial_bayou_pond_c, chequers_serial_rivers_micro_d, minivault_23 D:2: layout_loops_ring, basic_altar, hellmonk_ecumenical_altar_blasted D:3: layout_basic, mainiacjoe_overflow_large_starburst, kennysheep_generic_room_11, uniq_terence, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 3 | 3.8 Dodging | | 1.3 Stealth | | 2.1 Spellcasting | | 2.6 Summonings | | 0.7 Necromancy | | 0.7 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 13 Tailslap || 3 Short sword || 12 Cast: Magic Dart || 102 Use: Potion || 1 Armour: Robe || 35 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2568 | 2458 | 110 | 27 | 2154 | 3 | 856.0 | Dungeon | 2568 | 2458 | 110 | 27 | 2154 | 3 | 856.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1249 daAuts D:2: 912 daAuts D:3: 406 daAuts