Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 1559742959249127238 244 thisguise the Conjurer (level 5, 0/38 HPs) Began as an Armataur Hedge Wizard on Nov 28, 2024. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:04:43 (3367 turns). thisguise the Conjurer (Armataur Hedge Wizard) Turns: 3367, Time: 00:04:44 Health: 0/38 AC: 4 Str: 15 XL: 5 Next: 83% Magic: 9/9 EV: 8 Int: 17 God: Gold: 153 SH: 0 Dex: 9 Spells: 8/9 levels left rFire . . . a - +0 dagger (flame) rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... m - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.51/turn %: roll @: lethally poisoned (0 -> -5), on berserk cooldown, slowed, very slow A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 153 gold pieces. Inventory: Hand Weapons a - a +0 dagger of flaming (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery m - an amulet of magic regeneration (around neck) Scrolls d - a scroll of identify e - 2 scrolls of silence i - a scroll of teleportation k - a scroll of vulnerability Potions f - a potion of attraction g - a potion of invisibility Skills: - Level 1.3 Dodging - Level 2.1 Stealth - Level 2.6 Spellcasting + Level 5.6 Conjurations - Level 0.7 Summonings - Level 0.7 Necromancy - Level 1.0 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 19% 2 Call Imp Summ 8% N/A 21% 2 Grave Claw Necr 8% 2d7 21% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Leda's Liquefaction Alch/Erth 1% N/A 87% 4 Lee's Rapid Deconstruct Erth 1% 3d4* 99% 5 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha The Shining One Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History The magic dart hits the scorpion but does no damage. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you but does no damage. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion closely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 100% to hit) The magic dart hits the scorpion! You kill the scorpion! * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! * * * LOW HITPOINT WARNING * * * You feel sick. You are possessed by a berserker rage. You are lethally poisoned (5 -> -2). Your movement speed is very quick. Your attack delay is about 0.7. Your damage rating with your +0 dagger of flaming is about 3 (Base 4 x 97% (Dex) x 100% (Skill)). You are too berserk! You feel a strong urge to attack something. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You are too berserk! You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. Okay, then. You die... ### ######## ##.### .^.....# #..).###### .......###### ##..###..># ........##....##....#.##....#....## ..#...#.....#......########....# .....##.........@.### ####.....# ..#.............#...###.#.....## .###.........##.#....##%.....#### ####............###..#..#........ ###.....###.###.# #.....####.##(. ##........##.###.##....## #..#.. ............).#.......######..... .............###....#.###.##..... .............#...............#... There were no monsters in sight! Vanquished Creatures A scorpion (D:4) 2 hounds (D:4) Terence (D:2) An orc wizard (D:3) An adder (D:3) 5 dart slugs A ribbon worm (D:3) An orc (D:3) 8 endoplasms A giant cockroach (D:2) 2 goblins 2 hobgoblins 8 kobolds A quokka (D:2) 8 ball pythons 10 bats A frilled lizard (D:2) 3 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thisguise the Armataur Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 80 | D:1 | Reached skill level 2 in Conjurations 154 | D:1 | Reached XP level 2. HP: 19/20 MP: 2/5 651 | D:2 | Reached skill level 3 in Conjurations 767 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/7 916 | D:2 | Noticed Terence 1138 | D:2 | Killed Terence 1498 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1674 | D:3 | Reached XP level 4. HP: 20/33 MP: 0/8 1829 | D:3 | Reached skill level 4 in Conjurations 2528 | D:4 | Noticed a scorpion 2808 | D:4 | Found a glowing golden altar of the Shining One. 2919 | D:4 | Noticed a black bear 3044 | D:3 | Reached XP level 5. HP: 26/38 MP: 0/9 3222 | D:4 | Reached skill level 5 in Conjurations 3365 | D:4 | HP: 2/57 [poisoned by a scorpion] 3367 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_rooms, kennysheep_flooded_box, moated_statue D:2: layout_rooms, minmay_misc_feat_ornament, uniq_terence D:3: layout_loops_ring, lemuel_crystal_altar D:4: layout_cave_pools, mainiacjoe_overflow_alcove_2, kennysheep_another_room, dreamdust_princess_bridge, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 2 3 4 5 | 5.6 Dodging | | 1.3 Stealth | | 2.1 Spellcasting | | 2.6 Summonings | | 0.7 Necromancy | | 0.7 Translocations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 27 | 28 || 55 Tailslap | 5 | 2 || 7 Cast: Magic Dart | 112 | 83 || 195 Use: Scroll | 2 | 5 || 7 Potion | 2 | 1 || 3 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 54 | 73 || 127 Dodge: Dodged | 41 | 27 || 68 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3369 | 3232 | 137 | 498 | 2244 | 4 | 842.2 | Dungeon | 3369 | 3232 | 137 | 498 | 2244 | 4 | 842.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1207 daAuts D:2: 826 daAuts D:1: 672 daAuts D:4: 662 daAuts