Dungeon Crawl Stone Soup version 0.33-a0-525-gc082a88ec8 (webtiles) character file. Game seed: 1154490464717901583 42 thisguise the Magician (level 3, -1/26 HPs) Began as an Armataur Hedge Wizard on Dec 13, 2024. Succumbed to a gnoll's poison ... on level 2 of the Dungeon. The game lasted 00:00:58 (1468 turns). thisguise the Magician (Armataur Hedge Wizard) Turns: 1468, Time: 00:00:59 Health: -1/26 AC: 7 Str: 15 XL: 3 Next: 33% Magic: 0/8 EV: 8 Int: 16 God: Gold: 37 SH: 3 Dex: 9 Spells: 7/8 levels left rFire . . . a - +0 dagger rCold . . . l - +0 buckler rNeg . . . b - +0 robe rPois . k - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: roll @: brilliant, lethally poisoned (-1 -> -27), about to teleport, enlightened, flying, very slightly contaminated A: large, deformed body, tough skin 3, armoured tail, rollpage 1, iridescent scales 1, high MP 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat k - a +0 helmet (worn) l - a +0 buckler (worn) Scrolls j - a scroll of revelation {unknown} Potions d - a potion of magic f - 2 potions of mutation Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 3.3 Spellcasting + Level 2.7 Conjurations - Level 0.7 Summonings - Level 0.7 Necromancy - Level 1.0 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 16% N/A 24% 2 Call Imp Summ 14% N/A 28% 2 Grave Claw Necr 14% 2d8 28% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) You are partially covered in iridescent scales. (AC +2) You have an increased reservoir of magic. (+10% MP) Message History The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you but does no damage. You are poisoned. The magic dart hits the gnoll. The gnoll is severely wounded. You feel sick. The gnoll hits you with a +2 whip of venom. You are more poisoned. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel very sick. The gnoll closely misses you. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Okay, then. Okay, then. It was a potion of brilliance. You feel clever all of a sudden. You feel very sick. The gnoll closely misses you. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. You feel sick. The gnoll hits you with a +2 whip of venom. You are lethally poisoned! It was a potion of curing. You feel better. The gnoll hits you with a +2 whip of venom. You are poisoned. You feel sick. The gnoll attacks as it pursues you! The gnoll hits you but does no damage. You are lethally poisoned! As you read the scroll labelled XECIEGI MOITH, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. You feel very sick. The gnoll hits you with a +2 whip of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. You die... ## . .# #. .# .#.#+#####.##### .........#.#...# ##......#.#.#.# #.....g.@.#.#.# #.......###.#.# )..#.##.####.#.# # #......#.# ########.# ##############....# .....).†..........# #############....#### #............ You could see a gnoll. Vanquished Creatures An adder (D:2) A gnoll (D:2) A dart slug (D:1) 3 ball pythons 2 endoplasms 3 goblins (D:1) A hobgoblin (D:1) A kobold (D:2) A quokka (D:1) 2 bats 3 frilled lizards (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thisguise the Armataur Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 375 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/5 530 | D:1 | Reached skill level 3 in Spellcasting 1321 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1321 | D:2 | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 1325 | D:2 | Reached XP level 3. HP: 9/26 MP: 0/8 1468 | D:2 | Succumbed to a gnoll's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_corners, item_on_display_a_b D:2: layout_basic, kennysheep_jessica_study, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.7 Spellcasting | 3 | 3.3 Dodging | | 1.3 Stealth | | 2.1 Summonings | | 0.7 Necromancy | | 0.7 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 16 Tailslap || 3 Cast: Magic Dart || 50 Use: Potion || 4 Scroll || 1 Armour: Robe || 25 Dodge: Dodged || 16 Block: Buckler || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1468 | 1340 | 128 | 0 | 1206 | 2 | 734.0 | Dungeon | 1468 | 1340 | 128 | 0 | 1206 | 2 | 734.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1244 daAuts D:2: 224 daAuts