Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. timoch the Ducker (Kobold Hexslinger) Turns: 2537, Time: 00:21:31 Health: 19/25 AC: 3 Str: 5 XL: 4 Next: 70% Magic: 4/6 EV: 14 Int: 16 God: Gold: 168 SH: 0 Dex: 17 Spells: 1/6 levels left rFire x . . a - +1 sling rCold + . . (no shield) rNeg . . . g - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of ice HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: confused, weak-willed, jinxed A: small, no large weapons, nightstalker 3 a: no special abilities You are on level 3 of the Dungeon. You have visited 1 branch of the dungeon, and seen 3 of its levels. You have collected 168 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) i - the +6 spear of Jiqafima {venom, rPois rF+ rC+} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. Armour g - a +0 leather armour (worn) Jewellery e - a ring of ice (left hand) Wands j - a wand of iceblast (7) Scrolls b - a scroll of poison c - 2 scrolls labelled BUCZOU FUSA d - a scroll labelled CIPNIJU ZATAR f - 2 scrolls labelled NEFFUO QIKA Potions h - a fuming clear potion k - a brown potion Skills: - Level 1.1 Fighting - Level 3.9 Ranged Weapons + Level 4.0 Dodging + Level 1.9 Spellcasting - Level 3.1 Hexes - Level 1.3 Fire Magic You have one spell level left. You know the following spells: Your Spells Type Power Damage Failure Level a - Inner Flame Hex/Fire 8% N/A 38% 3 b - Jinxbite Hex 22% N/A 14% 2 Your spell library contains the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 11% N/A 28% 3 Cause Fear Hex 5% N/A 67% 4 Call Canine Familiar Summ 1% N/A 71% 3 Frozen Ramparts Ice 4% 1d1 71% 3 Ozocubu's Armour Ice 2% N/A 71% 3 Dimensional Bullseye Hex/Tloc 3% N/A 88% 4 Metabolic Englaciation Hex/Ice 4% N/A 99% 5 Hoarfrost Cannonade Ice/Alch 1% 3d6/3d12 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History You start resting. HP restored. You start resting. Magic restored. A ball python comes into view. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! You hear a shout! x2 An orc comes into view. It is wielding a +0 hand axe. An orc wizard comes into view. It is wielding a +0 dagger. You hear a shout! Casting: Jinxbite (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The orc wizard points at you and mumbles some strange words. You resist with significant effort. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe (chance to call a sprite on attack: 62%, 59% to hit) You shoot a sling bullet. The sling bullet barely misses the orc. An orc comes into view. It is wielding a +0 whip. The orc wizard casts a spell at you. You are confused. The orc attacks as it pursues you! The orc hits you with a +0 hand axe. The orc wizard casts a spell at you. You are more confused. Non-targeted confused fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to call a sprite on attack: 45%) You shoot a sling bullet. The orc wizard casts a spell at you. You resist with significant effort. The orc hits you with a +0 hand axe. Non-targeted confused fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You can't see that place. Okay, then. .....# .....#.......... .....#........o. .†...#.......... .....#.......o.. ................. ...........@o.... #............... ####.......)..##### #.............#### .................. #..)...#####...... #................. #######>............. ..................... You can see an orc wizard and 2 orcs. Vanquished Creatures 4 adders (D:2) 2 dart slugs An orc (D:3) 2 bats 2 endoplasms 4 giant cockroaches 3 goblins 3 hobgoblins A quokka (D:1) 4 ball pythons 3 frilled lizards 7 kobolds 6 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | timoch the Kobold Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 279 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 316 | D:1 | Reached skill level 3 in Dodging 1240 | D:2 | Reached XP level 3. HP: 17/20 MP: 4/4 1249 | D:2 | HP: 1/20 [poisoned by an adder] 1349 | D:2 | Learned a level 3 spell: Inner Flame 1703 | D:2 | Reached XP level 4. HP: 20/25 MP: 4/6 1910 | D:2 | Identified the +6 spear of Jiqafima {venom, rPois rF+ rC+} 1993 | D:2 | Learned a level 2 spell: Jinxbite 2047 | D:2 | Found a faded altar of an unknown god. 2373 | D:3 | Reached skill level 4 in Dodging Illustrated notes Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 3 | 3.9 Dodging | 3 4 | 4.0 Fighting | | 1.1 Spellcasting | | 1.9 Hexes | | 3.1 Fire Magic | | 1.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | | 3 || 3 Fire: Sling | 87 | 35 || 122 Cast: Jinxbite | | 5 || 5 Armour: Leather armour | 28 | 11 || 39 Robe | 8 | || 8 Dodge: Dodged | 48 | 14 || 62