tls9540 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 13, D:1) a rat corpse (skeletalised by now) (17, 27, D:1) 5 stones (18, 7, D:1) a +0 leather armour (21, 11, D:1) a +0 hand axe (22, 3, D:1) a +0 dagger a bat skeleton (25, -5, D:1) a +0 short sword (31, -8, D:1) a rat skeleton (35, 9, D:1) a +0 falchion (39, 9, D:1) 3 stones (41, 4, D:1) 11 gold pieces (52, 26, D:1) a +0 sling (62, -7, D:1) a frilled lizard skeleton Level 2 of the Dungeon (2, -6, D:2) a +0 dagger (4, 12, D:2) a bat skeleton (6, -10, D:2) a +0 whip (7, 32, D:2) a +0 dagger (10, 30, D:2) a +0 robe (14, 11, D:2) 4 stones (14, 21, D:2) a +0 club (14, 31, D:2) a +0 leather armour (15, 29, D:2) a +0 whip 3 stones a kobold skeleton (16, 4, D:2) a rat corpse (skeletalised by now) (16, 20, D:2) 5 stones (22, 27, D:2) an adder skeleton (22, 30, D:2) 6 boomerangs (27, 13, D:2) a +0 war axe (27, 30, D:2) an adder corpse (skeletalised by now) (35, 14, D:2) a +0 short sword a rat skeleton a kobold skeleton (35, 29, D:2) a +0 dagger a +0 robe (37, -4, D:2) a +0 robe (37, 1, D:2) a +0 sling (37, 16, D:2) the felid skeleton of Natasha (43, -2, D:2) a frilled lizard corpse (skeletalised by now) (44, 18, D:2) a +0 ring mail (49, -2, D:2) a +0 dagger 4 stones a kobold skeleton Level 3 of the Dungeon [Shop] Derph's Antique Weapon Emporium a +0 spear (63 gold) a +3 whip (409 gold) a +1 dagger of holy wrath (222 gold) the +5 short sword "Yluem" {heavy, rElec rPois Str-5} (800 gold) Str-5: It affects your strength (-5). rElec: It insulates you from electricity. rPois: It protects you from poison a +2 vampiric hand axe (441 gold) a +0 dagger (42 gold) a +0 club (21 gold) (0, 0, D:3) a +0 flail a gnoll corpse (skeletalised by now) (0, 1, D:3) a +0 spear a gnoll corpse (skeletalised by now) (0, 2, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (6, -12, D:3) a +0 short sword (6, 10, D:3) a hobgoblin corpse (skeletalised by now) (7, 21, D:3) a +0 dagger (9, 25, D:3) a +0 club (10, 31, D:3) a +0 short sword (10, 32, D:3) a +0 flail a +0 leather armour a +0 morningstar (14, 31, D:3) 2 stones (18, 12, D:3) a bat corpse (skeletalised by now) (20, -10, D:3) a +0 dagger a +0 robe (20, -7, D:3) a +0 flail a +0 leather armour a +0 dagger a goblin skeleton (20, -6, D:3) a +0 flail an orc skeleton (20, -4, D:3) a +0 flail (21, -12, D:3) a +0 spear a gnoll skeleton (22, -12, D:3) a +0 whip a +0 flail a +0 whip a +0 leather armour a +0 short sword a +0 scale mail 6 poisoned darts a +0 spear a gnoll skeleton a gnoll skeleton a hobgoblin skeleton a gnoll skeleton (23, -12, D:3) a +0 short sword 4 stones (24, 12, D:3) a +0 club (24, 21, D:3) a +0 scale mail (27, 29, D:3) a +0 club (32, 19, D:3) a +0 club a goblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (33, -16, D:3) a +0 falchion (33, -11, D:3) a +0 robe (33, 29, D:3) a +0 ring mail (36, -14, D:3) 4 stones (46, 27, D:3) a quokka corpse (skeletalised by now) (47, -13, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 whip an orc corpse (skeletalised by now) (16, -1, D:4) a +0 pair of boots (16, 8, D:4) a +0 halberd a +0 whip a +0 spear a gnoll skeleton (21, -32, D:4) 13 stones a +0 robe (23, 0, D:4) a +0 spear (23, 8, D:4) a +0 flail (24, -29, D:4) 27 gold pieces (24, -24, D:4) a +0 mace an orc skeleton (25, -26, D:4) a jackal skeleton (26, -23, D:4) a jackal skeleton (27, -23, D:4) a +0 leather armour a +0 hand axe (30, -29, D:4) a +0 flail an orc skeleton (32, -35, D:4) a +0 club (34, -29, D:4) a +0 leather armour a +0 short sword (34, -9, D:4) 4 boomerangs (35, -33, D:4) 2 stones (35, -29, D:4) a +0 leather armour a +0 hand axe a +0 whip an orc skeleton (38, -14, D:4) a hobgoblin skeleton (39, -33, D:4) a hound skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 sling (1, -19, D:5) a +0 ring mail (1, 0, D:5) a +0 trident (3, -7, D:5) a +0 ring mail of fire resistance (4, 3, D:5) a +0 flail (4, 15, D:5) a +0 dagger an orc skeleton (7, -29, D:5) a +0 plate armour (7, -14, D:5) 5 stones (16, 15, D:5) a +0 club a +0 robe a +0 dagger an orc skeleton an orc skeleton (19, 19, D:5) a +0 club an orc skeleton (25, -25, D:5) 5 stones (27, -21, D:5) an adder skeleton (27, -15, D:5) a +0 robe (29, -17, D:5) a +0 hand axe 2 silver javelins a +0 robe (31, 5, D:5) a +0 chain mail (38, -20, D:5) 6 stones (39, -14, D:5) a jackal skeleton (41, -17, D:5) a +0 club an orc corpse (skeletalised by now) (43, -2, D:5) a +0 ring mail a +0 club (44, -2, D:5) a +0 robe a +0 dagger an orc skeleton (46, -6, D:5) a +0 club a +0 ring mail (46, -5, D:5) a +0 flail a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 robe (1, 4, D:6) a +0 rapier (6, 0, D:6) a +0 club (17, 35, D:6) a +0 plate armour (37, 32, D:6) a +0 quarterstaff (39, 13, D:6) a +0 lajatang (39, 33, D:6) a +0 flail a +0 flail (40, 33, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (1, 15, D:7) a +0 club a boomerang a +0 leather armour a +0 dagger a +0 robe a +0 hand axe a +0 leather armour a +0 short sword (2, 7, D:7) a +0 war axe (3, 44, D:7) 7 stones (4, 38, D:7) 2 stones (11, 25, D:7) a +0 robe (26, 34, D:7) a +0 spear (26, 37, D:7) a +0 halberd (27, 38, D:7) a +0 club a +0 trident a +0 ring mail a +0 kite shield (28, 34, D:7) a +0 whip (28, 37, D:7) a +0 whip (31, 11, D:7) a +0 dagger 5 poisoned darts a +0 club a +0 leather armour a +0 falchion (31, 12, D:7) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (31, 13, D:7) a +0 falchion (32, 11, D:7) 3 stones a +0 short sword (33, 11, D:7) a +0 short sword (37, 3, D:7) 18 gold pieces (40, -1, D:7) 5 stones (43, 11, D:7) a +0 sling (44, 23, D:7) 7 stones Level 8 of the Dungeon (3, 28, D:8) a +0 whip (3, 29, D:8) a +0 spear (3, 43, D:8) a +0 club (3, 44, D:8) a +0 whip (4, 28, D:8) a +0 whip a +0 spear a +0 ring mail (5, 28, D:8) a +0 whip (5, 38, D:8) a +0 club (5, 39, D:8) a +0 club a +0 leather armour (10, 44, D:8) a +0 spear (22, 27, D:8) a +0 ring mail (26, 28, D:8) a stone (32, 29, D:8) a +0 animal skin a +0 halberd (40, 5, D:8) a +0 leather armour a +0 hand axe a +0 ring mail a +0 club a +0 robe a +0 dagger a +0 club a +0 plate armour a +0 battleaxe (41, 29, D:8) a +0 mace (45, 32, D:8) a +0 halberd +0 acid dragon scales (47, 28, D:8) a +0 scimitar a +0 chain mail (47, 29, D:8) a +0 falchion (47, 39, D:8) 4 poisoned darts (48, 1, D:8) a +0 short sword 4 stones (48, 2, D:8) a +0 short sword (48, 3, D:8) a +0 club a +0 dagger a +0 dagger 10 stones (48, 4, D:8) a +0 whip a curare-tipped dart (49, 2, D:8) a +0 whip 5 poisoned darts (50, 14, D:8) a +0 flail (51, 14, D:8) a +0 robe a +0 dagger of venom (54, 10, D:8) 5 gold pieces (56, 14, D:8) a +0 pair of boots Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (0, 1, D:9) a +0 plate armour a +0 short sword (2, 0, D:9) a +0 club (6, -35, D:9) 8 gold pieces (6, -34, D:9) 7 gold pieces (6, -33, D:9) 7 gold pieces (9, -44, D:9) a +0 short sword 4 poisoned darts a +0 short sword (10, -44, D:9) a +0 dagger a +0 dagger a +2 dagger of protection 11 stones a +0 short sword 2 poisoned darts (10, -43, D:9) a +0 whip (11, -44, D:9) a +0 short sword (11, -8, D:9) a +0 dagger (14, 1, D:9) a +0 dagger (16, -1, D:9) a +0 animal skin (16, 1, D:9) a +0 leather armour a +0 club (17, 0, D:9) a +0 short sword a +0 animal skin (18, 1, D:9) a +0 flail (19, 1, D:9) a +2 antimagic trident (20, 4, D:9) a +0 club (21, 1, D:9) a +0 morningstar (22, 1, D:9) a +0 whip (23, -37, D:9) a +0 long sword (23, 0, D:9) a +0 plate armour a +0 morningstar (23, 1, D:9) a +0 hand axe (23, 2, D:9) a +0 club (24, 1, D:9) a +0 chain mail a +0 club a +0 chain mail a +0 falchion (25, 0, D:9) a +0 club (26, 0, D:9) a +0 club (29, 0, D:9) 6 poisoned darts (30, -11, D:9) a +0 leather armour (32, -13, D:9) a +0 robe (33, -13, D:9) a +0 dagger (39, -14, D:9) a +0 short sword (39, -13, D:9) a +0 rapier a +0 short sword a +0 dagger 7 poisoned darts (39, -12, D:9) a +0 whip (40, -12, D:9) a +0 dagger (53, -16, D:9) a +0 shortbow (54, -30, D:9) a +0 ring mail (54, -16, D:9) a +0 robe a +0 dagger a +0 chain mail a +0 hand axe (54, -15, D:9) a +0 trident (55, -16, D:9) a +0 hand axe (55, -15, D:9) a +0 trident Level 10 of the Dungeon (0, 0, D:10) 8 stones (8, 0, D:10) a +0 long sword (8, 30, D:10) a +0 sling (10, 1, D:10) a +0 chain mail (24, 4, D:10) a +0 ring mail (35, 2, D:10) 3 boomerangs (37, 12, D:10) a +0 whip (37, 13, D:10) a +0 trident a +3 ring mail a +2 buckler (38, 13, D:10) a +0 club (39, 13, D:10) a +0 club (46, 28, D:10) a +0 giant club a +0 giant club (46, 30, D:10) a +0 spear (51, 28, D:10) a +0 pair of gloves (53, 3, D:10) 5 stones Level 11 of the Dungeon (5, -3, D:11) a +0 giant spiked club a +0 great mace (11, 0, D:11) a +0 giant spiked club a +0 giant spiked club (12, -14, D:11) 5 large rocks (13, -14, D:11) 5 large rocks (16, -10, D:11) 4 large rocks (22, 3, D:11) 2 stones (24, -7, D:11) 9 stones (37, -4, D:11) a +0 flail (39, -13, D:11) a +0 helmet (41, -28, D:11) 4 stones (43, -7, D:11) a +0 dagger a +0 robe a +2 dagger of protection (43, -3, D:11) a +0 plate armour a +0 battleaxe of venom (48, -20, D:11) a +0 giant club a +0 giant club Level 12 of the Dungeon (1, -9, D:12) a +0 whip (1, -8, D:12) a +0 robe a +0 dagger (2, -26, D:12) a +0 leather armour (2, -8, D:12) a +0 dagger (4, -36, D:12) a +0 flail (11, -34, D:12) a +0 scimitar (12, -36, D:12) a +2 mace of draining (12, -35, D:12) a +0 dire flail (12, -34, D:12) a +0 war axe (16, 13, D:12) 6 gold pieces (16, 19, D:12) a +0 long sword a +0 leather armour (18, 10, D:12) 6 gold pieces (18, 16, D:12) 6 gold pieces (18, 18, D:12) a +0 pair of gloves (21, -12, D:12) a +0 robe a +0 club (21, -6, D:12) a +0 dagger of venom (22, -19, D:12) a +0 shortbow (22, -5, D:12) the +8 morningstar "Qued" {freeze, rF+} rF+: It protects you from fire. (27, -5, D:12) a +0 mace (28, -19, D:12) a +0 robe a +0 dagger a +3 scimitar of flaming (31, 8, D:12) a +0 robe (34, -19, D:12) a +0 broad axe (34, -2, D:12) 3 large rocks (35, -18, D:12) a +0 scale mail (35, -14, D:12) a +0 flail a +0 giant club a +0 dire flail (35, -4, D:12) 4 stones (35, -3, D:12) 5 large rocks Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow (2, 0, D:13) a +0 whip a +0 halberd (3, 0, D:13) a +0 club (5, 1, D:13) a +0 trident a +0 ring mail (6, 0, D:13) a +0 spear (8, 3, D:13) a +0 whip (14, -6, D:13) a +0 ring mail (27, -5, D:13) 3 large rocks (30, -19, D:13) a +0 long sword (37, -8, D:13) 6 large rocks (44, 5, D:13) a +0 battleaxe a +0 ring mail (44, 7, D:13) a +0 bardiche a +0 leather armour Level 14 of the Dungeon [Shop] Umou's Armour Boutique a +0 chain mail (63 gold) a +0 robe (9 gold) a +0 kite shield (63 gold) a +1 chain mail of cold resistance (231 gold) a +2 pair of boots (231 gold) a +0 leather armour (28 gold) a +3 leather armour of fire resistance (336 gold) a +0 robe (9 gold) a +0 ring mail of poison resistance (112 gold) a +0 troll leather armour (210 gold) (0, 0, D:14) a +0 orcbow (4, 4, D:14) a +0 ring mail (6, 3, D:14) a scroll of brand weapon (8, 8, D:14) a +0 giant club a +0 giant club (9, 11, D:14) a +0 shortbow a +0 shortbow a +0 shortbow (10, 11, D:14) a +0 orcbow (11, 14, D:14) a +0 leather armour a +1 halberd of venom (12, 12, D:14) a +0 shortbow (14, 36, D:14) 13 gold pieces (15, 36, D:14) a +0 robe (15, 39, D:14) a +0 leather armour (16, 35, D:14) the ring of Secrets {rF+ rCorr Str-5 Dex+6} [ring of dexterity] Str-5: It affects your strength (-5). Dex+6: It affects your dexterity (+6). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (unseen) (16, 36, D:14) a potion of brilliance (17, -4, D:14) a +0 war axe a +3 ring mail a +0 buckler (17, 36, D:14) a +6 ring of strength (18, 12, D:14) 6 gold pieces (18, 36, D:14) a scroll of teleportation (19, 14, D:14) a +0 trident (24, -10, D:14) a -1 cloak (24, -8, D:14) a -3 ring mail (24, 29, D:14) 4 gold pieces a +0 rapier a +0 leather armour (26, -10, D:14) a -3 buckler (26, -8, D:14) a -2 robe (26, 14, D:14) 13 gold pieces (35, 6, D:14) a +0 long sword a +0 ring mail (35, 14, D:14) a +0 orcbow (36, 12, D:14) a +0 robe a +0 dagger (36, 14, D:14) a +0 ring mail a +0 dire flail (37, 12, D:14) a +0 dagger (38, 11, D:14) 4 large rocks (40, 49, D:14) a +0 battleaxe (41, 44, D:14) a +0 short sword (46, 17, D:14) the +8 flail "Reiruen" {holy, Will- Str+5 Int+5} Str+5: It affects your strength (+5). Int+5: It affects your intelligence (+5). Will-: It decreases your willpower. (51, 44, D:14) a +0 ring mail (51, 47, D:14) a +0 chain mail a +1 great mace (52, 45, D:14) a +0 leather armour a +0 rapier (55, 48, D:14) 5 stones (55, 49, D:14) a +0 dagger (56, 48, D:14) 6 stones (60, 38, D:14) a +0 orcbow Level 15 of the Dungeon (2, 18, D:15) a +0 great sword (3, 30, D:15) a +0 orcbow (5, 29, D:15) 3 stones (6, 3, D:15) a +0 leather armour a +0 long sword (7, -15, D:15) a +0 long sword a +0 leather armour (8, 0, D:15) 23 gold pieces (10, -7, D:15) a +2 shortbow of flaming (10, 11, D:15) a +0 arbalest a +0 arbalest a +0 arbalest (11, 12, D:15) a +0 arbalest a +0 arbalest (12, -2, D:15) a +0 cloak (16, -21, D:15) 6 boomerangs (18, -13, D:15) a +1 helmet (20, 25, D:15) a +0 long sword a +0 leather armour (20, 26, D:15) a +0 spear (21, 19, D:15) a +0 shortbow (22, 18, D:15) a +0 pair of boots (27, 12, D:15) a +0 leather armour (27, 17, D:15) a +0 dagger a +0 robe (31, 0, D:15) a +0 club a +0 chain mail (32, 0, D:15) a +0 short sword 3 boomerangs a +0 plate armour a +0 dagger a +0 robe (33, 0, D:15) a +0 great mace a +0 plate armour a +0 dire flail a +0 chain mail (34, -1, D:15) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club (34, 0, D:15) a +0 flail a +0 robe (34, 29, D:15) a +0 leather armour (35, -16, D:15) a +0 orcbow (35, -3, D:15) a +0 robe (35, 0, D:15) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club (46, 6, D:15) a book of Lightning the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Wamor's Armour Emporium a +0 robe (10 gold) a +0 robe (10 gold) a +0 ring mail (60 gold) a +0 scale mail (60 gold) the +1 chain mail of Gluttony {rC+} (352 gold) rC+: It protects you from cold. a +0 ring mail (60 gold) a +0 scale mail (60 gold) a +0 leather armour (30 gold) a +0 plate armour (345 gold) [Shop] Neduog's General Store 3 stones (3 gold) a +0 pair of gloves (49 gold) a +0 leather armour (22 gold) a +0 falchion (33 gold) a +0 halberd (44 gold) a wand of flame (5) (38 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) [Shop] Zomefuel's Distillery a potion of enlightenment (50 gold) a potion of brilliance (40 gold) [Shop] Yddoi's Armour Shop a +0 pair of gloves (58 gold) a +0 robe (9 gold) a +0 scale mail (52 gold) the +0 leather armour "Jyev" {^Contam Regen+ Dex+3} (126 gold) Dex+3: It affects your dexterity (+3). ^Contam: It causes magical contamination when unequipped. Regen+: It increases your rate of health regeneration. a +2 robe of resistance (490 gold) a +0 chain mail (58 gold) a +0 ring mail (52 gold) a +0 pair of gloves (58 gold) a +0 pair of boots (58 gold) a +0 robe (9 gold) [Shop] Omischevo's Weapon Boutique the +7 broad axe of the Stork {protect, Dex+2} (816 gold) Dex+2: It affects your dexterity (+2). a +0 flail (56 gold) a +0 dagger (32 gold) a +0 hand axe (48 gold) a +2 scimitar of electrocution (352 gold) a +1 war axe of venom (179 gold) a +2 short sword of protection (249 gold) 3 stones (4 gold) a +0 flail (56 gold) [Shop] Eloufaq's General Store a potion of invisibility (160 gold) a scroll of teleportation (60 gold) the +2 chain mail of Sophism {Rampage} (430 gold) Rampage: It bestows one free step when moving towards enemies. a +2 spear of flaming (348 gold) a scroll of fog (80 gold) a scroll of poison (80 gold) a +4 scimitar of holy wrath (584 gold) 5 stones (10 gold) 4 stones (8 gold) [Shop] Lubepe Upom's Magic Scroll Emporium a scroll of noise (24 gold) a scroll of identify (48 gold) a scroll of immolation (96 gold) a scroll of identify (48 gold) a scroll of identify (48 gold) a scroll of identify (48 gold) a scroll of identify (48 gold) (16, 9, Orc:1) a +0 orcbow of flaming (16, 10, Orc:1) a +0 robe a +0 dagger (17, 9, Orc:1) a +0 arbalest (17, 11, Orc:1) a +0 leather armour a +0 flail a +0 chain mail a +0 hand axe (23, 24, Orc:1) a +0 plate armour a +0 hand axe (23, 25, Orc:1) a +0 heavy war axe (25, 23, Orc:1) a +0 trident (31, 40, Orc:1) a +0 giant club (33, 40, Orc:1) a +0 giant spiked club a +0 giant spiked club a +0 giant club (34, 43, Orc:1) a +0 club (35, 10, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 plate armour a +0 battleaxe a +0 orcbow (35, 11, Orc:1) a +0 leather armour a +2 mace of protection (35, 43, Orc:1) a +0 trident a +0 plate armour (36, 20, Orc:1) a +0 giant spiked club (36, 43, Orc:1) a +0 mace a +0 leather armour (37, 18, Orc:1) a +1 robe of cold resistance a +0 quarterstaff of freezing Level 2 of the Orcish Mines [Shop] Guoninn's Armour Shoppe an orb of guile (143 gold) a +0 chain mail (49 gold) the scarf of Bitterness {rC+ rF+, -Cast Regen+ rCorr} (391 gold) -Cast: It prevents spellcasting. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. a +0 robe (7 gold) a +0 pair of boots (49 gold) a +0 ring mail of poison resistance (88 gold) a +2 pair of gloves of dexterity (236 gold) a +0 scale mail (44 gold) [Shop] Qesonihas's Jewellery Boutique a ring of poison resistance (360 gold) a ring of fire (450 gold) a ring of wizardry (540 gold) a ring of wizardry (540 gold) a +6 ring of dexterity (648 gold) the ring "Qahagi" {rPois rN+} (561 gold) [ring of poison resistance] rPois: It protects you from poison rN+: It protects you from negative energy. an amulet of reflection (540 gold) an amulet of regeneration (540 gold) [Shop] Yhoarior's Magic Scroll Boutique a scroll of fog (48 gold) a scroll of enchant weapon (90 gold) a scroll of enchant armour (90 gold) a scroll of identify (24 gold) a scroll of enchant armour (90 gold) [Shop] Ridac's Magic Scroll Emporium a scroll of fog (60 gold) a scroll of summoning (142 gold) a scroll of identify (30 gold) a scroll of silence (142 gold) a scroll of fog (60 gold) a scroll of enchant weapon (112 gold) [Shop] Jiant's Jewellery Shoppe a +6 ring of intelligence (648 gold) an amulet of magic regeneration (540 gold) the ring "Ilewk" {rPois rF- rC+ Will+++ Dex+6} (1353 gold) [ring of dexterity] Dex+6: It affects your dexterity (+6). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rPois: It protects you from poison Will+++: It greatly increases your willpower. (0, 0, Orc:2) a +0 arbalest of draining (0, 3, Orc:2) a +0 arbalest (0, 4, Orc:2) a +0 whip a +0 leather armour a +0 hand axe (1, 2, Orc:2) a +0 arbalest a +0 arbalest (1, 3, Orc:2) a +0 falchion a +0 chain mail a +0 dagger a +0 robe a +1 scimitar of flaming (2, 2, Orc:2) a +0 robe a +0 dagger (3, 25, Orc:2) a +0 giant club a +0 giant club a +0 dire flail (3, 26, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club (3, 27, Orc:2) a +0 giant club (4, 23, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (4, 24, Orc:2) a +0 giant spiked club a +0 dire flail a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (4, 25, Orc:2) a +0 robe a +0 spear (4, 26, Orc:2) a +0 giant club a +0 giant club a +0 robe a +0 halberd a +0 robe a +0 whip a +0 robe a +0 club (4, 27, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club (5, 22, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant spiked club (5, 27, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club (6, -4, Orc:2) a +0 robe a +0 dagger (6, -2, Orc:2) a +1 falchion of electrocution (6, 22, Orc:2) a +0 giant spiked club (7, 0, Orc:2) a +0 falchion (7, 9, Orc:2) a +0 ring mail a +0 hand axe (8, 0, Orc:2) a +0 robe a +0 dagger (8, 10, Orc:2) a +0 leather armour a +0 falchion (9, 10, Orc:2) a +0 chain mail a +0 broad axe a +0 orcbow (10, 11, Orc:2) a +0 leather armour a +0 dagger (11, 27, Orc:2) a +0 giant club (11, 28, Orc:2) a +0 giant club (13, 28, Orc:2) a +0 giant spiked club (13, 29, Orc:2) a ring of ice a ring of magical power 2 throwing nets a +5 ring of evasion the amulet "Faff" {Spirit rC+ Will- Str+5 Slay+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+5: It affects your strength (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rC+: It protects you from cold. Will-: It decreases your willpower. (14, 25, Orc:2) a +0 leather armour 3 boomerangs a +0 dagger (14, 28, Orc:2) a wand of polymorph (7) a flux talisman a beast talisman a +4 kite shield (15, -2, Orc:2) a +0 giant club (15, 25, Orc:2) a +0 robe a +1 dagger of freezing a +0 robe a +0 dagger (15, 26, Orc:2) a +1 mace of holy wrath a +0 chain mail a +0 battleaxe (32, 15, Orc:2) a +0 battleaxe (33, 16, Orc:2) a +0 dire flail a +0 plate armour a +0 flail a +0 hand axe a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 flail 2 boomerangs a +0 plate armour a +0 mace a +0 dagger a +1 robe of positive energy a +0 flail a +0 leather armour (33, 17, Orc:2) a +0 dagger a +0 mace a +0 plate armour a +0 scimitar a boomerang a +0 plate armour a +0 flail a +0 ring mail a +0 flail a +0 leather armour (34, 18, Orc:2) a +0 mace of venom a +0 chain mail (37, 13, Orc:2) a +0 hand axe Level 1 of the Elven Halls (0, 0, Elf:1) a +0 dagger (1, 4, Elf:1) a +4 long sword a +0 ring mail (12, -45, Elf:1) a +0 long sword (14, -36, Elf:1) a +0 dagger (16, -35, Elf:1) a +0 long sword a +0 leather armour (17, -46, Elf:1) a +0 leather armour (17, -35, Elf:1) a +0 scimitar (18, -35, Elf:1) a +2 short sword of freezing a +0 longbow a +0 leather armour (20, -35, Elf:1) a +0 long sword (23, -49, Elf:1) a blade talisman (23, 0, Elf:1) a +0 buckler a +0 leather armour a +0 short sword (28, 8, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow a +0 long sword (28, 10, Elf:1) a +0 long sword (29, 8, Elf:1) a +0 rapier (29, 9, Elf:1) a +0 ring mail a +0 long sword (30, 6, Elf:1) a +0 ring mail a +2 rapier of freezing (30, 8, Elf:1) a +2 dagger of venom a +0 rapier (30, 9, Elf:1) a +0 short sword (32, 4, Elf:1) a +0 dagger (38, -16, Elf:1) a +0 long sword (44, -44, Elf:1) a +0 dagger a +1 ring mail of cold resistance (45, -45, Elf:1) a +0 dagger a +0 leather armour (45, -5, Elf:1) a +4 spectral lajatang a +0 robe (48, -43, Elf:1) a +0 long sword a +0 scale mail (49, -43, Elf:1) a +0 short sword a +0 leather armour (49, -42, Elf:1) a +0 dagger a +0 robe (50, -6, Elf:1) a +0 long sword a +0 ring mail (51, -43, Elf:1) a +0 dagger a +0 long sword a +0 leather armour (62, -18, Elf:1) a +0 rapier a +0 leather armour (63, -16, Elf:1) a +0 leather armour (63, -2, Elf:1) a +0 short sword Level 2 of the Elven Halls [Shop] Hetzuh's Armour Shop a +0 ring mail (76 gold) a +0 scale mail (76 gold) a +0 pair of gloves (85 gold) a +0 robe (13 gold) a +2 leather armour of cold resistance (361 gold) a +0 plate armour (437 gold) a +0 ring mail (76 gold) a +0 plate armour (437 gold) (0, 0, Elf:2) a scroll of brand weapon (1, 1, Elf:2) a scroll of enchant weapon (4, -18, Elf:2) a +3 short sword a +0 leather armour a +0 long sword (4, -17, Elf:2) a +0 short sword a +0 leather armour a +0 short sword (6, -17, Elf:2) a +0 rapier a +2 dagger of freezing a +0 leather armour (9, -17, Elf:2) a +0 long sword (13, 4, Elf:2) a +0 short sword a +0 shortbow (13, 31, Elf:2) a +0 long sword (14, 6, Elf:2) a +0 scimitar (14, 15, Elf:2) a +4 short sword of holy wrath a +0 leather armour (15, 19, Elf:2) a +0 longbow (17, 23, Elf:2) a +0 dagger (18, 21, Elf:2) a +0 dagger a +0 leather armour (18, 23, Elf:2) a +0 scimitar a +0 buckler (20, -14, Elf:2) a +0 short sword a +0 scale mail a ring of poison resistance (20, 22, Elf:2) a +0 rapier (20, 25, Elf:2) a +0 long sword a +0 buckler (21, 24, Elf:2) a +0 short sword (21, 25, Elf:2) a +0 longbow (21, 30, Elf:2) a +0 short sword a +0 chain mail (23, 13, Elf:2) a +0 long sword (24, -16, Elf:2) a +0 rapier (24, -4, Elf:2) 2 stones (33, 33, Elf:2) a scroll of enchant weapon (34, -23, Elf:2) a scroll of identify (34, 34, Elf:2) a blade talisman (41, -24, Elf:2) a +0 rapier (41, 15, Elf:2) a +0 long sword (47, 13, Elf:2) a +0 rapier a +3 scale mail (48, -22, Elf:2) 6 stones (48, 13, Elf:2) a +1 long sword of flaming a +0 rapier a +0 ring mail (49, 15, Elf:2) a +0 long sword (52, -13, Elf:2) a +0 robe (55, 36, Elf:2) a +0 leather armour (57, 29, Elf:2) a +0 ring mail a +0 shortbow (57, 30, Elf:2) a +0 ring mail a +0 rapier (58, -22, Elf:2) a +0 long sword (58, 29, Elf:2) a +0 ring mail a +2 long sword of venom (59, 28, Elf:2) a +0 buckler a +0 scimitar (61, -6, Elf:2) a +0 scale mail a +0 dagger (61, -3, Elf:2) a +1 pair of gloves (62, -4, Elf:2) a +0 long sword (63, 6, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (63, 23, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (65, -22, Elf:2) 7 stones Level 3 of the Elven Halls [Shop] Retucs's Book Boutique Great Wizards, Vol. II (646 gold) a book of the Hunter (442 gold) a book of Displacement (374 gold) a book of Touch (374 gold) a book of Fire (544 gold) a book of Frost (340 gold) a book of Power (714 gold) [Shop] Poelir's Jewellery Emporium a +6 ring of dexterity (504 gold) the ring "Atesina" {rPois Str+3} (466 gold) [ring of poison resistance] Str+3: It affects your strength (+3). rPois: It protects you from poison the amulet of the Raven {Regen+ rCorr} (596 gold) [amulet of regeneration] Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. a +6 ring of dexterity (504 gold) a ring of ice (350 gold) the amulet "Mograsu" {Spirit rF- rN++ Regen+} (567 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. a +6 ring of dexterity (504 gold) an amulet of regeneration (420 gold) [Shop] Meuzou Izxu's Book Boutique a Young Poisoner's Handbook (300 gold) a book of the Hunter (390 gold) a book of the Spheres (960 gold) a book of the Warp (630 gold) a Necronomicon (810 gold) a Grand Grimoire (510 gold) a book of Callings (330 gold) a book of Minor Magic (240 gold) a Trismegistus Codex (420 gold) (0, 0, Elf:3) a +0 dagger (0, 2, Elf:3) a +0 dagger (1, 0, Elf:3) a wand of flame (11) (2, 4, Elf:3) a +0 short sword (2, 5, Elf:3) a staff of fire (2, 7, Elf:3) a staff of cold (3, -2, Elf:3) the staff "Asatt" {MP+9 Str+2 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). MP+9: It affects your magic capacity (+9). Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-tentacled weapon. a +0 scale mail (3, 1, Elf:3) a wand of iceblast (4) (3, 5, Elf:3) a +3 ring mail of positive energy (3, 6, Elf:3) a wand of light (7) (3, 8, Elf:3) a book of Sloth (4, -1, Elf:3) a +0 long sword a +0 short sword (4, 2, Elf:3) a +0 long sword (4, 8, Elf:3) the +9 orcbow "Rekhlome" {flame, rC+} rC+: It protects you from cold. (5, 2, Elf:3) a +0 dagger (5, 4, Elf:3) a +3 morningstar of holy wrath a scroll of identify (5, 5, Elf:3) a staff of death (5, 8, Elf:3) a staff of cold (6, 5, Elf:3) a staff of air (6, 10, Elf:3) a +0 rapier (7, 11, Elf:3) a book of Geomancy (8, 6, Elf:3) 3 stones (8, 10, Elf:3) a +2 shortbow of electrocution (8, 11, Elf:3) a +2 sling of flaming (10, 8, Elf:3) the +4 flail of Callousness {elec, Dex+3} Dex+3: It affects your dexterity (+3). (10, 9, Elf:3) a +0 short sword (10, 12, Elf:3) a +0 dagger (10, 13, Elf:3) an amulet of reflection (11, 8, Elf:3) a +0 dagger (11, 13, Elf:3) a +0 leather armour (13, 9, Elf:3) a +2 flail of protection a +0 leather armour (13, 10, Elf:3) a staff of earth (14, 13, Elf:3) a +3 war axe (15, -39, Elf:3) a +0 orcbow (17, -26, Elf:3) a staff of cold (18, -41, Elf:3) a +0 eveningstar (20, 3, Elf:3) a +0 long sword (28, 0, Elf:3) a +2 dagger of venom a +0 ring mail a ring of see invisible (28, 1, Elf:3) a +0 long sword a +0 leather armour an amulet of faith (29, 0, Elf:3) a +3 hand axe of electrocution a +0 ring mail a +0 long sword the staff of Wuni Wop {rF+ Will+ SInv Fire Ice} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. Will+: It increases your willpower. SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-tentacled weapon. a +0 ring mail (30, 0, Elf:3) a +0 dagger a +0 robe (31, 0, Elf:3) a +0 long sword a +0 leather armour a +0 longbow a +0 leather armour a +0 long sword a +0 leather armour (32, -6, Elf:3) a +0 longbow a +0 leather armour (32, -5, Elf:3) a +0 long sword a +0 shortbow a +1 troll leather armour (32, -4, Elf:3) a +0 long sword a +0 leather armour (32, -2, Elf:3) the +2 dagger of the Dwarven Hall {elec, rN+++ Dex-4 SInv Stlth+} Dex-4: It affects your dexterity (-4). rN+++: It renders you almost immune to negative energy. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +0 chain mail a ring of flight a +0 long sword a +0 long sword (32, -1, Elf:3) a +0 dagger a +0 ring mail a +0 rapier a +0 longbow 5 stones a +1 ring mail of fire resistance a +0 dagger a +0 rapier a +0 rapier a +0 plate armour a ring of see invisible (32, 0, Elf:3) a +0 long sword a +0 chain mail a +0 long sword (33, -6, Elf:3) a +0 rapier a +0 leather armour a +0 scimitar a +0 leather armour a +0 rapier a +0 scale mail a +0 longbow a +0 leather armour a +0 short sword a +0 dagger a +0 scale mail a +0 long sword a +0 chain mail (34, -38, Elf:3) a +0 plate armour (35, -6, Elf:3) a +0 long sword a +0 ring mail a +0 rapier a +0 chain mail (36, -7, Elf:3) a +1 dagger of venom a +0 longbow a +0 leather armour (37, -35, Elf:3) a +0 rapier of speed a +0 chain mail (37, -7, Elf:3) a +0 dagger a +3 shortbow a +0 leather armour (39, -33, Elf:3) a +0 short sword of venom a +0 shortbow a +0 leather armour (40, -32, Elf:3) a +0 long sword (42, -12, Elf:3) a scroll of enchant armour (43, -29, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour a +0 long sword (46, -28, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (47, -27, Elf:3) a +0 dagger a +1 robe of fire resistance (53, -15, Elf:3) a wand of paralysis (38) a +6 ring of dexterity a wand of flame (16) 4 scrolls of torment the amulet of Diejos {Faith Fly rF+ rC+ Slay-2} [amulet of faith] Faith: It allows you to gain divine favour quickly. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). rF+: It protects you from fire. rC+: It protects you from cold. Fly: It grants you flight. the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} [amulet of nothing] AC+8: It affects your AC (+8). rF--: It makes you very vulnerable to fire. rC--: It makes you very vulnerable to cold. rPois: It protects you from poison a phantom mirror a wand of iceblast (13) 7 scrolls of vulnerability a phial of floods a wand of mindburst (26) (56, -25, Elf:3) a +0 scimitar (57, -40, Elf:3) a ring of fire a +5 ring of evasion a +6 ring of intelligence a +6 ring of dexterity (58, -41, Elf:3) the ring of Dauckotro {rPois Dex+2} [ring of poison resistance] Dex+2: It affects your dexterity (+2). rPois: It protects you from poison the ring "Voraer" {Fly rElec rPois Will- Stlth+} [ring of flight] rElec: It insulates you from electricity. rPois: It protects you from poison Will-: It decreases your willpower. Fly: It grants you flight. Stlth+: It makes you more stealthy. the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). (61, -11, Elf:3) a +0 rapier (61, -9, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (62, -28, Elf:3) a +0 plate armour (62, 5, Elf:3) a +0 war axe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff (5, 49, Lair:1) a scarf of repulsion (16, 0, Lair:1) the +0 chain mail "Uhaoppin" {rF- Dex+2 SInv} Dex+2: It affects your dexterity (+2). rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. (23, 29, Lair:1) a +0 ring mail (42, 28, Lair:1) a +0 broad axe (50, 13, Lair:1) a +1 scale mail of poison resistance (54, 14, Lair:1) a staff of death Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (3, 7, Lair:2) a +0 quarterstaff (13, -14, Lair:2) the +3 chain mail "Bytulade" {rCorr} rCorr: It protects you from acid and corrosion. (21, 5, Lair:2) a +0 shortbow (22, 3, Lair:2) a +0 orcbow (24, -18, Lair:2) a +0 dagger (24, -5, Lair:2) the +0 robe of Ephyry Baep {Int+5 Dex-5} Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). (25, -23, Lair:2) 6 stones (25, -3, Lair:2) a +0 robe (25, -1, Lair:2) a +0 long sword (30, -12, Lair:2) a +0 robe (30, -11, Lair:2) a +0 scale mail (31, -16, Lair:2) a stone (38, 11, Lair:2) a staff of cold (49, -37, Lair:2) a +0 rapier (51, -25, Lair:2) a +0 war axe (60, -28, Lair:2) a +0 halberd Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (9, 35, Lair:3) a +0 glaive (10, -9, Lair:3) a +0 long sword (35, 36, Lair:3) a +0 ring mail (50, 19, Lair:3) a +0 robe (51, 42, Lair:3) a +0 sling (57, 12, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +2 robe of cold resistance (29, -41, Lair:4) a +0 morningstar (49, -11, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 longbow a staff of air (1, -8, Lair:5) a +0 rapier 7 stones a +0 robe (1, -1, Lair:5) the +1 scale mail "Qaoro" {+Blink} +Blink: It lets you blink. (2, -3, Lair:5) a +0 short sword a +0 robe (7, -50, Lair:5) 4 poisoned darts (9, -8, Lair:5) a +1 dagger of flaming a +0 robe (11, -19, Lair:5) a +0 dagger a +0 robe (12, -20, Lair:5) a +0 rapier a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 robe (27, 1, Lair:5) a +0 dagger (35, -17, Lair:5) a +0 dagger a +0 robe a +0 buckler (39, -9, Lair:5) a +0 mace a +0 robe a +0 buckler (44, -7, Lair:5) a +0 spear 8 gold pieces (44, -6, Lair:5) a +0 robe a +0 short sword (49, -1, Lair:5) a +0 robe a +0 spear (52, -17, Lair:5) a +2 pair of boots (61, -11, Lair:5) a human skeleton (61, -10, Lair:5) a human skeleton (66, -25, Lair:5) a +0 short sword a +0 robe (67, -15, Lair:5) a +0 spear Level 1 of the Shoals [Shop] Dunket's Island Escapes 2 potions of enlightenment (150 gold) [Shop] Fufoas's Distillery a potion of degeneration (17 gold) 2 potions of lignification (102 gold) a potion of enlightenment (85 gold) a potion of degeneration (17 gold) a potion of lignification (51 gold) a potion of haste (170 gold) a potion of curing (51 gold) a potion of magic (136 gold) (0, 0, Shoals:1) a staff of conjuration (15, -40, Shoals:1) a +0 ring mail (19, -25, Shoals:1) a +0 trident (24, -7, Shoals:1) 5 stones (27, -40, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) a +0 trident (0, 1, Shoals:2) a +2 rapier of speed a +0 robe (9, 14, Shoals:2) 3 poisoned darts (14, -31, Shoals:2) a +0 trident (23, -5, Shoals:2) a +0 trident (23, 10, Shoals:2) 19 gold pieces (23, 11, Shoals:2) a scroll of immolation (24, -27, Shoals:2) a Young Poisoner's Handbook (24, 10, Shoals:2) a +2 pair of gloves of stealth (24, 11, Shoals:2) a ring of positive energy (25, 10, Shoals:2) 16 gold pieces (25, 11, Shoals:2) the staff "Jottecs" {rElec Will- Dex+4 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. Will-: It decreases your willpower. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (unseen) (26, 10, Shoals:2) a ring of see invisible (26, 11, Shoals:2) a +2 hand axe of venom (unseen) (26, 16, Shoals:2) a +0 dagger (27, 10, Shoals:2) 30 gold pieces (27, 11, Shoals:2) 5 stones (28, -24, Shoals:2) a +0 antimagic trident a +0 leather armour (30, -23, Shoals:2) a +0 bardiche (36, 16, Shoals:2) a +0 falchion (37, 21, Shoals:2) a +0 trident (38, 12, Shoals:2) a +0 orcbow (39, -14, Shoals:2) a +0 spear (39, 14, Shoals:2) a +1 heavy trident (52, 13, Shoals:2) a +2 heavy spear 3 javelins a +0 leather armour (59, -9, Shoals:2) a +0 spear 3 javelins a +0 leather armour Level 3 of the Shoals (0, 0, Shoals:3) a wand of flame (9) (0, 9, Shoals:3) a +0 flail (8, 3, Shoals:3) a +0 trident (9, 3, Shoals:3) a +0 trident a +0 robe of willpower (12, -12, Shoals:3) a +0 orcbow (12, -1, Shoals:3) a +0 trident (15, 6, Shoals:3) a +0 halberd (16, -19, Shoals:3) a +0 quarterstaff a +0 sling (16, -14, Shoals:3) 8 stones (17, -20, Shoals:3) a +0 spear a +0 sling a +0 sling a +0 spear (18, -16, Shoals:3) a +0 heavy longbow a +0 spear (19, -16, Shoals:3) a +0 sling a +0 club (23, -17, Shoals:3) 4 large rocks (27, 18, Shoals:3) a +0 quarterstaff (28, 29, Shoals:3) a +0 sling a +0 spear (28, 30, Shoals:3) a +0 club a +0 sling (29, 28, Shoals:3) a +0 spear a +0 sling (30, 14, Shoals:3) a +0 rapier (33, -9, Shoals:3) a +0 spear a +0 sling (33, 20, Shoals:3) a +1 trident of venom (34, -10, Shoals:3) a +0 quarterstaff a +0 sling (36, -9, Shoals:3) a +0 quarterstaff a +0 sling (36, 25, Shoals:3) a +0 scale mail (38, -8, Shoals:3) a +0 spear (39, 35, Shoals:3) a +0 trident (40, 8, Shoals:3) a +0 rapier (43, 19, Shoals:3) a +0 spear (43, 20, Shoals:3) a +0 trident (43, 21, Shoals:3) a +0 trident (46, 27, Shoals:3) a +0 spear a +0 sling (50, 7, Shoals:3) a +0 leather armour a +3 trident of venom (51, -16, Shoals:3) a +0 quarterstaff (61, 34, Shoals:3) an amulet of reflection an amulet of the acrobat Level 4 of the Shoals (0, 0, Shoals:4) a +2 trident of freezing a +0 robe (15, 34, Shoals:4) 3 large rocks (19, 56, Shoals:4) a +0 spear (19, 58, Shoals:4) a +0 spear (20, 15, Shoals:4) a +4 demon trident of freezing a +0 robe (20, 56, Shoals:4) a +0 spear 3 javelins a +0 leather armour (20, 57, Shoals:4) a +2 spear of venom a javelin a +0 leather armour (20, 59, Shoals:4) a +0 heavy spear 2 javelins a +0 leather armour (21, 8, Shoals:4) a +0 trident (21, 56, Shoals:4) a +6 trident of freezing a +2 robe of positive energy (22, 13, Shoals:4) a +1 rapier of freezing a +0 robe (23, 8, Shoals:4) a +6 trident of freezing a +0 robe a +1 demon trident of freezing a +0 robe a +1 trident of protection a +0 robe a +0 rapier a +0 robe a +0 rapier a +0 robe a +5 heavy trident a +0 robe (23, 12, Shoals:4) a +2 vampiric spear a javelin a +0 leather armour (23, 16, Shoals:4) a +0 rapier (25, 24, Shoals:4) a +2 mace of protection (27, 18, Shoals:4) a +0 trident of protection a +0 leather armour (33, 33, Shoals:4) a +1 spear of venom 3 javelins a +0 leather armour (37, 40, Shoals:4) a +0 trident a boomerang (38, 38, Shoals:4) a +0 trident 2 boomerangs (39, 22, Shoals:4) a +0 trident (40, 22, Shoals:4) a wand of paralysis (4) a wand of flame (9) a wand of mindburst (6) (41, 38, Shoals:4) a +0 trident 3 boomerangs (42, 25, Shoals:4) a +0 trident 3 boomerangs (45, 21, Shoals:4) a +0 halberd (46, 19, Shoals:4) a +0 trident a throwing net a +1 trident of venom a +0 robe (46, 20, Shoals:4) a +0 spear of flaming a javelin a +0 leather armour a +1 battleaxe of freezing a +0 trident a throwing net a +0 trident a +0 heavy glaive (47, 21, Shoals:4) a +6 rapier of venom a +0 robe (48, 21, Shoals:4) a +0 heavy spear 2 javelins a +0 leather armour (51, 39, Shoals:4) a staff of alchemy (56, 0, Shoals:4) a +2 rapier of speed a +0 robe (71, 27, Shoals:4) a +0 rapier a +0 robe (73, 28, Shoals:4) a +5 heavy trident a +2 leather armour of fire resistance Level 1 of the Snake Pit [Shop] Bokeng's Distillery a potion of attraction (42 gold) a potion of might (56 gold) [Shop] Pout's Armour Boutique a +0 plate armour (391 gold) a +0 plate armour (391 gold) a +0 leather armour (34 gold) a +0 chain mail of poison resistance (144 gold) a +0 scale mail (68 gold) a +4 ring mail of cold resistance (527 gold) [Shop] Hesurr's Weapon Shop a +0 bardiche (126 gold) a +0 rapier (56 gold) the +1 flail "Ruotuimi" {drain, Int+2 Stlth+} (354 gold) Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. a +0 falchion (42 gold) a +0 club (14 gold) 3 atropa-tipped darts (37 gold) a +0 hand axe (42 gold) a +0 scimitar (56 gold) 5 poisoned darts (42 gold) [Shop] Pushreukh's Armour Boutique a +0 pair of boots (76 gold) a +0 leather armour (34 gold) a +0 helmet of see invisible (195 gold) a +0 leather armour (34 gold) a +0 chain mail (76 gold) a +0 leather armour (34 gold) a +0 pair of boots (76 gold) a +0 chain mail (76 gold) the +0 leather armour of Lucidity {Harm rN+} (224 gold) rN+: It protects you from negative energy. Harm: It increases damage dealt and taken. (0, 0, Snake:1) a +0 spear (1, 33, Snake:1) a +0 shortbow of flaming (5, -19, Snake:1) a +0 trident (9, 6, Snake:1) a +0 flail (9, 7, Snake:1) a +0 shortbow a +0 war axe (10, 7, Snake:1) a +0 short sword (11, 6, Snake:1) a +0 flail a +0 robe (11, 7, Snake:1) a +2 whip of flaming a +0 robe (18, -9, Snake:1) a +0 arbalest a +0 trident (18, -8, Snake:1) a +2 shortbow of freezing a +0 dire flail (19, -11, Snake:1) a +1 heavy long sword a +0 robe (37, -7, Snake:1) a +0 robe a +0 scimitar (38, -7, Snake:1) a +0 robe a +0 war axe (39, -8, Snake:1) a +0 scimitar (39, -7, Snake:1) a +0 hand axe (41, -13, Snake:1) a +0 halberd (44, -12, Snake:1) a +0 hand axe (59, -29, Snake:1) a +1 cloak (60, 19, Snake:1) a +2 heavy mace a +0 robe (63, -30, Snake:1) a +0 flail (66, -25, Snake:1) 5 poisoned darts Level 2 of the Snake Pit [Shop] Mugo's Book Boutique a book of Vapours (546 gold) the Codex of Sparks and Finality (588 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Summon Blazeheart Golem Fire/Summoning 4 c - Animate Dead Necromancy 4 an Everburning Encyclopedia (798 gold) a Grand Grimoire (714 gold) the Incunable of Bolts and Vapour (336 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Vhi's Electric Charge Translocation/Air 4 the Codex of Plutonic Resurrection (798 gold) Spells Type Level a - Passwall Earth 3 b - Vampiric Draining Necromancy 3 c - Leda's Liquefaction Alchemy/Earth 4 d - Lee's Rapid Deconstruction Earth 5 a book of Weapons (588 gold) a Fen Folio (882 gold) a book of Frost (420 gold) a book of Transmutation (588 gold) [Shop] Kedoudyi's Jewellery Shoppe an amulet of the acrobat (360 gold) a +6 ring of dexterity (432 gold) a +6 ring of strength (432 gold) an amulet of faith (480 gold) an amulet of guardian spirit (360 gold) a ring of magical power (240 gold) an amulet of guardian spirit (360 gold) a ring of protection from fire (300 gold) a ring of ice (300 gold) a +6 ring of dexterity (432 gold) (0, 0, Snake:2) a +0 glaive (1, -7, Snake:2) a +0 battleaxe (2, -8, Snake:2) a +0 glaive a +0 robe (5, 22, Snake:2) a +0 short sword a +0 robe (9, -18, Snake:2) a +0 hand axe a +2 robe of positive energy (10, -26, Snake:2) a +0 robe (10, 1, Snake:2) a +0 hand axe (11, 2, Snake:2) a +0 shortbow of flaming (12, 1, Snake:2) a +0 flail of protection a +0 robe (15, -9, Snake:2) a +0 spear (22, 11, Snake:2) a +1 heavy battleaxe a +0 robe (23, -12, Snake:2) a +0 whip (25, -10, Snake:2) a +0 short sword (25, 11, Snake:2) a +0 mace (26, 2, Snake:2) a +0 dagger (26, 3, Snake:2) a stone (27, -8, Snake:2) a +0 kite shield of protection a +0 robe a +0 war axe (28, -20, Snake:2) a +0 halberd (28, -19, Snake:2) a +0 spear (29, -19, Snake:2) a +0 robe a +0 hand axe (35, -5, Snake:2) a +0 leather armour (37, 14, Snake:2) a +0 war axe of draining (38, 14, Snake:2) a +0 flail a +0 dire flail a +0 robe (39, -40, Snake:2) a +0 spear (39, -25, Snake:2) a +0 kite shield a +2 war axe of venom (43, -4, Snake:2) a wand of flame (6) 11 potions of degeneration a wand of polymorph (4) (44, -26, Snake:2) a +0 robe a +0 flail (44, -24, Snake:2) a +0 trident (44, -23, Snake:2) a +0 robe a +0 glaive a +0 shortbow (44, -22, Snake:2) a +0 short sword (47, -11, Snake:2) a +1 halberd (48, -13, Snake:2) a +0 flail (54, 19, Snake:2) a +5 longbow a +3 glaive of flaming a +1 barding of fire resistance (55, 19, Snake:2) a +0 shortbow a +0 hand axe a +0 longbow a +0 hand axe (56, -18, Snake:2) a +0 hand axe a +0 chain mail (56, -5, Snake:2) a +0 shortbow a +0 war axe a +0 barding (57, -4, Snake:2) a +0 shortbow a +0 short sword a +0 robe (58, -11, Snake:2) a +0 hand axe (58, -6, Snake:2) a +0 shortbow a +0 long sword (59, 19, Snake:2) a +0 battleaxe a +0 longbow (60, -11, Snake:2) a +0 ring mail a +0 hand axe (60, -9, Snake:2) 7 stones (60, 18, Snake:2) a +0 robe a +0 long sword a +0 arbalest a +0 battleaxe a +0 shortbow (61, -12, Snake:2) a +0 plate armour a +1 heavy dire flail a +0 orcbow a +0 chain mail a +0 mace a +0 plate armour a +0 war axe a +0 club a +0 chain mail a +0 halberd a +0 chain mail a +0 great mace (61, -11, Snake:2) a +0 flail (63, 18, Snake:2) a +0 flail (64, 17, Snake:2) a +0 robe a +0 flail (65, 17, Snake:2) a +0 flail Level 3 of the Snake Pit [Shop] Naesamamm's Antique Armour Shop a +2 troll leather armour (945 gold) a +0 helmet (157 gold) a +2 hat (560 gold) a +0 scale mail (140 gold) the +0 ring mail of Greater Demons {rElec rF+ Dex+4} (1169 gold) Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. rElec: It insulates you from electricity. a +0 leather armour (70 gold) a +3 leather armour of cold resistance (840 gold) a +0 kite shield (157 gold) a +3 leather armour of fire resistance (840 gold) a +1 chain mail of willpower (577 gold) (0, 0, Snake:3) a +0 shortbow (3, -46, Snake:3) a +3 leather armour (17, -28, Snake:3) a +0 longbow a +0 short sword of venom (17, -26, Snake:3) a +0 trident (17, -25, Snake:3) a +0 glaive a +0 longbow (19, -39, Snake:3) a +0 flail a +0 robe a +0 scimitar (20, -40, Snake:3) a +0 robe a +0 quarterstaff a +0 robe a +0 long sword (20, -30, Snake:3) a stone (21, -38, Snake:3) a +0 halberd a +0 shortbow a +0 robe a +0 hand axe a +0 mace (21, -37, Snake:3) a +0 glaive (21, -9, Snake:3) 6 stones (21, 4, Snake:3) a +0 robe (22, -40, Snake:3) a +0 robe a +2 halberd of venom (22, -36, Snake:3) a +0 robe a +0 quarterstaff a +0 scimitar a +0 robe a +0 flail a +0 tower shield of positive energy a +0 robe a +0 mace (22, -9, Snake:3) a +1 whip of electrocution (22, 4, Snake:3) a +0 battleaxe (22, 6, Snake:3) a +0 war axe a +1 heavy sling a +0 robe (23, -37, Snake:3) a +2 halberd a +0 robe a +0 hand axe a +0 robe a +0 spear a +0 hand axe a +0 halberd (24, -40, Snake:3) a +0 short sword (24, -37, Snake:3) a +0 robe a +0 dire flail (24, -36, Snake:3) a +0 robe a +0 scimitar (24, -34, Snake:3) 8 stones a +0 trident (25, -40, Snake:3) a +2 trident of protection (25, -39, Snake:3) a +0 shortbow of flaming (26, -41, Snake:3) a +0 tower shield a +0 war axe (27, -41, Snake:3) a +0 hand axe (27, -39, Snake:3) a +0 shortbow of flaming (29, -23, Snake:3) a +0 cloak of preservation (30, -36, Snake:3) a +0 long sword (30, -35, Snake:3) a +0 trident a +0 robe a +0 short sword (32, -33, Snake:3) a +0 flail (32, 3, Snake:3) a +0 long sword (32, 4, Snake:3) a +0 battleaxe (34, -37, Snake:3) the +1 leather armour of Gallantry {rF+ Regen+} rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. (37, -10, Snake:3) 5 stones (54, -26, Snake:3) a +0 dire flail Level 4 of the Snake Pit (0, 0, Snake:4) a +0 spear a +0 robe (0, 8, Snake:4) a +0 leather armour (2, -9, Snake:4) a +0 short sword a +0 robe a +1 kite shield of poison resistance (3, -10, Snake:4) a +0 trident a +0 flail a +0 robe a +0 hand axe a +0 robe (4, -4, Snake:4) a +0 club a +0 robe (5, -10, Snake:4) a +0 long sword a +0 flail a +0 arbalest a +0 long sword (6, -10, Snake:4) a +0 glaive (8, -1, Snake:4) a +0 arbalest a +0 mace (10, -7, Snake:4) a +0 flail a +0 robe (10, -6, Snake:4) a +0 halberd (12, -15, Snake:4) a +0 flail (12, 0, Snake:4) a +0 long sword a +0 sling (13, -12, Snake:4) a +0 trident of protection (13, 3, Snake:4) a +0 spear a +0 robe (17, -17, Snake:4) a +0 trident (22, 1, Snake:4) a +0 club a +0 robe (23, -3, Snake:4) a +0 mace a +6 trident a +0 shortbow a +2 trident of venom a +0 glaive a +0 robe a +0 club (23, -2, Snake:4) a +0 short sword (23, -1, Snake:4) a +0 hand axe a +0 dire flail a +0 hand axe (24, -15, Snake:4) a +0 shortbow a +0 flail of protection a +0 robe (29, 1, Snake:4) a +0 pair of boots (29, 23, Snake:4) a +4 trident (37, 2, Snake:4) a +0 flail a +0 trident a +3 heavy spear a +0 glaive (38, 2, Snake:4) a +0 halberd of flaming (39, 3, Snake:4) a +0 glaive (45, 25, Snake:4) a +0 scimitar (47, -11, Snake:4) a +0 battleaxe a +0 robe of willpower (48, -11, Snake:4) a +0 dire flail a +0 robe (49, -11, Snake:4) a +0 hand axe a +0 robe (49, 17, Snake:4) a +0 glaive (50, -12, Snake:4) a +0 broad axe (50, -11, Snake:4) a +0 hand axe (54, 25, Snake:4) a +2 leather armour of cold resistance (57, -7, Snake:4) a +0 dagger a +0 leather armour (59, -6, Snake:4) a +0 robe Level 1 of the Pits of Slime (0, 0, Slime:1) 5 gold pieces Level 3 of the Pits of Slime (0, 0, Slime:3) 3 gold pieces (0, 2, Slime:3) 8 gold pieces (11, 16, Slime:3) 4 gold pieces Level 4 of the Pits of Slime (0, 0, Slime:4) 21 gold pieces (1, 0, Slime:4) 21 gold pieces Level 5 of the Pits of Slime (2, 1, Slime:5) a staff of alchemy (2, 8, Slime:5) a +0 shortbow (3, -7, Slime:5) a +0 ring mail of fire resistance (3, 0, Slime:5) the scarf of the Akabeko {repulsion, Rampage ^Drain Stlth+} ^Drain: It drains your maximum health when unequipped. Rampage: It bestows one free step when moving towards enemies. Stlth+: It makes you more stealthy. (3, 2, Slime:5) a +1 hand axe of electrocution (3, 9, Slime:5) a +4 flail of protection (4, -8, Slime:5) a +2 rapier of electrocution (4, 0, Slime:5) a +0 leather armour (4, 1, Slime:5) a +0 sling of flaming (4, 8, Slime:5) a +0 cloak (4, 9, Slime:5) a +0 mace (4, 10, Slime:5) a +0 plate armour (10, 0, Slime:5) a staff of air (10, 1, Slime:5) a +2 shortbow of flaming (10, 2, Slime:5) 7 stones (10, 9, Slime:5) the +0 robe of Reaneigi {Int+4 Dex-5} Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). (11, -8, Slime:5) a wand of light (6) (11, -6, Slime:5) an amulet of reflection (11, 0, Slime:5) a staff of cold (11, 8, Slime:5) an amulet of guardian spirit (11, 9, Slime:5) a +0 trident (11, 10, Slime:5) a +4 dagger of freezing (12, -8, Slime:5) a scroll of identify (12, -7, Slime:5) a +4 double sword of holy wrath (12, -6, Slime:5) a +0 chain mail (12, 1, Slime:5) the amulet "Gepholiz" {Spirit Stlth+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Stlth+: It makes you more stealthy. a +4 ring of protection a +5 ring of evasion (12, 8, Slime:5) the +5 ring mail of the Hart {rF+ rC- rN+ Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. (12, 9, Slime:5) a +4 short sword of venom (18, -8, Slime:5) a scroll of identify (18, -7, Slime:5) a +0 demon whip of electrocution (18, 0, Slime:5) 5 stones (18, 2, Slime:5) a +0 chain mail (18, 8, Slime:5) a +0 pair of boots (18, 9, Slime:5) a +0 sling (19, -8, Slime:5) a scroll of identify (19, -6, Slime:5) a +0 rapier (19, 1, Slime:5) a +0 hand axe (19, 2, Slime:5) the +8 orcbow of Fiohuseg {freeze, rF+ Str+2 Dex+4} Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. (19, 9, Slime:5) a +2 scale mail of fire resistance (20, -7, Slime:5) a +1 heavy quarterstaff (20, 1, Slime:5) a book of Debilitation (20, 2, Slime:5) a +0 spear (20, 10, Slime:5) a +0 chain mail Level 1 of the Vaults [Shop] Suojej's Distillery a potion of brilliance (80 gold) a potion of degeneration (20 gold) (0, 0, Vaults:1) a +0 broad axe (1, 21, Vaults:1) 3 stones (3, 42, Vaults:1) a +0 dire flail a +0 animal skin (8, -3, Vaults:1) a +0 falchion a +0 arbalest a +0 ring mail (10, 36, Vaults:1) 3 stones (16, -1, Vaults:1) a +0 giant club (24, 10, Vaults:1) a +0 ring mail a +0 great mace (24, 18, Vaults:1) a +0 orcbow a +0 ring mail a +0 falchion a +0 arbalest (24, 19, Vaults:1) a +0 shortbow (25, 0, Vaults:1) a +0 long sword a +0 sling a +0 ring mail (25, 18, Vaults:1) a +0 scale mail a +0 orcbow (26, 18, Vaults:1) a +0 orcbow (26, 27, Vaults:1) a +0 robe (34, 10, Vaults:1) a +0 falchion a +0 arbalest a +0 ring mail (36, 53, Vaults:1) a +0 arbalest (37, 53, Vaults:1) a +3 great sword of holy wrath a +1 plate armour of cold resistance (38, 53, Vaults:1) a +0 arbalest (39, 5, Vaults:1) a +0 halberd a +0 chain mail (39, 11, Vaults:1) 6 stones (39, 15, Vaults:1) a +0 great mace a +0 ring mail (39, 27, Vaults:1) a +0 robe a +0 dagger (45, 50, Vaults:1) a +0 ring mail a +0 arbalest (46, 52, Vaults:1) a +0 falchion a +0 heavy broad axe a +0 chain mail (46, 53, Vaults:1) a +0 dire flail a +0 animal skin a +0 great mace a +0 ring mail (47, 30, Vaults:1) a +0 scale mail a +0 flail (47, 45, Vaults:1) a +0 whip (47, 53, Vaults:1) a +0 great mace a +0 chain mail a +0 great mace a +0 ring mail (48, 28, Vaults:1) a +0 club (48, 32, Vaults:1) a +0 arbalest a +0 chain mail a +1 battleaxe of flaming a +0 arbalest (48, 33, Vaults:1) a +0 arbalest a +0 arbalest (49, 32, Vaults:1) a +0 arbalest (51, 32, Vaults:1) a +0 arbalest (55, 14, Vaults:1) a +0 scale mail a +0 war axe a +0 arbalest (55, 16, Vaults:1) a +0 animal skin a +0 dire flail (55, 17, Vaults:1) a +0 ring mail a +0 great mace (55, 20, Vaults:1) 28 gold pieces (56, 15, Vaults:1) a +0 arbalest (60, 4, Vaults:1) a +0 falchion (66, 44, Vaults:1) a +0 flail a +0 ring mail (66, 45, Vaults:1) a +2 morningstar of protection a +0 leather armour (66, 46, Vaults:1) a +0 arbalest (66, 47, Vaults:1) a +0 arbalest (66, 48, Vaults:1) a +0 war axe a +0 scale mail (66, 50, Vaults:1) a +0 arbalest (67, 46, Vaults:1) a +0 arbalest a +0 arbalest (68, 28, Vaults:1) a +0 ring mail a +0 long sword of protection a +0 arbalest (69, 14, Vaults:1) a +0 arbalest (69, 15, Vaults:1) a +0 scale mail a +0 arbalest (70, 15, Vaults:1) a +0 arbalest (70, 16, Vaults:1) a +0 arbalest Level 2 of the Vaults (0, 0, Vaults:2) a +0 dagger a +0 robe (0, 4, Vaults:2) a +0 arbalest (1, 2, Vaults:2) a +0 arbalest (1, 3, Vaults:2) a +0 war axe a +0 chain mail (1, 4, Vaults:2) a +0 arbalest (4, 27, Vaults:2) a +0 robe a +0 dagger (5, 27, Vaults:2) a +0 ring mail a +0 morningstar (5, 29, Vaults:2) a +0 leather armour a +0 great mace (8, -22, Vaults:2) a +0 heavy dire flail a +0 plate armour (8, -16, Vaults:2) a hog corpse (skeletalised by now) (9, -23, Vaults:2) a +1 great mace of protection a +0 plate armour (9, -22, Vaults:2) a +1 broad axe a +0 plate armour a +1 war axe a +0 chain mail a +3 great sword a +0 plate armour (9, -16, Vaults:2) a hog corpse (skeletalised by now) (10, -16, Vaults:2) a hog corpse (skeletalised by now) (11, -16, Vaults:2) a hog corpse (skeletalised by now) (21, 29, Vaults:2) an amulet of faith (22, -22, Vaults:2) a +0 ring mail a +0 arbalest (23, 25, Vaults:2) 5 large rocks (30, 30, Vaults:2) a +0 ring mail a +0 great mace (36, 24, Vaults:2) a +0 arbalest (42, 4, Vaults:2) a +0 dire flail a +0 leather armour (42, 18, Vaults:2) a +0 ring mail a +0 long sword a +0 robe a +0 dagger (43, 1, Vaults:2) a +0 ring mail (43, 18, Vaults:2) a +0 leather armour a +0 dire flail a +0 ring mail a +0 great mace (43, 19, Vaults:2) a +0 ring mail (44, 6, Vaults:2) a +0 dire flail a +0 animal skin (44, 16, Vaults:2) a +0 arbalest (44, 17, Vaults:2) a +0 scale mail a +0 mace (45, -1, Vaults:2) a wand of flame (12) (45, 17, Vaults:2) a +0 ring mail a +0 great mace (53, 20, Vaults:2) a +1 morningstar of protection (57, -8, Vaults:2) a +0 broad axe a +0 plate armour (61, -9, Vaults:2) a +2 great sword of freezing a +0 chain mail (63, -21, Vaults:2) a +1 heavy arbalest (64, -20, Vaults:2) a +0 arbalest a +0 arbalest (64, -19, Vaults:2) a +0 arbalest (64, 30, Vaults:2) a +3 dire flail (65, -21, Vaults:2) a +0 arbalest Level 3 of the Vaults (0, 0, Vaults:3) a Trismegistus Codex (3, 5, Vaults:3) a +0 arbalest (4, -47, Vaults:3) a +0 war axe (4, 5, Vaults:3) a +0 arbalest a +0 long sword a +0 plate armour a +0 dire flail a +0 ring mail a +0 battleaxe a +0 plate armour a +0 dire flail a +0 arbalest a +0 plate armour (6, 4, Vaults:3) a +0 great sword a +0 plate armour a +0 arbalest (6, 5, Vaults:3) a +0 arbalest (8, -27, Vaults:3) a +0 heavy shortbow (9, -45, Vaults:3) a +0 war axe a +0 scale mail (16, -22, Vaults:3) an amulet of guardian spirit (17, -36, Vaults:3) 4 stones (18, 4, Vaults:3) a +0 scale mail (20, 3, Vaults:3) a +0 robe a +0 dagger (21, -7, Vaults:3) a book of Fire (22, -7, Vaults:3) a +0 scale mail (24, -37, Vaults:3) a +0 helmet of intelligence (24, -6, Vaults:3) a +0 scale mail (28, -37, Vaults:3) 4 datura-tipped darts (28, -26, Vaults:3) a +0 halberd (31, -38, Vaults:3) a +0 dagger a +0 leather armour (32, -26, Vaults:3) a +0 dagger a +0 robe a +0 dire flail a +0 scale mail (33, -27, Vaults:3) a +0 great mace of protection (34, -27, Vaults:3) a +0 dire flail a +0 animal skin (40, -18, Vaults:3) a +0 dagger a +0 robe (40, -17, Vaults:3) a +0 dagger (49, -45, Vaults:3) a +0 mace a +0 scale mail (49, -44, Vaults:3) a +0 morningstar a +1 arbalest of flaming a +0 scale mail (50, -45, Vaults:3) a +0 arbalest (52, -21, Vaults:3) a +0 flail a +0 ring mail (57, -23, Vaults:3) a talisman of death (59, -45, Vaults:3) a +0 great mace a +0 scale mail (63, -16, Vaults:3) a +0 long sword a +0 ring mail (63, -13, Vaults:3) a potion of degeneration Level 4 of the Vaults [Shop] Jogerch's Book Shop a Necronomicon (702 gold) a book of the Spheres (832 gold) a There-And-Back Book (390 gold) a book of the Senses (520 gold) the Vellum of Kindled Fumes (650 gold) Spells Type Level a - Scorch Fire 2 b - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 c - Summon Lightning Spire Summoning/Air 4 d - Vhi's Electric Charge Translocation/Air 4 e - Maxwell's Capacitive Coupling Air 8 a book of Displacement (286 gold) a book of Spontaneous Combustion (494 gold) a book of the Moon (520 gold) (0, 0, Vaults:4) a wand of flame (13) (7, 26, Vaults:4) a +2 leather armour of poison resistance (9, 29, Vaults:4) a +0 war axe a +0 arbalest a +0 scale mail (9, 30, Vaults:4) a +0 flail a +0 leather armour (9, 31, Vaults:4) a +6 heavy dire flail (10, -9, Vaults:4) a +4 battleaxe of holy wrath a +0 chain mail (13, -3, Vaults:4) a +0 morningstar a +0 ring mail (14, 9, Vaults:4) a wand of flame (8) (14, 31, Vaults:4) a +0 arbalest a +2 arbalest of flaming a +0 antimagic arbalest (15, -9, Vaults:4) 4 stones (15, 28, Vaults:4) a +2 dire flail of protection a +0 dire flail (16, -3, Vaults:4) 5 stones (16, 28, Vaults:4) a +0 dagger a +0 robe (16, 29, Vaults:4) a +0 arbalest (17, 4, Vaults:4) a +0 shortbow (17, 5, Vaults:4) a +0 orcbow (18, -11, Vaults:4) 4 poisoned darts (18, -7, Vaults:4) a +0 spear (18, 5, Vaults:4) a +0 shortbow (18, 47, Vaults:4) a +0 leather armour (19, -13, Vaults:4) a +0 chain mail (19, 2, Vaults:4) a +0 orcbow (19, 3, Vaults:4) a +0 shortbow (20, -2, Vaults:4) a +0 long sword a +0 ring mail (23, 26, Vaults:4) a +0 arbalest (25, 23, Vaults:4) a +0 arbalest (25, 25, Vaults:4) a +0 arbalest (32, 23, Vaults:4) a +0 robe (32, 30, Vaults:4) a +1 leather armour of poison resistance (33, 38, Vaults:4) a +0 great mace a +0 animal skin (38, 40, Vaults:4) the +0 ring mail of Hedonism {Will+ Str+5} Str+5: It affects your strength (+5). Will+: It increases your willpower. (39, 5, Vaults:4) a +0 vampiric glaive (39, 8, Vaults:4) a +0 great mace a +0 scale mail a +0 long sword a +0 plate armour a +0 kite shield (40, 7, Vaults:4) a +0 scale mail a +0 dire flail a +0 ring mail (40, 8, Vaults:4) a +0 war axe a +0 chain mail a +0 kite shield (43, -2, Vaults:4) a +0 club (44, -6, Vaults:4) a wand of light (2) (48, -10, Vaults:4) a +0 dire flail a +0 scale mail (48, 40, Vaults:4) a +0 dagger a +0 robe (49, 1, Vaults:4) a +0 mace (49, 30, Vaults:4) a +0 leather armour a +0 flail (49, 37, Vaults:4) the +3 scale mail of Gozag's Scorn {rCorr Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rCorr: It protects you from acid and corrosion. (49, 39, Vaults:4) 4 large rocks (50, -6, Vaults:4) a wand of iceblast (2) (50, 8, Vaults:4) a +0 scale mail a +0 mace (50, 37, Vaults:4) a potion of degeneration (51, 22, Vaults:4) a +0 great mace (51, 37, Vaults:4) a +2 scale mail of cold resistance (53, -12, Vaults:4) a +0 flail a +0 leather armour (53, -7, Vaults:4) a potion of degeneration (55, 23, Vaults:4) a +0 scale mail a +0 great mace a +0 ring mail a +0 dire flail a +0 plate armour a +2 battleaxe of electrocution (55, 24, Vaults:4) a +0 plate armour a +0 dire flail (56, 5, Vaults:4) a staff of conjuration (56, 9, Vaults:4) a +0 chain mail (59, 10, Vaults:4) a +0 arbalest a +0 morningstar a +0 ring mail (60, 9, Vaults:4) 5 boomerangs (66, -2, Vaults:4) a +3 halberd of venom a +0 plate armour (66, -1, Vaults:4) a +0 scale mail a +0 halberd a +0 chain mail (67, -1, Vaults:4) a +0 battleaxe a +0 plate armour a +0 war axe a +0 plate armour Level 5 of the Vaults (0, 0, Vaults:5) a +4 great sword a +0 chain mail (1, -27, Vaults:5) a staff of fire (5, 16, Vaults:5) a +1 flail of holy wrath a +0 robe (6, -15, Vaults:5) a +0 great mace a +0 scale mail (7, -18, Vaults:5) a +5 glaive a +0 chain mail (7, -17, Vaults:5) a +2 hand cannon of flaming (7, -16, Vaults:5) a +0 great sword of flaming (7, -6, Vaults:5) a +0 long sword a +0 chain mail a human corpse (skeletalised by now) (8, -15, Vaults:5) a +0 war axe a +0 ring mail (9, -13, Vaults:5) a +0 dire flail a +0 chain mail (9, 16, Vaults:5) a +4 battleaxe of freezing (12, -11, Vaults:5) a staff of earth (12, 12, Vaults:5) a lightning rod (4/4) a box of beasts a condenser vane a serpent talisman (13, -11, Vaults:5) a wand of paralysis (3) a wand of light (10) a wand of iceblast (11) (13, 0, Vaults:5) a +0 arbalest a +0 dagger a +3 ring mail a +0 arbalest (13, 11, Vaults:5) a +0 quarterstaff (13, 14, Vaults:5) a staff of conjuration (13, 15, Vaults:5) 4 stones (14, -12, Vaults:5) a storm talisman (14, -11, Vaults:5) a +0 chain mail of willpower (14, 4, Vaults:5) a +0 falchion a +0 scale mail (14, 5, Vaults:5) 5 large rocks (14, 12, Vaults:5) a +4 shortbow of freezing (14, 14, Vaults:5) 6 stones (14, 16, Vaults:5) a +0 hand axe of venom (15, -11, Vaults:5) a +0 troll leather armour (15, 5, Vaults:5) a +2 dire flail of protection a +0 ring mail (16, 14, Vaults:5) a +0 robe (17, 14, Vaults:5) a +0 dagger (18, -19, Vaults:5) a +0 club (18, -18, Vaults:5) 3 large rocks (18, 14, Vaults:5) a +1 hat (18, 15, Vaults:5) a +0 great mace (19, -18, Vaults:5) a +1 rapier of electrocution (19, 7, Vaults:5) a +0 dire flail a +0 great mace (20, -19, Vaults:5) a +0 sling (21, -17, Vaults:5) a staff of air (21, -16, Vaults:5) the +9 whip "Voat" {venom, ^Contam rPois Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison ^Contam: It causes magical contamination when unequipped. (21, -15, Vaults:5) a ring of see invisible the amulet "Cilel" {Spirit Str+3 Int-5} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). (21, -5, Vaults:5) a +2 lajatang of venom (21, -4, Vaults:5) a ring of poison resistance (22, -4, Vaults:5) 18 scrolls of identify the +2 rapier "Zotiniass" {flame, rPois Int+3 Dex+2 SInv} Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). rPois: It protects you from poison SInv: It lets you see invisible. (22, 9, Vaults:5) a +0 arbalest (23, 12, Vaults:5) a +0 great sword of flaming (24, 7, Vaults:5) a +0 arbalest a +0 arbalest (25, -11, Vaults:5) a +0 plate armour (25, 5, Vaults:5) a +0 arbalest (25, 6, Vaults:5) a +3 great sword of electrocution a +0 ring mail (26, -24, Vaults:5) a +0 dire flail a +0 leather armour (26, -10, Vaults:5) a staff of alchemy (26, -7, Vaults:5) a +0 arbalest (26, -6, Vaults:5) a +0 great sword a +0 chain mail (26, 6, Vaults:5) a +0 battleaxe a +0 chain mail (27, -21, Vaults:5) a +0 morningstar a +0 arbalest a +0 scale mail (27, -10, Vaults:5) a staff of conjuration (27, -9, Vaults:5) 3 stones (27, 2, Vaults:5) a +0 dire flail a +2 dire flail of draining (27, 3, Vaults:5) a +0 war axe a +0 plate armour a +0 kite shield (28, 1, Vaults:5) a +0 halberd a +0 chain mail (28, 2, Vaults:5) a +0 morningstar a +0 scale mail a +2 glaive of protection a +0 plate armour (29, 0, Vaults:5) a +1 war axe a +0 chain mail a +0 dire flail a +0 chain mail (29, 1, Vaults:5) a +0 halberd a +0 chain mail a +0 war axe a +0 chain mail a +0 dire flail a +0 chain mail a +2 great mace of holy wrath a +0 chain mail (29, 2, Vaults:5) a +0 battleaxe a +0 plate armour a +0 halberd a +0 chain mail a +0 great mace a +0 chain mail (29, 3, Vaults:5) a +3 battleaxe a +0 chain mail a +0 dire flail a +0 plate armour (29, 5, Vaults:5) a +0 great sword a +4 chain mail of poison resistance (30, -23, Vaults:5) a +0 long sword (30, -22, Vaults:5) a +3 long sword a +0 ring mail (30, -2, Vaults:5) a +0 flail a +0 plate armour a +0 glaive a +0 plate armour (30, 0, Vaults:5) a +2 long sword a +0 plate armour a +2 kite shield of protection (30, 1, Vaults:5) a +0 glaive a +0 chain mail (30, 2, Vaults:5) a +3 dire flail a +0 plate armour a +0 dire flail a +0 chain mail (31, -3, Vaults:5) a +0 giant club (31, -2, Vaults:5) a +0 giant spiked club a +0 whip (31, -1, Vaults:5) a +0 battleaxe a +0 plate armour (31, 0, Vaults:5) a +0 long sword a +3 plate armour of fire resistance a +2 war axe a +0 chain mail a +0 tower shield (31, 1, Vaults:5) a +0 great mace a +0 plate armour a +2 heavy great mace a +0 chain mail (31, 2, Vaults:5) a +0 great sword a +0 plate armour a +2 vampiric battleaxe a +0 plate armour (31, 25, Vaults:5) a +0 arbalest (32, -22, Vaults:5) a +0 short sword (32, 23, Vaults:5) a +0 arbalest (33, 23, Vaults:5) a +0 arbalest (33, 24, Vaults:5) a +0 arbalest (33, 25, Vaults:5) a +0 arbalest (34, -5, Vaults:5) a +0 morningstar a +0 war axe a +0 chain mail (34, -3, Vaults:5) a +0 flail a +0 chain mail (35, 22, Vaults:5) a +1 arbalest of flaming (39, -19, Vaults:5) a +0 great mace a +0 chain mail (41, 9, Vaults:5) a +0 flail (42, 9, Vaults:5) a +0 helmet of see invisible (44, 22, Vaults:5) a +0 arbalest (44, 25, Vaults:5) 5 stones (45, -7, Vaults:5) a +0 scale mail (45, 15, Vaults:5) a +0 robe (46, -16, Vaults:5) a +0 battleaxe of freezing (46, -15, Vaults:5) a +0 great sword a +0 plate armour (46, -6, Vaults:5) a +0 scale mail (46, 18, Vaults:5) a +0 dire flail (47, -21, Vaults:5) a +0 short sword (47, -7, Vaults:5) a book of Spatial Translocations (48, 7, Vaults:5) a +0 great sword (50, 21, Vaults:5) a +0 long sword a +0 ring mail a +2 buckler of reflection the amulet "Somagurho" {Spirit Rampage rF+ rC+ Dex+2} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rC+: It protects you from cold. Rampage: It bestows one free step when moving towards enemies. (51, -14, Vaults:5) a +0 dire flail a +0 scale mail (51, 17, Vaults:5) a staff of conjuration (51, 20, Vaults:5) a +0 halberd a +0 robe (52, 16, Vaults:5) a +0 cloak (52, 18, Vaults:5) a +2 battleaxe of freezing (53, -8, Vaults:5) a +0 dire flail a +0 dire flail (54, -2, Vaults:5) a +0 arbalest (55, -14, Vaults:5) a +0 chain mail (56, -4, Vaults:5) a +0 dagger an amulet of guardian spirit (59, 25, Vaults:5) a +4 dire flail of protection a +2 ring mail of positive energy Level 1 of the Crypt (0, 0, Crypt:1) a +0 mace (6, -18, Crypt:1) a +0 chain mail a +0 glaive (20, 9, Crypt:1) a +0 glaive a +0 chain mail (21, 10, Crypt:1) a +0 robe (24, 24, Crypt:1) the blade talisman of Starshine {rElec rC- rN+} [blade talisman] rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN+: It protects you from negative energy. (32, 27, Crypt:1) 7 stones (40, 26, Crypt:1) a +0 falchion (42, 2, Crypt:1) 19 gold pieces (43, 13, Crypt:1) a +2 bardiche a +0 ring mail Level 2 of the Crypt (0, 0, Crypt:2) a +3 broad axe a +0 chain mail (0, 16, Crypt:2) 5 curare-tipped darts (1, 0, Crypt:2) a +0 war axe (4, 7, Crypt:2) a +1 shortbow of freezing (6, 8, Crypt:2) a blade talisman (9, 24, Crypt:2) a +1 falchion of protection (12, 23, Crypt:2) a +0 robe (14, 13, Crypt:2) a +0 leather armour a +0 short sword (16, 12, Crypt:2) a +0 plate armour a +0 long sword (16, 14, Crypt:2) a +0 rapier (18, 10, Crypt:2) a +0 dire flail (18, 25, Crypt:2) 3 poisoned darts (20, 0, Crypt:2) a wand of flame (10) (24, 1, Crypt:2) a +0 halberd a +0 robe (27, 14, Crypt:2) 2 atropa-tipped darts a +0 dagger (29, -3, Crypt:2) a +0 robe (30, 3, Crypt:2) a +0 robe (36, 10, Crypt:2) a +0 chain mail (41, 14, Crypt:2) a +0 glaive (43, -3, Crypt:2) a +0 cloak Level 3 of the Crypt (1, 2, Crypt:3) 4 gold pieces (7, 51, Crypt:3) a scroll of identify (7, 52, Crypt:3) a +0 helmet (11, 48, Crypt:3) a +3 heavy mace (12, 18, Crypt:3) a +2 flail of protection (15, 47, Crypt:3) a +0 mace (15, 52, Crypt:3) a +0 mace (20, 21, Crypt:3) a +0 ring mail (23, 52, Crypt:3) a +0 mace (25, 21, Crypt:3) a scroll of identify (29, 1, Crypt:3) a +0 scimitar (34, 0, Crypt:3) a staff of earth (36, 56, Crypt:3) a +2 short sword of draining (38, 29, Crypt:3) a +0 battleaxe a +0 battleaxe (38, 43, Crypt:3) a +0 halberd (38, 46, Crypt:3) a +0 flail (39, 37, Crypt:3) a +0 spear (39, 40, Crypt:3) a +0 scimitar (39, 45, Crypt:3) a +0 war axe (39, 46, Crypt:3) a +0 dire flail (40, 45, Crypt:3) a +0 glaive (40, 54, Crypt:3) a +0 battleaxe (41, 40, Crypt:3) a book of Sloth (46, 42, Crypt:3) a +0 short sword (47, 22, Crypt:3) a +0 longbow (49, 0, Crypt:3) a staff of air (50, 23, Crypt:3) a ring of protection from fire (51, 23, Crypt:3) a wand of flame (7) (51, 24, Crypt:3) a staff of air (51, 25, Crypt:3) a wand of light (4) (52, 0, Crypt:3) a +0 orcbow (53, 0, Crypt:3) a +3 long sword of venom Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a ring of protection from cold (11, 0, Tomb:1) a +2 great mace of pain a +0 plate armour (13, -9, Tomb:1) a +0 plate armour (17, 12, Tomb:1) a +0 chain mail (20, 9, Tomb:1) a +0 short sword the +0 scale mail of Limitation {rElec Str+5 Int+4} Str+5: It affects your strength (+5). Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. (21, -21, Tomb:1) a wand of mindburst (12) (31, -27, Tomb:1) a wand of polymorph (4) (31, -15, Tomb:1) a +0 plate armour a +0 great sword (37, 2, Tomb:1) 12 gold pieces (38, 2, Tomb:1) 4 gold pieces (40, -21, Tomb:1) a +0 dagger of electrocution (42, -7, Tomb:1) 8 gold pieces (43, -6, Tomb:1) 20 gold pieces (43, 3, Tomb:1) 25 gold pieces (44, -6, Tomb:1) 8 gold pieces (45, -6, Tomb:1) 5 gold pieces (47, -27, Tomb:1) 5 gold pieces (47, -24, Tomb:1) 6 gold pieces (48, -26, Tomb:1) a +0 quarterstaff (56, -15, Tomb:1) a +6 ring of strength (57, 15, Tomb:1) a +0 leather armour (59, -35, Tomb:1) a +0 longbow (59, -24, Tomb:1) a wand of paralysis (3) Level 2 of the Tomb of the Ancients (0, 19, Tomb:2) a +0 plate armour (2, -11, Tomb:2) a +0 club (3, 5, Tomb:2) a wand of polymorph (6) (6, 6, Tomb:2) a +0 broad axe (6, 16, Tomb:2) a +0 barding (7, 1, Tomb:2) a +0 cloak (7, 13, Tomb:2) a wand of flame (11) (9, -6, Tomb:2) a wand of paralysis (4) (12, -11, Tomb:2) a +1 pair of boots (16, 7, Tomb:2) a +0 leather armour (17, -10, Tomb:2) 3 atropa-tipped darts (18, 12, Tomb:2) a +0 chain mail (18, 17, Tomb:2) a +0 robe 6 gold pieces (19, 17, Tomb:2) 7 gold pieces (19, 18, Tomb:2) 8 gold pieces (21, 16, Tomb:2) 11 gold pieces (22, 7, Tomb:2) a +0 long sword (22, 19, Tomb:2) 6 gold pieces a +0 flail (23, -5, Tomb:2) a +0 scimitar (24, -2, Tomb:2) a +0 mace (24, 19, Tomb:2) 5 gold pieces (25, 9, Tomb:2) a +0 chain mail a +2 heavy great mace (26, 3, Tomb:2) 3 scrolls of identify (26, 10, Tomb:2) a scroll of identify Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a wand of digging (6) (0, 1, Tomb:3) a book of the Tundra (0, 2, Tomb:3) the +0 pair of gloves of Asceticism {Regen+ SInv} SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. (1, 1, Tomb:3) a +2 heavy quarterstaff (1, 2, Tomb:3) a staff of earth (unseen) (1, 3, Tomb:3) a +2 shortbow of draining (unseen) (2, 2, Tomb:3) a +3 plate armour of poison resistance (2, 4, Tomb:3) a +1 cloak of poison resistance (3, 2, Tomb:3) a +3 plate armour of poison resistance (3, 3, Tomb:3) a +2 great mace of venom (3, 4, Tomb:3) a +6 ring of intelligence (4, 0, Tomb:3) a +3 giant club (4, 2, Tomb:3) the amulet of Poeriumi {Reflect -Cast rC+ Dex+4 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. -Cast: It prevents spellcasting. SH+5: It affects your SH (+5). (4, 3, Tomb:3) a +4 ring of slaying (4, 5, Tomb:3) a +2 glaive of flaming (4, 6, Tomb:3) Votoriet's Parchment of Numb Cohobation Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Olgreb's Toxic Radiance Alchemy 4 c - Freezing Cloud Conjuration/Ice/Air 5 (5, 3, Tomb:3) a +1 scimitar of protection (unseen) (5, 4, Tomb:3) a +1 hand axe of distortion an amulet of regeneration (5, 5, Tomb:3) the staff of Meko {Dex+2 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+2: It affects your dexterity (+2). Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (unseen) (5, 6, Tomb:3) an amulet of reflection (5, 7, Tomb:3) a +6 halberd of venom (unseen) (6, 6, Tomb:3) an amulet of the acrobat (6, 8, Tomb:3) the ring "Lefoas" {Fire rElec MP+9 Str-2 Dex+3} [ring of fire] Fire: It enhances your fire magic. Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). (7, 7, Tomb:3) the staff "Paginn" {rPois rF+ Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rPois: It protects you from poison Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (7, 8, Tomb:3) a staff of conjuration (unseen) (7, 9, Tomb:3) a +2 short sword of electrocution (unseen) (9, 7, Tomb:3) a +3 mace of protection (14, 3, Tomb:3) 7 stones (15, 3, Tomb:3) a +0 glaive a +0 halberd (16, 1, Tomb:3) a +0 flail (16, 2, Tomb:3) a staff of earth (17, -3, Tomb:3) a +0 plate armour a +0 great sword of pain (17, -2, Tomb:3) a +0 chain mail a +0 battleaxe of pain a +0 long sword (18, -4, Tomb:3) a +0 flail of venom (19, -1, Tomb:3) a +0 battleaxe (19, 2, Tomb:3) 8 gold pieces (21, -19, Tomb:3) an Everburning Encyclopedia (25, -14, Tomb:3) a scroll of identify (25, 1, Tomb:3) a +0 plate armour a +2 great sword (26, 9, Tomb:3) a +0 leather armour of fire resistance (29, 3, Tomb:3) a +1 plate armour of willpower (29, 8, Tomb:3) an orb of light (29, 9, Tomb:3) 2 boomerangs (30, 2, Tomb:3) a +0 shortbow (30, 8, Tomb:3) a +0 ring mail (32, -17, Tomb:3) 4 gold pieces (32, 4, Tomb:3) a +1 glaive of distortion (34, -3, Tomb:3) a scroll of identify (34, 2, Tomb:3) a +2 pair of boots of rampaging (35, -2, Tomb:3) a wand of paralysis (1) (36, -1, Tomb:3) a potion of degeneration (36, 1, Tomb:3) an amulet of guardian spirit a ring of protection from fire a ring of positive energy the Vestibule of Hell (19, 1, Hell) a ring of fire (21, 0, Hell) a +0 morningstar (21, 3, Hell) a +0 plate armour a +5 demon whip of draining (21, 4, Hell) a +0 plate armour a +1 demon trident of flaming (21, 5, Hell) a +2 scythe of venom (22, -2, Hell) the horn of Geryon (22, 4, Hell) a +0 robe a +0 dagger a +0 flail (23, -18, Hell) a +3 scythe of protection (23, 2, Hell) a +0 chain mail a +4 war axe of draining (23, 3, Hell) a +0 chain mail a +0 halberd (25, 1, Hell) a +0 chain mail a +4 demon blade of distortion (25, 2, Hell) a +5 heavy scythe (29, -24, Hell) a +0 scythe of protection (33, 7, Hell) a +0 dire flail (36, -6, Hell) a +0 chain mail a +5 demon whip of distortion (36, -3, Hell) a +0 plate armour a +5 great mace (38, 0, Hell) a +1 vampiric demon whip Level 1 of the Iron City of Dis (0, 0, Dis:1) a +3 great mace (8, -1, Dis:1) a +0 flail a +3 battleaxe of draining a +0 chain mail (9, -1, Dis:1) a +1 dire flail of protection Level 2 of the Iron City of Dis (0, 0, Dis:2) a +3 great sword of freezing a +0 chain mail (1, -4, Dis:2) 7 gold pieces (still there?) a +0 great mace of draining (still there?) a +0 plate armour (still there?) (4, -3, Dis:2) 5 gold pieces (still there?) a +2 heavy great mace (still there?) a +0 plate armour (still there?) Level 3 of the Iron City of Dis (0, 0, Dis:3) 18 gold pieces Level 4 of the Iron City of Dis (0, 0, Dis:4) a +0 giant spiked club Level 5 of the Iron City of Dis (0, 0, Dis:5) 8 gold pieces (still there?) a +1 great sword (still there?) a +0 plate armour (still there?) (1, -3, Dis:5) 6 gold pieces (1, -2, Dis:5) 9 gold pieces (1, -1, Dis:5) 6 gold pieces (2, -2, Dis:5) 20 gold pieces (2, -1, Dis:5) 10 gold pieces (still there?) a +3 battleaxe (still there?) a +0 chain mail (still there?) (3, -1, Dis:5) 41 gold pieces (4, -2, Dis:5) 21 gold pieces a +0 giant club Level 6 of the Iron City of Dis (0, 0, Dis:6) a +0 giant spiked club (3, -4, Dis:6) a +2 dire flail of distortion Level 7 of the Iron City of Dis (0, 0, Dis:7) a +2 mace of protection (0, 18, Dis:7) a +4 ring mail of poison resistance (0, 21, Dis:7) a +0 giant club (6, -3, Dis:7) a +2 ring mail of fire resistance (6, 10, Dis:7) a staff of air (6, 16, Dis:7) the +6 rapier of Tenacity {heavy, rN+ rCorr Dex+3} Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (6, 21, Dis:7) a +2 hand axe of draining (7, -8, Dis:7) a +0 giant club (7, 11, Dis:7) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. (8, -12, Dis:7) a +0 giant spiked club (8, -9, Dis:7) a +1 morningstar of protection (8, 10, Dis:7) a staff of earth (9, 11, Dis:7) a wand of digging (3) (10, 10, Dis:7) a wand of flame (11) (11, -17, Dis:7) a +0 giant club (11, 11, Dis:7) the +7 spear of the Destroying Gods {flame, Dex+2} Dex+2: It affects your dexterity (+2). (14, -32, Dis:7) a +0 giant club (14, 11, Dis:7) a ring of magical power (15, 10, Dis:7) the +6 scimitar of Tenacity {antimagic, Will+} Will+: It increases your willpower. (16, -33, Dis:7) a +0 giant spiked club a +0 giant club (16, -32, Dis:7) a +0 giant club (16, 11, Dis:7) a staff of alchemy (17, 10, Dis:7) a +2 chain mail of poison resistance (18, 11, Dis:7) a book of Touch (22, -3, Dis:7) a +0 morningstar (25, -5, Dis:7) a +3 flail of draining (27, -25, Dis:7) 18 gold pieces (27, 0, Dis:7) a +0 flail of protection a +0 great mace (28, 0, Dis:7) a +0 antimagic morningstar (28, 7, Dis:7) a +0 flail (28, 9, Dis:7) a +0 morningstar of venom (28, 10, Dis:7) a +2 flail of protection (29, 0, Dis:7) a +4 flail of protection (33, 4, Dis:7) a +2 robe of resistance (33, 6, Dis:7) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). (39, 9, Dis:7) a +0 giant club (43, 6, Dis:7) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. AC+5: It affects your AC (+5). *Corrode: It may corrode you when you take damage. Level 1 of Gehenna (4, -4, Geh:1) a +2 great sword of flaming Level 2 of Gehenna (2, 2, Geh:2) 3 gold pieces (2, 4, Geh:2) 23 gold pieces (still there?) a +2 great sword of flaming (still there?) (2, 10, Geh:2) 6 gold pieces (3, 2, Geh:2) 5 gold pieces (3, 3, Geh:2) 6 gold pieces (4, 16, Geh:2) 7 gold pieces (4, 18, Geh:2) 8 gold pieces (5, 13, Geh:2) 17 gold pieces a +0 demon whip (8, 13, Geh:2) 25 gold pieces a +1 great sword of flaming Level 3 of Gehenna (0, 0, Geh:3) a +0 great sword of flaming Level 4 of Gehenna Level 5 of Gehenna (0, 0, Geh:5) a +2 vampiric demon whip (9, -18, Geh:5) a +7 demon whip (12, -5, Geh:5) 4 gold pieces Level 6 of Gehenna (0, 0, Geh:6) a +3 demon whip of draining (3, -1, Geh:6) a +1 dagger of speed a +0 cloak (6, -1, Geh:6) a +0 long sword a +0 cloak Level 7 of Gehenna (0, 0, Geh:7) a +0 great sword of flaming (25, 8, Geh:7) a +1 demon whip of venom (29, 10, Geh:7) a wand of mindburst (6) (29, 11, Geh:7) a Necronomicon (30, 10, Geh:7) a +0 orcbow of electrocution (31, 1, Geh:7) a +1 great sword of flaming (32, 1, Geh:7) a +4 demon whip of freezing (32, 38, Geh:7) a +2 great sword of flaming (35, 7, Geh:7) the +13 sceptre of Asmodeus Fire Summon: It may summon demons of flame and damnation when striking foes. (37, 11, Geh:7) a book of Air (38, 11, Geh:7) a staff of alchemy (39, 11, Geh:7) a +0 ring mail of poison resistance (39, 13, Geh:7) the Anthology of Lightning and Hypothermia Spells Type Level a - Static Discharge Conjuration/Air 2 b - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 c - Mephitic Cloud Conjuration/Alchemy/Air 3 d - Frozen Ramparts Ice 3 (42, 6, Geh:7) a ring of ice (42, 7, Geh:7) a ring of willpower (42, 8, Geh:7) a +2 great mace of protection (unseen) (43, 6, Geh:7) the staff "Kiecs" {^Drain +Blink rPois rF+ Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rPois: It protects you from poison +Blink: It lets you blink. ^Drain: It drains your maximum health when unequipped. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (unseen) (43, 7, Geh:7) a +2 great sword of venom (unseen) (43, 8, Geh:7) a +1 leather armour of cold resistance (43, 11, Geh:7) a +2 leather armour of cold resistance (44, 6, Geh:7) a +6 ring of dexterity (44, 7, Geh:7) the +8 shortbow "Dylatop" {freeze, rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. (unseen) (44, 8, Geh:7) a staff of earth (unseen) (44, 11, Geh:7) a +1 short sword of venom (44, 13, Geh:7) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. (44, 14, Geh:7) the +4 mace "Nedghu" {elec, rElec rF++ rN+ Str-5} Str-5: It affects your strength (-5). rF++: It greatly protects you from fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. (unseen) (45, 10, Geh:7) the staff of Wyrd {Will+ Int+3 SInv Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). Will+: It increases your willpower. SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (45, 11, Geh:7) a talisman of death (46, 10, Geh:7) a ring of positive energy (46, 14, Geh:7) a +1 heavy shortbow (unseen) (47, 10, Geh:7) the +6 short sword "Tuntegrirph" {flame, +Blink rC+ rCorr Int+2} Int+2: It affects your intelligence (+2). rC+: It protects you from cold. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (unseen) (47, 12, Geh:7) a wand of paralysis (4) (47, 13, Geh:7) a wand of iceblast (3) (47, 14, Geh:7) Great Wizards, Vol. VII (47, 22, Geh:7) a +0 demon whip of electrocution (47, 41, Geh:7) a +0 antimagic demon whip (48, 40, Geh:7) a +1 great sword of flaming (53, 2, Geh:7) a +3 great sword of flaming (54, 11, Geh:7) 18 gold pieces a +0 demon whip (55, -5, Geh:7) the +1 spear of Blood-Lust {holy, +Blink Int+5} Int+5: It affects your intelligence (+5). +Blink: It lets you blink. (58, 26, Geh:7) a +1 great sword of flaming (58, 27, Geh:7) a +0 demon whip of freezing (58, 28, Geh:7) a +1 demon whip of venom (65, 21, Geh:7) a +2 demon whip of draining Level 1 of Cocytus (1, 19, Coc:1) 4 gold pieces (7, 9, Coc:1) 5 gold pieces (7, 14, Coc:1) 9 gold pieces (8, 15, Coc:1) 5 gold pieces (9, 8, Coc:1) 6 gold pieces (9, 16, Coc:1) 8 gold pieces (13, 11, Coc:1) 7 gold pieces (15, 13, Coc:1) 4 gold pieces (15, 14, Coc:1) 5 gold pieces Level 2 of Cocytus (0, 0, Coc:2) 4 gold pieces (2, -1, Coc:2) 7 gold pieces (2, 0, Coc:2) 4 gold pieces (3, 6, Coc:2) 21 gold pieces (6, 7, Coc:2) 5 gold pieces (6, 8, Coc:2) 4 gold pieces (9, 7, Coc:2) 4 gold pieces (15, 4, Coc:2) 6 gold pieces Level 3 of Cocytus (19, 1, Coc:3) 5 gold pieces Level 4 of Cocytus Level 5 of Cocytus Level 6 of Cocytus (0, 0, Coc:6) 19 gold pieces (3, -1, Coc:6) 14 gold pieces (3, 1, Coc:6) 3 gold pieces Level 7 of Cocytus (0, 0, Coc:7) a wand of iceblast (4) (1, -1, Coc:7) a staff of death (1, 1, Coc:7) a +1 cloak of willpower (2, 0, Coc:7) a granite talisman (3, 0, Coc:7) a wand of polymorph (5) (6, 40, Coc:7) a scroll of identify (7, 40, Coc:7) Great Wizards, Vol. VII (8, 40, Coc:7) a +0 cloak (9, 9, Coc:7) a +1 quarterstaff of speed (10, 9, Coc:7) the ring "Cuiser" {Str+2 Dex+6} [ring of dexterity] Str+2: It affects your strength (+2). Dex+6: It affects your dexterity (+6). (10, 40, Coc:7) 6 darts of dispersal (11, 9, Coc:7) a book of the Senses (11, 40, Coc:7) a wand of flame (7) (12, 9, Coc:7) the staff "Trog's Indignation" {rPois Str+6 Conj Tloc Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+6: It affects your strength (+6). rPois: It protects you from poison Conj: It increases the power of your Conjurations spells. Tloc: It increases the power of your Translocations spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (26, 24, Coc:7) a +0 battleaxe of freezing (45, 37, Coc:7) a +0 heavy shortbow (45, 39, Coc:7) 2 silver javelins (46, 39, Coc:7) a book of the Warp (47, 37, Coc:7) 3 stones (47, 38, Coc:7) a wand of iceblast (6) (47, 39, Coc:7) a potion of degeneration (48, 37, Coc:7) a +0 pair of gloves (48, 39, Coc:7) a +0 scale mail (52, 2, Coc:7) a wand of paralysis (3) (52, 3, Coc:7) a wand of iceblast (4) (52, 4, Coc:7) a wand of paralysis (5) (52, 5, Coc:7) a wand of flame (12) (53, 2, Coc:7) a wand of paralysis (3) (53, 3, Coc:7) a wand of flame (5) (53, 4, Coc:7) a wand of paralysis (4) (53, 5, Coc:7) a wand of light (6) Level 1 of Tartarus (1, 11, Tar:1) a +3 whip (4, 10, Tar:1) a +3 whip Level 2 of Tartarus (0, 0, Tar:2) 7 gold pieces (1, 2, Tar:2) 6 gold pieces (2, 1, Tar:2) 7 gold pieces Level 3 of Tartarus (0, 0, Tar:3) 7 gold pieces (1, 1, Tar:3) 8 gold pieces (2, 0, Tar:3) 6 gold pieces Level 4 of Tartarus (2, -3, Tar:4) 3 gold pieces (4, -3, Tar:4) 10 gold pieces (4, -1, Tar:4) 5 gold pieces (5, -4, Tar:4) 8 gold pieces (6, -5, Tar:4) 8 gold pieces Level 5 of Tartarus Level 6 of Tartarus (0, 0, Tar:6) 5 gold pieces (1, -1, Tar:6) 4 gold pieces (5, -4, Tar:6) 5 gold pieces (6, -6, Tar:6) 6 gold pieces (7, 11, Tar:6) 8 gold pieces (9, 9, Tar:6) a +2 vampiric demon whip (12, 6, Tar:6) a +3 whip (16, 2, Tar:6) 6 gold pieces Level 7 of Tartarus (6, -7, Tar:7) a book of Weapons (7, -7, Tar:7) a +5 ring of evasion (8, -7, Tar:7) a +2 morningstar of holy wrath (9, -7, Tar:7) a wand of light (3) (10, -7, Tar:7) a wand of iceblast (6) (11, -7, Tar:7) a ring of willpower (13, -13, Tar:7) a +3 whip (14, -18, Tar:7) a +1 whip of electrocution (21, -9, Tar:7) a wand of flame (8) (21, -7, Tar:7) the +2 robe of the Equator {+Inv Dex+6} Dex+6: It affects your dexterity (+6). +Inv: It lets you turn invisible. (22, -9, Tar:7) a +0 orcbow of freezing (22, -8, Tar:7) the +7 war axe of Exquisite Death {flame, *Noise Str+4} Str+4: It affects your strength (+4). *Noise: It may make a loud noise when swung. (22, -7, Tar:7) a wand of paralysis (5) (29, -34, Tar:7) 6 large rocks (30, -32, Tar:7) 4 large rocks (31, -15, Tar:7) a +2 scythe of flaming (32, -22, Tar:7) 5 large rocks (33, -22, Tar:7) 4 large rocks (43, -7, Tar:7) a +1 morningstar of protection (43, -6, Tar:7) Sif Muna's Directory of Arcane Weapons Spells Type Level a - Shock Conjuration/Air 1 b - Stone Arrow Conjuration/Earth 3 c - Dazzling Flash Conjuration/Hexes 3 d - Flame Wave Conjuration/Fire 4 (44, -7, Tar:7) the +10 trident of Hehiaroa {venom, *Rage rC++ MP+9 Dex+2} Dex+2: It affects your dexterity (+2). rC++: It greatly protects you from cold. MP+9: It affects your magic capacity (+9). *Rage: It berserks you when you make melee attacks (+20% chance). (44, -6, Tar:7) a talisman of death (45, -40, Tar:7) a +3 whip (45, -39, Tar:7) a +2 whip of electrocution (46, -39, Tar:7) a +2 whip (48, -40, Tar:7) a +3 war axe of flaming (48, -39, Tar:7) a +2 leather armour of willpower (49, -40, Tar:7) a ring of protection from fire (49, -39, Tar:7) a wand of polymorph (5) (50, -40, Tar:7) a +0 long sword of protection (50, -39, Tar:7) the Elucidation of Quantum Leap Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Gell's Gravitas Translocation 3 c - Dimensional Bullseye Hexes/Translocation 4 d - Manifold Assault Translocation 4 (50, -23, Tar:7) a +1 plate armour of cold resistance (50, -22, Tar:7) the +5 trident "Tate Hog" {holy, Str+3} Str+3: It affects your strength (+3). (50, -11, Tar:7) 4 large rocks (51, -40, Tar:7) a +3 shortbow of flaming (51, -39, Tar:7) a +6 ring of dexterity (51, -23, Tar:7) a book of Annihilations (51, -22, Tar:7) a +2 leather armour of fire resistance (52, -23, Tar:7) a staff of fire (52, -22, Tar:7) a +3 heavy hand axe (52, -18, Tar:7) 4 large rocks (52, -11, Tar:7) 4 large rocks (52, -10, Tar:7) 4 large rocks (52, -7, Tar:7) a wand of digging (9) (52, -6, Tar:7) a wand of iceblast (8) (53, -23, Tar:7) a wand of iceblast (8) (53, -22, Tar:7) a staff of conjuration (53, -7, Tar:7) a +7 giant club (54, -23, Tar:7) the +5 scimitar "Atsuoboa" {heavy, rPois rF+ Dex+4} Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. rPois: It protects you from poison (54, -22, Tar:7) a wand of iceblast (2) (54, -7, Tar:7) a wand of polymorph (8) (54, -6, Tar:7) the staff "Emmulea" {^Drain Fly rC+ rN+ Will+ Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-tentacled weapon. Level 1 of the Realm of Zot (0, 0, Zot:1) 25 gold pieces (2, 7, Zot:1) a +0 heavy glaive (5, 12, Zot:1) 12 gold pieces (5, 14, Zot:1) a +0 robe (5, 16, Zot:1) a potion of enlightenment (6, 11, Zot:1) 26 gold pieces (6, 12, Zot:1) 7 gold pieces (7, 12, Zot:1) 6 gold pieces a +0 scimitar (7, 23, Zot:1) 6 gold pieces (8, 6, Zot:1) 23 gold pieces (10, 25, Zot:1) a +0 ring mail (13, 23, Zot:1) 20 gold pieces Level 2 of the Realm of Zot (0, 0, Zot:2) 3 stones (15, 9, Zot:2) 10 gold pieces (17, 8, Zot:2) 6 gold pieces a +0 short sword (17, 12, Zot:2) 4 gold pieces (18, 6, Zot:2) a scroll of fear (18, 9, Zot:2) 16 gold pieces (19, 6, Zot:2) 8 gold pieces a +0 dire flail (19, 7, Zot:2) a +0 cloak (19, 8, Zot:2) 6 gold pieces (20, 6, Zot:2) 8 gold pieces a +0 trident (20, 7, Zot:2) a +0 cloak a +0 great mace Level 3 of the Realm of Zot (0, 0, Zot:3) 20 gold pieces (2, 8, Zot:3) 3 poisoned darts (7, 6, Zot:3) a +0 dagger (11, 13, Zot:3) 9 gold pieces (13, 22, Zot:3) 17 gold pieces Level 4 of the Realm of Zot (0, 0, Zot:4) a book of the Hunter (3, -8, Zot:4) a ring of protection from cold (8, 0, Zot:4) the staff "Beastbane" {rF+ Hexes Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. Hexes: It increases the power of your Hexes spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (unseen) (9, -3, Zot:4) 18 gold pieces (13, -4, Zot:4) 5 gold pieces (13, 1, Zot:4) 35 gold pieces Level 5 of the Realm of Zot (2, -9, Zot:5) 27 gold pieces (8, -11, Zot:5) 44 gold pieces (10, -6, Zot:5) 7 gold pieces (11, -22, Zot:5) a scroll of immolation (13, -17, Zot:5) 21 gold pieces (14, -17, Zot:5) 17 gold pieces (15, -16, Zot:5) a +8 heavy club (16, -16, Zot:5) 15 gold pieces (16, -9, Zot:5) 29 gold pieces (17, -22, Zot:5) 7 gold pieces (17, -21, Zot:5) a +0 mace a white draconian corpse (skeletalised by now) (17, -19, Zot:5) a +0 battleaxe (21, -19, Zot:5) 21 gold pieces (25, -5, Zot:5) 27 gold pieces (26, -19, Zot:5) 5 gold pieces (28, -17, Zot:5) 11 gold pieces (29, -3, Zot:5) 23 gold pieces (30, -19, Zot:5) 19 gold pieces (31, -20, Zot:5) 7 gold pieces (still there?) a +12 spectral club (still there?) (31, -1, Zot:5) 20 gold pieces a +0 cloak (32, -20, Zot:5) 23 gold pieces (32, -19, Zot:5) 26 gold pieces (32, -18, Zot:5) 55 gold pieces (32, -3, Zot:5) 7 gold pieces a +0 rapier a +0 cloak (32, -2, Zot:5) a +0 mace of protection (33, -6, Zot:5) 7 gold pieces a +0 glaive (33, -4, Zot:5) 22 gold pieces (34, -19, Zot:5) 21 gold pieces (34, -18, Zot:5) 33 gold pieces (35, -5, Zot:5) a +0 mace a +0 battleaxe (36, -6, Zot:5) a +0 hand axe of electrocution (40, -4, Zot:5) 37 gold pieces (43, -17, Zot:5) 5 gold pieces a +0 dagger a +1 cloak (43, -16, Zot:5) a scroll of identify (44, -16, Zot:5) 5 gold pieces a +0 whip a +0 cloak (46, -17, Zot:5) 6 gold pieces (47, -19, Zot:5) 5 gold pieces a +0 halberd (47, -17, Zot:5) 27 gold pieces a +0 hand axe (48, -14, Zot:5) 14 gold pieces (51, -7, Zot:5) 18 gold pieces (52, -7, Zot:5) 18 gold pieces (54, -11, Zot:5) a potion of curing Level 1 of the Depths (0, 0, Depths:1) a +1 great sword of flaming (11, 14, Depths:1) a +0 robe (12, -23, Depths:1) 5 stones (14, 14, Depths:1) a +2 dire flail of pain a +2 dire flail of venom (16, -4, Depths:1) a potion of degeneration 3 large rocks (19, -22, Depths:1) a +0 shortbow (20, -5, Depths:1) a +0 dire flail a +0 dire flail (23, 13, Depths:1) 6 large rocks (29, -8, Depths:1) a scroll of identify (29, 7, Depths:1) 4 large rocks (30, -5, Depths:1) a potion of degeneration (33, -19, Depths:1) a +0 dagger a +0 robe (35, -23, Depths:1) a +0 whip a +0 robe (36, -20, Depths:1) a +0 dire flail a +2 dire flail of draining (41, -32, Depths:1) a +0 leather armour (41, -2, Depths:1) the +7 sceptre of Torment {pain, torment} (58, -8, Depths:1) a +0 plate armour a +3 battleaxe of draining (59, -6, Depths:1) a +0 plate armour a +1 halberd (59, -5, Depths:1) a +0 chain mail a +2 halberd (59, 0, Depths:1) a +0 great mace a +0 dire flail (60, -4, Depths:1) a +0 plate armour a +4 demon trident (61, -4, Depths:1) a +5 glaive of draining a +0 chain mail (61, -2, Depths:1) a +0 great mace a +0 plate armour Level 2 of the Depths (0, 0, Depths:2) a +0 dire flail a +4 dire flail of pain (7, 8, Depths:2) a +0 whip a +0 robe (9, 35, Depths:2) a +0 dagger (11, 1, Depths:2) a +0 chain mail (11, 12, Depths:2) a +0 chain mail (13, 38, Depths:2) a +0 leather armour (23, 22, Depths:2) a wand of flame (8) (23, 38, Depths:2) 4 stones (24, 21, Depths:2) a +0 ring mail (24, 40, Depths:2) a throwing net (25, 20, Depths:2) 4 curare-tipped darts (25, 40, Depths:2) a +0 mace (29, 10, Depths:2) a +0 spear (29, 34, Depths:2) a +0 battleaxe of freezing (30, 25, Depths:2) a +3 great mace a +2 plate armour of cold resistance (31, 26, Depths:2) a +0 dagger a +0 robe (31, 28, Depths:2) a +1 antimagic hand axe a +0 animal skin (33, 19, Depths:2) a +1 quick blade of venom a +0 robe a +0 buckler (33, 20, Depths:2) a +0 dire flail a +0 dire flail (33, 44, Depths:2) a scroll of brand weapon a wand of light (1) 7 scrolls of enchant weapon 5 scrolls of enchant armour (34, 45, Depths:2) a +0 plate armour of poison resistance a +0 battleaxe (38, 57, Depths:2) 3 stones (41, 20, Depths:2) a +0 great mace (41, 44, Depths:2) a +0 ring mail (42, 20, Depths:2) a +0 scale mail (42, 39, Depths:2) 8 stones (43, 21, Depths:2) a scroll of identify (43, 22, Depths:2) a +0 ring mail (43, 38, Depths:2) a +0 whip (43, 39, Depths:2) a +0 falchion (48, 49, Depths:2) a scroll of identify (52, 39, Depths:2) 4 large rocks a +0 battleaxe of freezing (54, -2, Depths:2) a +0 ring mail (54, 46, Depths:2) a potion of degeneration (56, -1, Depths:2) a +0 animal skin a +0 war axe (57, 25, Depths:2) a +0 rapier Level 3 of the Depths (0, 0, Depths:3) a +0 short sword (0, 12, Depths:3) 6 silver javelins (2, 1, Depths:3) a +2 heavy hand axe a +0 animal skin (2, 12, Depths:3) a +0 chain mail (3, 0, Depths:3) a +0 hand axe a +0 animal skin (3, 16, Depths:3) Maxwell's Memoranda (4, -2, Depths:3) a +2 battleaxe of freezing (4, 16, Depths:3) a +0 battleaxe (5, -4, Depths:3) a +2 battleaxe of freezing (5, -3, Depths:3) a +0 dire flail a +0 dire flail (5, 6, Depths:3) Great Wizards, Vol. VII (8, 20, Depths:3) a +0 sling (10, -11, Depths:3) a +0 great sword of flaming (10, -9, Depths:3) a +0 robe (12, -10, Depths:3) 4 large rocks (14, -19, Depths:3) 5 large rocks a +1 battleaxe of freezing (16, 9, Depths:3) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (22, 3, Depths:3) a +2 great sword of flaming (22, 11, Depths:3) a +1 great sword of flaming (22, 15, Depths:3) a +1 great sword of flaming (26, 8, Depths:3) a wand of light (5) (30, 6, Depths:3) a staff of death (30, 15, Depths:3) a staff of conjuration (30, 16, Depths:3) a +3 spectral quarterstaff (33, 2, Depths:3) a +0 rapier a +0 animal skin (33, 3, Depths:3) a +2 bardiche of protection a +0 ring mail (35, -1, Depths:3) a scroll of identify (36, 7, Depths:3) a +5 war axe of venom (36, 14, Depths:3) a staff of air (37, -1, Depths:3) a +0 plate armour (37, 15, Depths:3) a granite talisman (39, 30, Depths:3) a +3 hand axe a +0 robe a +4 hand axe of draining a +0 robe (40, 7, Depths:3) the +8 whip of Outrage {antimagic, rC+ Int+4} Int+4: It affects your intelligence (+4). rC+: It protects you from cold. (40, 8, Depths:3) a ring of magical power (40, 16, Depths:3) a +1 sling of freezing (41, 22, Depths:3) 4 stones (42, 2, Depths:3) a +1 war axe of flaming a +0 scale mail a +0 buckler (45, -11, Depths:3) a +0 scale mail (47, -1, Depths:3) a +0 hand axe (47, 30, Depths:3) a +0 hand axe a +0 robe (49, 9, Depths:3) a +0 demon blade a +0 chain mail (50, 2, Depths:3) a +0 dagger (50, 11, Depths:3) 5 large rocks (50, 12, Depths:3) 5 large rocks (50, 13, Depths:3) a +0 long sword a +0 robe of fire resistance (51, 11, Depths:3) a +5 scimitar a +0 chain mail a +0 flail a +0 animal skin (52, 12, Depths:3) a +2 long sword of protection a +0 leather armour a +0 kite shield a +3 flail of protection a +0 robe a +1 buckler of cold resistance (53, 12, Depths:3) a +0 battleaxe of freezing (54, -11, Depths:3) a +0 robe (54, 8, Depths:3) a +0 robe (55, 12, Depths:3) a +0 war axe a +0 leather armour (56, -15, Depths:3) a +0 scale mail (56, -12, Depths:3) 6 large rocks (57, -18, Depths:3) 8 gold pieces (59, 28, Depths:3) a +0 broad axe a +0 leather armour (60, 28, Depths:3) a +0 hand axe a +0 leather armour Level 4 of the Depths (0, 0, Depths:4) a stone (5, 1, Depths:4) a +0 spear (6, 12, Depths:4) a +0 war axe a +2 ring mail of fire resistance a +0 buckler (8, 7, Depths:4) a wand of flame (13) (8, 8, Depths:4) a +0 robe (10, 0, Depths:4) a +2 pair of boots (11, -5, Depths:4) a +0 robe (11, 5, Depths:4) a +0 flail (12, -15, Depths:4) a +0 long sword (12, 2, Depths:4) a wand of polymorph (3) (12, 7, Depths:4) a +0 antimagic broad axe a +0 animal skin (12, 10, Depths:4) a +3 heavy spear (13, -8, Depths:4) a +0 dire flail (14, -9, Depths:4) a +3 battleaxe (14, -7, Depths:4) a +0 halberd of flaming (15, -11, Depths:4) a +0 halberd (15, -10, Depths:4) 3 large rocks (15, -6, Depths:4) 5 large rocks (17, 11, Depths:4) a wand of flame (5) (30, -8, Depths:4) a +2 cloak a +0 short sword (30, -7, Depths:4) a +2 cloak a +0 long sword (37, -21, Depths:4) a +1 heavy great sword a +0 plate armour (37, 15, Depths:4) a +0 ring mail (44, 22, Depths:4) a +0 chain mail (46, 9, Depths:4) the +0 ring mail of Patterns {Int+4} Int+4: It affects your intelligence (+4). (51, 18, Depths:4) a +0 great sword a +3 scale mail of fire resistance (57, -18, Depths:4) a +0 giant spiked club (60, -8, Depths:4) a +0 trident a +0 robe (61, -21, Depths:4) a +0 battleaxe of freezing