Dungeon Crawl Stone Soup version 0.32-a0-471-gb91d5d9 (webtiles) character file. Game seed: 2962042011736886469 163 tls9540 the Insei (level 5, -5/29 HPs) Began as a Vine Stalker Monk on Feb 25, 2024. Splashed by a jelly's acid (6 damage) ... on level 4 of the Dungeon. The game lasted 00:03:38 (2480 turns). tls9540 the Insei (Vine Stalker Monk) Turns: 2480, Time: 00:03:40 Health: -5/29 AC: -10 Str: 17 XL: 5 Next: 44% Magic: 0/6 EV: 11 Int: 10 God: Gold: 141 SH: 0 Dex: 17 Spells: 4/4 levels left rFire + . . j - +2 dagger (venom) rCold . . . c - orb {light} rNeg . . . g - +0 ring mail rPois . (no helmet) rElec . t - +0 cloak of the Illusory Dances {+Inv rF+ Str+2} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: corroded, glowing A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Evoke Invisibility You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 141 gold pieces. Inventory: Hand Weapons j - a +2 dagger of venom (weapon) Armour a - a +0 robe c - an orb of light (worn) g - a +0 ring mail (worn) t - the +0 cloak of the Illusory Dances (worn) {+Inv rF+ Str+2} (You found it on level 2 of the Dungeon) Str+2: It affects your strength (+2). rF+: It protects you from fire. +Inv: It lets you turn invisible. Jewellery m - an amulet of regeneration Wands o - a wand of roots (10) Scrolls d - a scroll of immolation {unknown} e - a scroll of enchant armour {unknown} i - a scroll of fear {unknown} k - 3 scrolls of identify {unknown} l - 2 scrolls of vulnerability {unknown} n - 2 scrolls of amnesia {unknown} u - a scroll of teleportation {unknown} Potions b - a potion of ambrosia f - 3 potions of curing {unknown} h - a potion of might {unknown} p - a potion of attraction {unknown} q - 3 potions of heal wounds {unknown} r - 3 potions of haste {unknown} s - 3 potions of enlightenment {unknown} Skills: + Level 3.8 Fighting * Level 2.7 Short Blades - Level 2.4 Dodging - Level 3.9 Unarmed Combat You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 71% 2 Lesser Beckoning Tloc 0% N/A 71% 2 Momentum Strike Conj/Tloc 0% 3d8 71% 2 Dazzling Flash Conj/Hex 0% N/A 91% 3 Summon Ice Beast Ice/Summ 0% N/A 91% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 91% 3 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Starburst Conj/Fire 0% 6d3 100% 6 Monstrous Menagerie Summ 0% N/A 100% 7 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Hepliaklqana Sif Muna Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History A jelly comes into view. The jelly moves out of view. You see here a scroll labelled IVORIRCHU FOECE. A jelly is nearby! A kobold comes into view. It is wielding a +0 club. The kobold shouts! You hit the jelly. The acid corrodes you! Your hands burn! The jelly is moderately wounded. You hit the jelly but do no damage. Your hands burn! The jelly is moderately wounded. The jelly barely misses you. You hit the jelly. The acid corrodes you! Your hands burn! You bite the jelly. You drain its power. You feel invigorated. The jelly is heavily wounded. The jelly hits you. You are splashed with acid! You hit the jelly but do no damage. The acid corrodes you! Your hands burn! The jelly is heavily wounded. The jelly closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jelly attacks as it pursues you! The jelly hits you. You are splashed with acid! Okay, then. Okay, then. You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is heavily wounded. You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * You bite the jelly, but do no damage. The jelly is heavily wounded. The jelly barely misses you. You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is heavily wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * The acid corrodes you! You are splashed with acid. You die... ......## #...... #....##....... .. #.#........... ...# #.#..?.# #... ....##......##.... .....#......#..... ..............>... .........JK....... .........@......#. ................# ...#...........# . ####......### ##<###.# ### ## You could see a jelly and a kobold. Vanquished Creatures 7 gnolls 2 adders A ribbon worm (D:3) 2 dart slugs (D:1) 3 endoplasms 5 giant cockroaches 7 hobgoblins 6 jackals (D:1) 8 kobolds 8 ball pythons 6 bats 2 frilled lizards (D:1) 8 goblins 5 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tls9540 the Vine Stalker Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 206 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 361 | D:1 | Reached XP level 3. HP: 20/20 MP: 4/4 1078 | D:2 | Reached skill level 1 in Short Blades 1109 | D:1 | Reached XP level 4. HP: 11/24 MP: 3/5 1189 | D:2 | HP: 1/24 [gnoll/+0 spear (4)] 1233 | D:2 | Reached XP level 5. HP: 18/28 MP: 3/6 1592 | D:2 | Identified the +0 cloak of the Illusory Dances {+Inv rF+ | Str+2} 1816 | D:3 | Found a shimmering blue altar of Sif Muna. 1907 | D:3 | Found a hazy altar of Hepliaklqana. 2480 | D:4 | HP: 1/29 [jelly (2)] 2480 | D:4 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_loops_corners, st_stairs_10, chequers_serial_rivers_micro_a D:2: layout_basic, nicolae_grassy_gnolls D:3: layout_loops_cross, worldfamousw_hep_ancestral_shrine, mainiacjoe_overflow_alcove_4 D:4: layout_cave_pools, minmay_temple_entry_statues_pillars Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 3 | 3.8 Short Blades | 1 2 | 2.7 Dodging | | 2.4 Unarmed Combat | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 80 | || 80 Bite | 33 | 29 || 62 Dagger | 19 | 80 || 99 Armour: Robe | 19 | || 19 Ring mail | 50 | 47 || 97 Skin | 2 | || 2 Dodge: Dodged | 60 | 39 || 99 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2465 | 2316 | 149 | 0 | 1866 | 4 | 616.2 | Dungeon | 2465 | 2316 | 149 | 0 | 1866 | 4 | 616.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1078 daAuts D:3: 696 daAuts D:2: 666 daAuts D:4: 23 daAuts