tls9540 Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (0, 8, D:1) a +0 club a goblin skeleton (3, -1, D:1) a jackal skeleton (3, 26, D:1) a ball python skeleton (4, 26, D:1) a +0 club a goblin skeleton (5, 18, D:1) a ball python skeleton (7, 13, D:1) a ball python skeleton (7, 15, D:1) a +0 leather armour (8, -2, D:1) a hobgoblin skeleton (9, 27, D:1) a +0 dagger a goblin skeleton (24, 31, D:1) a +0 chain mail (25, -11, D:1) a ball python corpse (skeletalised by now) (28, 31, D:1) 3 stones (38, 13, D:1) a +0 robe (43, 3, D:1) a bat corpse (skeletalised by now) (44, 2, D:1) a +0 club a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (46, -15, D:1) a +0 spear (47, 16, D:1) a +0 dagger (48, 8, D:1) 6 poisoned darts (52, -6, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Roat's Antique Weapon Shop a +0 whip (60 gold) a +0 battleaxe (156 gold) a +0 spear (72 gold) the +6 longbow of the Gnat {flame, rCorr Int+3} (1454 gold) Int+3: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. a +0 club (24 gold) a +0 club (24 gold) a +0 whip of pain (196 gold) a +0 whip (60 gold) a +0 glaive (156 gold) a +0 quarterstaff (96 gold) (0, 0, D:2) a ball python corpse (skeletalised by now) (14, -24, D:2) a +0 robe (19, -5, D:2) a +0 robe (19, 5, D:2) an adder skeleton (20, -23, D:2) a jackal skeleton (28, -33, D:2) a frilled lizard corpse (skeletalised by now) (28, 14, D:2) a rat skeleton (30, -33, D:2) 7 stones (40, -17, D:2) a jackal skeleton a jackal skeleton (40, 15, D:2) a +0 short sword 5 stones a kobold skeleton (41, -16, D:2) a jackal corpse (skeletalised by now) (52, 6, D:2) a +0 quarterstaff (54, -18, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 6 stones (2, -26, D:3) a ball python corpse (skeletalised by now) (8, -17, D:3) a +0 dagger a +0 scale mail an orc skeleton (14, -10, D:3) 2 stones (22, -27, D:3) a +0 trident (22, -3, D:3) a +0 short sword (23, -34, D:3) 5 large rocks (31, -33, D:3) a jackal skeleton (31, -11, D:3) a quokka skeleton (32, -32, D:3) a +0 whip a +0 dagger a goblin skeleton (33, -32, D:3) a +0 club a +0 spear a gnoll skeleton (34, -32, D:3) a +0 dagger a goblin skeleton (35, -32, D:3) a +0 halberd a gnoll skeleton (36, 0, D:3) a bat skeleton (36, 2, D:3) a +0 short sword 2 stones (39, 4, D:3) a +0 ring mail Level 4 of the Dungeon (14, -5, D:4) a +0 chain mail a +0 short sword (14, -4, D:4) a +0 dagger a +0 robe an orc corpse (14, 2, D:4) a +0 glaive (16, -1, D:4) a +0 robe (21, 8, D:4) a +0 dagger (24, -17, D:4) a +2 heavy mace (30, -10, D:4) a +0 dagger a +0 sling (40, -8, D:4) 5 stones (42, -10, D:4) a +0 flail (47, 20, D:4) 3 stones (50, -3, D:4) an adder corpse (skeletalised by now) (55, -16, D:4) 3 stones (59, 2, D:4) a +0 whip a +0 robe (59, 13, D:4) a quokka skeleton Level 5 of the Dungeon (0, 0, D:5) 5 stones (3, -3, D:5) a +0 short sword (4, 3, D:5) 2 poisoned darts (8, 1, D:5) a +0 leather armour a +0 hand axe (9, 1, D:5) a +0 leather armour a +0 hand axe an orc skeleton (9, 5, D:5) 13 gold pieces (11, 4, D:5) 7 stones (13, -13, D:5) a scroll of identify (15, 4, D:5) a potion of might (17, 4, D:5) the +6 rapier of the Pit {elec, rElec rF- rCorr Str+3} Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (20, 4, D:5) a dart slug corpse (23, 10, D:5) a scroll of identify