tls9540 Level 1 of the Dungeon (0, 0, D:1) 3 poisoned darts (4, -14, D:1) a +0 quarterstaff (5, 11, D:1) a +0 flail (13, 13, D:1) a +0 club (18, -10, D:1) 8 stones (18, 16, D:1) 8 stones (20, -11, D:1) a +0 ring mail (20, 11, D:1) a +0 club a goblin corpse (skeletalised by now) (24, 1, D:1) a +4 whip (32, 15, D:1) a +1 antimagic dagger (37, -7, D:1) a rat corpse (skeletalised by now) (40, 9, D:1) a rat skeleton (47, 15, D:1) a +0 whip Level 2 of the Dungeon (1, -22, D:2) a +0 dagger a +0 short sword a stone a jackal corpse (skeletalised by now) (3, -22, D:2) a +0 dagger (6, 14, D:2) a +0 club a goblin skeleton (8, 21, D:2) a frilled lizard corpse (skeletalised by now) (11, -6, D:2) a +0 chain mail (11, 7, D:2) a +0 whip 5 stones a kobold corpse (skeletalised by now) (11, 17, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) (19, 26, D:2) a ball python corpse (skeletalised by now) (28, -8, D:2) a +0 club (38, 30, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (42, 23, D:2) 4 stones (47, 0, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Fybi Asig's Book Emporium a book of Winter (336 gold) a book of the Senses (480 gold) a book of Frost (240 gold) a book of Touch (264 gold) a book of Dreams (288 gold) the Codex of Alluring Projection (216 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Dimensional Bullseye Hexes/Translocation 4 a book of Minor Magic (192 gold) a book of Dangerous Friends (504 gold) a manual of Short Blades (960 gold) a book of Necromancy (408 gold) (3, 3, D:3) a hobgoblin corpse (6, 21, D:3) a frilled lizard corpse (15, 9, D:3) a rat corpse (skeletalised by now) (17, 6, D:3) a +0 club (20, 8, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (21, 11, D:3) a +0 club (25, -1, D:3) a blade talisman (27, 20, D:3) a +0 dagger a +0 sling a +0 robe a goblin corpse (34, 0, D:3) the +0 robe "Loen" {+Inv rN++ Int-3 Archmagi} Int-3: It affects your intelligence (-3). rN++: It greatly protects you from negative energy. +Inv: It lets you turn invisible. Archmagi: It increases the power of your magical spells. an adder skeleton (36, -1, D:3) a +0 dagger a goblin skeleton (40, -1, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (42, 14, D:3) a frilled lizard corpse (skeletalised by now) (44, 23, D:3) a quokka corpse (skeletalised by now) (45, 21, D:3) a +0 whip a kobold corpse (skeletalised by now) (47, -5, D:3) a +0 leather armour (48, 5, D:3) a +0 robe (49, 6, D:3) a +0 robe Level 4 of the Dungeon (6, -7, D:4) a +0 club an orc skeleton