topgsoup Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (4, -16, D:1) a +0 spear (10, 15, D:1) 6 curare-tipped darts (10, 19, D:1) a +0 dagger a goblin skeleton (11, 1, D:1) 2 poisoned darts (14, 17, D:1) a hobgoblin skeleton (15, -3, D:1) 2 stones (15, 6, D:1) a +0 robe of fire resistance (16, 27, D:1) 5 stones (26, -12, D:1) a +0 club (28, 13, D:1) a +0 club a quokka corpse (skeletalised by now) (28, 23, D:1) a staff of conjuration a rat corpse (skeletalised by now) (38, -2, D:1) a rat corpse (skeletalised by now) (45, 21, D:1) a +0 dagger (49, -13, D:1) a hobgoblin corpse (skeletalised by now) (50, 13, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, -2, D:2) 16 gold pieces (3, -2, D:2) a +0 dagger a goblin corpse (6, -2, D:2) the +3 trident of Ointment {antimagic, *Corrode rElec rF+ rN+} rF+: It protects you from fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. (unseen)