tralalall Level 1 of the Dungeon (5, 8, D:1) a +0 dagger (6, 10, D:1) 2 poisoned darts (8, 29, D:1) a bat corpse (skeletalised by now) (8, 30, D:1) a +0 flail (10, 4, D:1) a +0 robe (14, 44, D:1) a ball python skeleton (17, 38, D:1) a bat skeleton (19, 3, D:1) a +0 whip (21, 51, D:1) a quill talisman (31, 9, D:1) a hobgoblin skeleton (38, 43, D:1) 5 stones (39, 13, D:1) a frilled lizard skeleton (39, 14, D:1) a +0 scale mail (43, 15, D:1) a frilled lizard skeleton a jackal skeleton (46, 18, D:1) a jackal skeleton (46, 36, D:1) 5 stones (47, 23, D:1) 6 boomerangs (48, 47, D:1) a +0 dagger 5 stones a hobgoblin corpse (skeletalised by now) (51, 10, D:1) a +0 whip a kobold skeleton (51, 11, D:1) 7 stones (53, 25, D:1) a +0 sling (53, 29, D:1) a +0 club a goblin corpse (skeletalised by now) (57, 47, D:1) a +0 dagger (64, 25, D:1) a +0 dagger (65, 41, D:1) a ball python corpse (skeletalised by now) (67, 6, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Saoh's Antique Armour Shop a +0 robe (21 gold) the +1 swamp dragon scales of Greed {rPois Regen+ MP+10 Int+3 Dex+3} (2174 gold) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. MP+10: It affects your magic capacity (+10). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). the +0 helmet "Ynicunudgh" {-Tele ^Drain Int+5 Dex+9} (679 gold) -Tele: It prevents most forms of teleportation. ^Drain: It drains your maximum health when unequipped. Int+5: It affects your intelligence (+5). Dex+9: It affects your dexterity (+9). a +0 leather armour (48 gold) a +0 pair of gloves (108 gold) the +1 ring mail "Jaimeec" {^Drain rC++ Str+4 Stlth+} (938 gold) ^Drain: It drains your maximum health when unequipped. rC++: It greatly protects you from cold. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. a +0 scale mail (96 gold) a +0 cloak (108 gold) a +0 leather armour (48 gold) (0, 0, D:2) a rat skeleton (14, -22, D:2) 8 stones (18, -22, D:2) a +0 dagger a goblin skeleton (19, -30, D:2) a +0 dagger (19, -28, D:2) a +0 animal skin a +0 club a +0 club a +0 club a +0 short sword 2 stones a +0 club a +0 dagger a +0 dagger a hobgoblin skeleton a goblin skeleton a goblin skeleton a kobold skeleton a goblin skeleton (19, -27, D:2) a +0 sling a +0 club a +0 dagger a goblin skeleton (19, -26, D:2) a +0 club (21, -22, D:2) a rat skeleton (25, -30, D:2) a hobgoblin skeleton (37, -6, D:2) 3 large rocks (38, -13, D:2) an adder skeleton (39, -10, D:2) a hobgoblin skeleton (60, -41, D:2) a +0 club (63, 11, D:2) a +0 mace (64, -34, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 5 stones (23, 5, D:3) a quokka corpse (skeletalised by now) (24, 19, D:3) a +0 dagger (26, -13, D:3) an adder corpse (skeletalised by now) (30, -17, D:3) a +0 ring mail (49, 3, D:3) a ball python skeleton (62, 7, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (10, -11, D:4) a +0 scale mail (16, -43, D:4) a +0 dagger (16, -41, D:4) a giant cockroach corpse