Dungeon Crawl Stone Soup version 0.34-a0-888-g7dd2cff76d (webtiles) character file. Game seed: 17383435279188642337 35 trounce the Sneak (level 3, -7/17 HPs) Began as a Vine Stalker Enchanter on Oct 1, 2025. Mangled by Sigmund ... wielding a +4 vampiric scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:06:58 (1338 turns). trounce the Sneak (Vine Stalker Enchanter) Turns: 1338, Time: 00:06:58 Health: -7/17 AC: 5 Str: 12 XL: 3 Next: 33% Magic: 0/7 EV: 10 Int: 15 God: Gold: 99 SH: 0 Dex: 14 Spells: 2/7 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) d - orb {Glass} rNeg + . . (50%) f - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +1 pair of boots Will ..... (no amulet) Stlth ++ g - ring of positive energy HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe c - a +1 pair of boots (worn) d - an orb of glass (worn) f - a +0 leather armour (worn) Magical Staves h - a staff of necromancy Jewellery g - a ring of positive energy (worn) Talismans e - a dragon-coil talisman Scrolls i - a scroll of identify g - a scroll of fog Potions i - 2 potions of invisibility d - a potion of lignification {unknown} f - a potion of haste {unknown} Baubles g - 3 flux baubles Skills: + Level 0.9 Fighting + Level 1.4 Short Blades - Level 1.5 Dodging + Level 4.1 Stealth + Level 2.6 Spellcasting + Level 3.2 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 12% N/A 21% 2 b - Confusing Touch Hex 11% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 11% N/A 22% 3 Gloom Hex/Necr 12% N/A 38% 3 Frozen Ramparts Ice 2% 1d1 63% 3 Hailstorm Conj/Ice 1% 3d5 63% 3 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Sigmund the Dreaded comes into view. He is wielding a +4 vampiric scythe and wearing a +1 robe of cold resistance. Found 4 gold pieces. The helpless Sigmund fails to defend himself. You impale Sigmund!! Your bite misses Sigmund. Sigmund is severely wounded. Sigmund is suddenly surrounded by pale red light. Sigmund hits you with a +4 vampiric scythe. You barely miss Sigmund. You bite Sigmund, but do no damage. Sigmund is severely wounded. You closely miss Sigmund. Your bite misses Sigmund. Sigmund is severely wounded. Sigmund hits you with a +4 vampiric scythe! Ouch! That really hurt! Sigmund draws strength from your wounds! You barely miss Sigmund. Sigmund is heavily wounded. Sigmund casts a spell at you. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * You hit Sigmund. Your bite misses Sigmund. Sigmund is heavily wounded. Sigmund barely misses you. You closely miss Sigmund. Sigmund is heavily wounded. You hit Sigmund but do no damage. You bite Sigmund. Sigmund's magic leaks into the air. You drain his magic. You feel invigorated. Sigmund is severely wounded. Sigmund casts a spell at you. The magic dart hits you! * * * LOW HITPOINT WARNING * * * Casting: Ensorcelled Hibernation (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +4 vampiric scythe and wearing a +1 robe of cold resistance (severely wounded, magic disrupted, not susceptible) Sigmund is unaffected. Sigmund hits you with a +4 vampiric scythe! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. ##..#. ############ ##..>.. #........$.# .###...... #..^.......###.......... #............ .####..... #..........# .# ##.... #..........###.# ##... #.....@.....#..# #... #......@......### #..# #..........#....#####... #..........##.#.##.....# #############.# ##.##... #.#..#.....# #.##....##.# ###.###.###.(. #...##........ ######### #.####........ You could see Sigmund (magic disrupted). Vanquished Creatures A dart slug (D:2) 4 endoplasms 3 jackals (D:1) 2 quokkas 3 ball pythons 4 bats 3 frilled lizards 5 goblins (D:1) 3 hobgoblins 3 kobolds 5 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trounce the Vine Stalker Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 251 | D:1 | Reached skill level 1 in Short Blades 380 | D:1 | Reached XP level 2. HP: 14/14 MP: 6/6 482 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 999 | D:2 | Reached skill level 4 in Stealth 1008 | D:2 | Reached XP level 3. HP: 17/17 MP: 3/7 1289 | D:2 | Learned a level 3 spell: Confusing Touch 1324 | D:2 | Noticed Sigmund 1338 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_basic D:2: layout_rooms, minmay_between, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 1 | 1.4 Stealth | 4 | 4.1 Fighting | | 0.9 Dodging | | 1.5 Spellcasting | | 2.6 Hexes | | 3.2 Action || total ---------------------------++------- Attack: Normal || 127 Melee: Dagger || 127 Bite || 26 Cast: Ensorcelled Hiber || 1 Read: Identify || 1 Fear || 1 Enchant armour || 1 Vulnerability || 1 Stab: Sleeping || 8 Armour: Robe || 10 Leather armour || 56 Dodge: Dodged || 77 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1327 | 1303 | 24 | 29 | 915 | 2 | 663.5 | Dungeon | 1327 | 1303 | 24 | 29 | 915 | 2 | 663.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 966 daAuts D:2: 361 daAuts