trunkplayer Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (0, 21, D:1) 2 stones (4, 4, D:1) a +0 dagger (6, -1, D:1) a +0 dagger a +0 short sword 4 stones (29, 36, D:1) a +0 leather armour (33, 6, D:1) a +0 club a goblin skeleton (33, 18, D:1) a quokka skeleton (33, 21, D:1) a +0 dagger (35, 36, D:1) a rat skeleton (37, 49, D:1) a +0 dagger a goblin skeleton (42, 26, D:1) a rat skeleton (43, 41, D:1) a jackal skeleton (44, 26, D:1) a +0 dagger (44, 40, D:1) a jackal skeleton (44, 46, D:1) a +0 ring mail (45, 25, D:1) a jackal skeleton (48, 31, D:1) 7 stones Level 2 of the Dungeon [Shop] Upydghemn's Armour Shop a +0 robe (8 gold) a +0 leather armour (24 gold) the +2 ring mail of Slimy Creativity {rN+} (302 gold) rN+: It protects you from negative energy. a +0 ring mail (48 gold) the +0 scale mail of Sif Muna {-Tele Regen+ Stlth+} (81 gold) -Tele: It prevents most forms of teleportation. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. an orb of guile (156 gold) a +2 robe of fire resistance (212 gold) [Shop] Ohi Ygix's Book Emporium a book of Misfortune (340 gold) a Handbook of Applied Construction (240 gold) a book of Winter (280 gold) a book of the Dragon (420 gold) a book of Burglary (220 gold) a book of Geomancy (200 gold) a book of Minor Magic (160 gold) a book of Touch (220 gold) (0, 0, D:2) a +0 mace a +0 chain mail (1, 3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (4, 0, D:2) a rat corpse (skeletalised by now) (5, 18, D:2) a +0 club (6, 3, D:2) a +0 dagger (7, 0, D:2) 4 stones (9, 32, D:2) an adder corpse (skeletalised by now) (10, 16, D:2) a rat corpse (skeletalised by now) (14, 1, D:2) a +0 club (16, 34, D:2) a +0 whip (20, 14, D:2) 7 stones (23, 11, D:2) a bat corpse (skeletalised by now) (28, 16, D:2) a hobgoblin skeleton (29, -1, D:2) a +0 plate armour (29, 6, D:2) a +0 dagger a goblin skeleton (39, 30, D:2) an adder skeleton (40, 34, D:2) 4 stones Level 3 of the Dungeon [Shop] Roet Tua's General Store a +0 trident (42 gold) a +1 robe of cold resistance (152 gold) the +11 rapier "Tari" {speed, rElec rPois rF+ Dex-3} (1030 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. Dex-3: It affects your dexterity (-3). a potion of magic (96 gold) a book of the Senses (480 gold) an amulet of guardian spirit (360 gold) a +0 dagger (24 gold) [Shop] Deceaghiwk's Vocational Training a manual of Invocations (880 gold) a manual of Evocations (880 gold) [Shop] Dorghouk's Antique Weapon Boutique a +0 sling (36 gold) the +6 scimitar "Udei" {holy, rN+} (1161 gold) rN+: It protects you from negative energy. a +0 mace (72 gold) a +3 spear (480 gold) a +0 dagger (48 gold) a +0 club (24 gold) a +0 quarterstaff (96 gold) a +0 shortbow (72 gold) a +0 whip of electrocution (196 gold) [Shop] Ereajuz's Antique Weapon Shoppe a +0 club (29 gold) a +0 rapier (116 gold) a +0 dagger (58 gold) a +0 war axe (101 gold) a +0 hand axe (87 gold) a +2 falchion of electrocution (565 gold) the +1 dagger of Victory {spect, rN++ Str+5 Dex-3} (919 gold) rN++: It greatly protects you from negative energy. Str+5: It affects your strength (+5). Dex-3: It affects your dexterity (-3). the +7 hand cannon "Mule" {flame, backblast, rF+} (1603 gold) rF+: It protects you from fire. a +0 shortbow of flaming (214 gold) the +7 glaive "Baixebe" {holy, rElec rCorr Str-4 Stlth+} (1760 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Stlth+: It makes you more stealthy. a +4 dire flail of protection (777 gold) [Shop] Tihaycif's Distillery a potion of experience (500 gold) a potion of lignification (30 gold) a potion of ambrosia (80 gold) a potion of might (unknown) (40 gold) a potion of brilliance (40 gold) a potion of brilliance (40 gold) (14, 7, D:3) 4 stones (18, 3, D:3) a +0 short sword (22, 4, D:3) 6 stones (23, 2, D:3) a bat skeleton (29, 3, D:3) a +0 chain mail (33, 15, D:3) a +0 leather armour (35, -23, D:3) a +0 robe (35, -2, D:3) a +0 club (38, -13, D:3) a +0 club a goblin corpse (skeletalised by now) (46, -18, D:3) a rat corpse (skeletalised by now) (48, -14, D:3) a +0 robe (53, -6, D:3) a +0 dagger Level 4 of the Dungeon (4, 0, D:4) a +0 short sword (10, 5, D:4) a +0 flail (12, 4, D:4) a +0 spear (12, 5, D:4) a +0 club 6 boomerangs (37, 29, D:4) a +0 ring mail a +0 dagger (44, 35, D:4) a +0 ring mail (46, 11, D:4) a +0 leather armour a +0 dagger (47, 16, D:4) a +0 spear (48, 11, D:4) a +0 flail (48, 18, D:4) a +0 scale mail a +0 flail (48, 19, D:4) an adder skeleton (51, 26, D:4) a +0 dagger (51, 41, D:4) a +0 halberd (57, 25, D:4) a +0 robe Level 5 of the Dungeon [Shop] Oco Ikk's Book Shoppe a book of Movement (448 gold) a book of Armaments (504 gold) a book of the Hunter (364 gold) the Catalogue of Hurting (336 gold) Spells Type Level a - Iskenderun's Mystic Blast Conjuration/Translocation 4 b - Conjure Ball Lightning Conjuration/Air 6 the Volume of Becharmed Malignant Words (672 gold) Spells Type Level a - Confusing Touch Hexes 3 b - Fugue of the Fallen Necromancy 3 c - Summon Mana Viper Hexes/Summoning 5 d - Death's Door Necromancy 9 a Treatise on Traps (420 gold) the Treatise on Ice and Sublimation (588 gold) Spells Type Level a - Ozocubu's Armour Ice 3 b - Leda's Liquefaction Alchemy/Earth 4 c - Freezing Cloud Conjuration/Ice/Air 5 d - Hoarfrost Cannonade Ice/Forgecraft 5 (0, 0, D:5) a +0 whip (8, 9, D:5) a +0 leather armour a +0 club a gnoll skeleton (8, 10, D:5) a +0 flail a gnoll skeleton (10, -18, D:5) a +0 ring mail a +0 whip (10, 9, D:5) a +0 scale mail a +0 war axe (13, -15, D:5) a +0 dagger (13, 1, D:5) 5 stones (21, 1, D:5) a +0 hand axe (22, 7, D:5) a +0 giant club (23, -8, D:5) 6 stones a +0 leather armour a +0 whip (23, -1, D:5) a +0 leather armour a +0 club (23, 2, D:5) a +0 spear (24, -15, D:5) a +0 halberd (25, -5, D:5) a +0 club (25, 6, D:5) a +0 scale mail a +0 falchion (26, 2, D:5) a +0 dagger (27, 26, D:5) an adder corpse (skeletalised by now) (27, 28, D:5) an adder corpse (skeletalised by now) (28, 2, D:5) a +0 short sword (28, 4, D:5) 3 stones a +0 hand axe a +0 ring mail a +0 short sword (28, 23, D:5) an adder corpse (skeletalised by now) (30, 27, D:5) a hound corpse (skeletalised by now) (40, 1, D:5) a +0 war axe (40, 4, D:5) a +0 short sword (48, -8, D:5) 2 stones (61, 1, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 robe (0, 6, D:6) a +0 leather armour (12, 38, D:6) 7 stones (13, 24, D:6) a +0 club (14, 7, D:6) 7 stones (15, 28, D:6) a +0 dagger (16, 9, D:6) a +0 giant club (19, -2, D:6) a +0 spear (19, 16, D:6) a +0 falchion (28, 29, D:6) a +0 short sword (29, 22, D:6) a +0 great mace a +0 leather armour an orc skeleton (32, 17, D:6) 3 stones a +0 club (32, 19, D:6) a +0 spear (33, 15, D:6) a +0 trident (34, 16, D:6) a +0 chain mail a +0 short sword (34, 17, D:6) a +0 morningstar (35, 15, D:6) an adder skeleton (44, 14, D:6) a +0 ring mail (48, 6, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (0, 2, D:7) a +0 ring mail (12, 0, D:7) a +0 flail (12, 1, D:7) a +0 club 5 stones (13, -2, D:7) a +0 dagger a +0 robe (14, -2, D:7) a +1 halberd of venom 4 poisoned darts a +0 plate armour an amulet of the acrobat a +0 mace a stone a +0 plate armour (15, -3, D:7) a +0 dagger (15, -2, D:7) a +0 orcbow a +0 short sword a +0 chain mail (18, 22, D:7) a hound corpse (skeletalised by now) (21, 31, D:7) a +2 short sword of electrocution (22, 2, D:7) a +0 spear (22, 32, D:7) a +0 dagger 2 stones a +0 dagger (23, 2, D:7) a +0 flail of holy wrath a +2 spear of flaming (23, 11, D:7) a +0 rapier (24, 2, D:7) a +1 spear of venom a +0 ring mail a +0 kite shield (24, 34, D:7) a curare-tipped dart a +0 dagger (25, 3, D:7) a +0 orcbow a +0 mace (26, 12, D:7) a +0 robe a +2 mace (27, 6, D:7) a +0 spear a +0 robe a +0 falchion a +0 robe a +3 dagger a +0 chain mail a +2 orcbow of flaming (27, 11, D:7) a +0 flail a gnoll skeleton (29, 8, D:7) a +0 robe a +4 short sword of freezing (31, 34, D:7) 4 poisoned darts a +0 dagger (32, 9, D:7) a +0 robe a +0 spear (33, 10, D:7) a +5 whip of freezing a gnoll skeleton (35, 27, D:7) a human corpse (skeletalised by now) (40, 3, D:7) a +0 rapier (40, 5, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (40, 6, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (40, 31, D:7) a +0 halberd (43, 16, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (5, 19, D:8) a scroll of teleportation (5, 21, D:8) 2 potions of resistance (12, 16, D:8) a +0 buckler a +0 ring mail a +0 heavy spear (12, 17, D:8) a +0 club (12, 31, D:8) a +0 whip (13, 16, D:8) a +1 dagger of draining (15, 7, D:8) a +0 trident (15, 14, D:8) a +0 flail (15, 16, D:8) a +0 leather armour a +0 hand axe (16, 8, D:8) a +0 chain mail a +0 trident (19, 23, D:8) a +0 hand axe a +0 leather armour (19, 25, D:8) a +0 whip a +0 leather armour (19, 26, D:8) a +0 falchion a +0 leather armour (23, 9, D:8) a +0 robe a +0 spear (24, 29, D:8) a +0 flail (26, 9, D:8) a +0 leather armour a +0 hand axe (26, 11, D:8) an acid dragon skeleton (36, 28, D:8) 4 stones (44, 28, D:8) a +0 great sword (44, 32, D:8) a +0 scale mail Level 9 of the Dungeon [Shop] Xilach's Magical Supplies a manual of Alchemy (1120 gold) a +0 robe (9 gold) the Handbook of Azoth (336 gold) Spells Type Level a - Fulminant Prism Conjuration/Alchemy 4 b - Eringya's Noxious Bog Alchemy 6 a manual of Air Magic (1120 gold) a manual of Spellcasting (1120 gold) (0, 17, D:9) 5 stones (2, 24, D:9) a +0 whip (3, 5, D:9) a +0 club (3, 29, D:9) a +0 rapier (3, 43, D:9) a +0 long sword (4, 19, D:9) a +0 short sword 5 poisoned darts (4, 27, D:9) a +0 spear a +0 spear (5, 17, D:9) a +0 club 3 stones a +0 whip 5 poisoned darts a +2 dagger of freezing a kobold corpse (skeletalised by now) (5, 26, D:9) a +0 flail a +0 ring mail a +0 flail (6, 17, D:9) a +0 dagger (11, 36, D:9) a +0 shortbow a +0 whip a stone (13, 14, D:9) 8 stones (18, 25, D:9) a +0 whip (18, 27, D:9) a +0 whip (23, -1, D:9) a +0 club (23, 1, D:9) a +0 club 5 poisoned darts (24, -1, D:9) a +0 short sword (24, 1, D:9) a +0 dagger a +0 short sword a curare-tipped dart (26, 24, D:9) a +0 hand axe a +0 leather armour a +0 mace (27, 22, D:9) a +0 chain mail a +0 flail (27, 24, D:9) a +0 club (28, 26, D:9) a +0 morningstar (32, 9, D:9) a +0 battleaxe (45, 16, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a +0 trident (7, 17, D:10) a +0 spear (10, -12, D:10) 8 stones (26, -4, D:10) a +0 robe (29, -17, D:10) a +0 leather armour (30, -19, D:10) a +0 scale mail (31, 3, D:10) a +0 club a kobold corpse (skeletalised by now) (32, 7, D:10) a +0 quarterstaff (33, 2, D:10) a +0 orcbow of freezing (34, 1, D:10) a +0 plate armour a curare-tipped dart a +0 short sword a kobold skeleton (36, 0, D:10) a +0 spear a +0 short sword (37, 0, D:10) a +0 chain mail a +0 plate armour a +0 short sword a +0 spear a +1 dagger of venom a kobold skeleton (38, 0, D:10) a +0 chain mail a +2 heavy scimitar a +0 orcbow (39, -1, D:10) a +0 leather armour a +0 falchion (39, 0, D:10) a +0 whip (39, 1, D:10) a +0 scale mail a +1 antimagic spear a gnoll skeleton (47, 6, D:10) a +0 hand axe (53, -11, D:10) a +0 flail Level 11 of the Dungeon (0, 0, D:11) 6 stones (3, -3, D:11) a +0 ring mail (5, 20, D:11) a +0 leather armour (7, 0, D:11) a +0 great mace (8, 3, D:11) a +0 giant club a +0 giant club (24, 19, D:11) a +0 cloak (39, 1, D:11) a +0 ring mail a +0 flail a +0 plate armour a +0 dire flail an orc skeleton (39, 23, D:11) a +0 sling (41, 18, D:11) a +0 orcbow a +0 dire flail a +0 chain mail a +0 whip (41, 19, D:11) a +0 short sword a +0 dagger a +0 hand axe a +0 leather armour (42, 4, D:11) a +1 short sword of holy wrath (42, 19, D:11) a +0 falchion a +0 hand axe a +0 plate armour a +0 club a boomerang a +0 leather armour (43, 4, D:11) a +0 hand axe (43, 13, D:11) a +0 ring mail (46, 28, D:11) a +0 dagger a boomerang a +0 leather armour (46, 33, D:11) a +0 short sword a +0 leather armour (47, 31, D:11) a +0 long sword a +0 chain mail an orc corpse (skeletalised by now) (47, 33, D:11) a +0 club (48, 28, D:11) a +0 flail a +0 ring mail (48, 32, D:11) a +0 trident a +0 plate armour a +0 club a +0 leather armour (49, 31, D:11) a +0 glaive a +0 plate armour a +0 short sword a +0 leather armour a +0 glaive of venom a +0 chain mail (49, 32, D:11) a +0 mace a +0 leather armour a +0 glaive a +0 chain mail an orc corpse (skeletalised by now) Level 12 of the Dungeon (0, 0, D:12) 13 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (1, -25, Lair:1) a +0 war axe (2, -23, Lair:1) 4 stones (7, -4, Lair:1) a +0 arbalest (29, 5, Lair:1) a +0 long sword (32, -15, Lair:1) 8 stones (36, -34, Lair:1) a +0 robe (36, 12, Lair:1) 4 javelins (51, -32, Lair:1) a +0 robe (59, 3, Lair:1) a +0 falchion (59, 7, Lair:1) a potion of enlightenment (60, -1, Lair:1) a potion of curing (61, 3, Lair:1) 15 gold pieces (61, 5, Lair:1) a potion of curing Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 spear (0, 26, Lair:2) a +0 helmet (0, 31, Lair:2) a book of Necromancy (8, 27, Lair:2) a yak corpse (skeletalised by now) (18, 5, Lair:2) a wolf skeleton (19, 14, Lair:2) a dream sheep skeleton (21, 13, Lair:2) a dream sheep skeleton (32, -2, Lair:2) 6 darts of disjunction (32, 26, Lair:2) a +1 cloak of preservation (unseen) (32, 27, Lair:2) a scroll of identify (33, 27, Lair:2) a wand of polymorph (6) (34, 26, Lair:2) the amulet "Icvus" {Spirit Str+4 Int+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). (unseen) (34, 27, Lair:2) a book of Battle (40, 29, Lair:2) a scarf of shadows (41, 35, Lair:2) a serpent talisman (52, 7, Lair:2) a bullfrog corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 falchion (8, 33, Lair:3) a +0 hand axe (9, 6, Lair:3) a +0 shortbow a +3 leather armour (22, 33, Lair:3) 3 stones (25, 18, Lair:3) a +0 hand cannon (28, 38, Lair:3) a +0 sling (58, 12, Lair:3) a dream sheep corpse (skeletalised by now) (58, 16, Lair:3) a dream sheep corpse (skeletalised by now) (60, 5, Lair:3) a steam dragon corpse (skeletalised by now) Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 war axe (6, 4, Lair:4) a +0 short sword of distortion 3 curare-tipped darts (10, -16, Lair:4) a +2 sling of electrocution (23, -3, Lair:4) 5 stones (39, -1, Lair:4) a +0 scale mail (50, -20, Lair:4) a +0 robe (51, -8, Lair:4) a +0 chain mail (51, 20, Lair:4) 8 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +2 barding a +2 longbow of flaming (7, -17, Lair:5) 31 gold pieces (8, 18, Lair:5) a +0 flail (9, 24, Lair:5) a +0 cloak (10, -13, Lair:5) a potion of lignification (19, -4, Lair:5) Lehudib's Anthology of Blasts Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Rending Blade Conjuration/Forgecraft 4 c - Fireball Conjuration/Fire 5 d - Conjure Ball Lightning Conjuration/Air 6 e - Spellspark Servitor Conjuration/Forgecraft 7 f - Lehudib's Crystal Spear Conjuration/Earth 8 g - Chain Lightning Conjuration/Air 9 (unseen) (20, -4, Lair:5) 4 stones (22, -10, Lair:5) a potion of moonshine (32, -6, Lair:5) a +0 whip (33, 19, Lair:5) a +0 war axe (34, -13, Lair:5) a potion of brilliance (35, -11, Lair:5) 20 gold pieces