trunkplayer Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, -11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, -15, D:1) a +0 leather armour (10, -8, D:1) a rat skeleton (19, 14, D:1) a +0 mace (20, 1, D:1) 7 stones (21, 0, D:1) a frilled lizard skeleton (25, -34, D:1) a +0 club (36, -23, D:1) a +0 short sword a kobold skeleton (37, 15, D:1) a ball python corpse (skeletalised by now) (40, -28, D:1) a +0 robe (40, -23, D:1) a quokka skeleton (42, -23, D:1) 3 large rocks Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (0, 10, D:2) a +0 plate armour (8, -6, D:2) a hobgoblin corpse (skeletalised by now) (14, 6, D:2) a +0 club a kobold skeleton (27, 12, D:2) a frilled lizard skeleton (28, 13, D:2) a bat skeleton (28, 20, D:2) a +0 whip 4 stones a kobold skeleton (29, 22, D:2) a +0 sling a +0 dagger (32, 26, D:2) a quokka corpse (skeletalised by now) (34, 20, D:2) a ball python corpse (skeletalised by now) (35, -24, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 2 poisoned darts (6, -2, D:3) a bombardier beetle corpse (19, -16, D:3) a rat skeleton (27, -20, D:3) a bat corpse (skeletalised by now) (29, -16, D:3) the +0 ring mail "Juynos" {Str+3 Int-5 Dex+4 SInv} Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (31, -25, D:3) a +0 club (42, -28, D:3) a bat corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 club a gnoll corpse (0, 1, D:5) a +0 club a gnoll corpse (4, -2, D:5) 12 gold pieces Level 6 of the Dungeon (0, 0, D:6) a +0 great sword (2, -3, D:6) 6 stones