trunkplayer Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (8, 6, D:1) a +0 short sword (15, 11, D:1) a bat corpse (skeletalised by now) (17, 42, D:1) a frilled lizard corpse (skeletalised by now) (17, 43, D:1) a frilled lizard corpse (skeletalised by now) (21, 23, D:1) a hobgoblin corpse (skeletalised by now) (21, 24, D:1) a ball python corpse (skeletalised by now) (27, 12, D:1) a +0 robe (34, 2, D:1) a frilled lizard corpse (skeletalised by now) (34, 33, D:1) a +0 club (34, 35, D:1) a rat corpse (skeletalised by now) (39, 32, D:1) a +0 ring mail (41, 39, D:1) a +2 ring mail of poison resistance (46, 33, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (46, 47, D:1) 2 poisoned darts (47, 24, D:1) a +0 dagger (51, 42, D:1) 4 stones (53, 5, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Agonomi's Antique Armour Boutique a +0 ring mail (88 gold) a +0 scale mail (88 gold) a +1 pair of gloves of stealth (363 gold) a +0 plate armour (506 gold) the +0 robe of a ziggurat {*Corrode rElec Regen+ SInv} (292 gold) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. a +0 chain mail (99 gold) a +0 ring mail (88 gold) a +3 scale mail of willpower (572 gold) (0, 0, D:2) a +0 club 2 stones (2, -9, D:2) a ball python corpse (skeletalised by now) (2, 6, D:2) a +0 robe (7, 6, D:2) a +0 dagger (11, -23, D:2) a staff of air (14, -26, D:2) a +0 whip (18, -10, D:2) a rat skeleton (19, -10, D:2) a frilled lizard skeleton (20, -21, D:2) a +0 dagger (26, -19, D:2) a bat corpse (skeletalised by now) (29, -5, D:2) a +0 dagger (29, -4, D:2) a +0 leather armour (38, -14, D:2) a frilled lizard corpse (skeletalised by now) (39, -14, D:2) a bat corpse (skeletalised by now) (43, -10, D:2) a +0 club (43, -5, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, 0, D:3) a +0 robe (3, -5, D:3) an adder skeleton (13, -6, D:3) a rat skeleton (14, -23, D:3) a rat corpse (skeletalised by now) (14, -21, D:3) a +0 dagger of venom a stone a kobold corpse (skeletalised by now) (15, -32, D:3) a bat corpse (skeletalised by now) (15, 10, D:3) a +0 mace (17, 13, D:3) a +0 whip a +0 mace (18, 13, D:3) a +0 club (19, -17, D:3) a bat skeleton (22, -5, D:3) a quokka skeleton (24, -4, D:3) a bat skeleton (25, -1, D:3) 5 stones (31, -3, D:3) 2 poisoned darts (31, 11, D:3) the amulet of Yliagop {Spirit Harm Slay+2 SInv} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Harm: It increases damage dealt and taken. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. (unseen) (32, -1, D:3) a jackal skeleton (34, 19, D:3) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (35, -22, D:3) an adder corpse (skeletalised by now) (42, 4, D:3) a +0 club a goblin skeleton (57, 1, D:3) a +1 dagger of venom