Dungeon Crawl Stone Soup version 0.32-a0-1364-g0555720 (webtiles) character file. Game seed: 13735681965848527084 159 tunatongue the Magician (level 5, -1/31 HPs) Began as a Deep Elf Conjurer on June 9, 2024. Slain by a water moccasin (5 damage) ... on level 4 of the Dungeon. The game lasted 00:08:23 (3369 turns). tunatongue the Magician (Deep Elf Conjurer) Turns: 3369, Time: 00:08:25 Health: -1/31 AC: 2 Str: 4 XL: 5 Next: 17% Magic: 3/14 EV: 11 Int: 25 God: Gold: 183 SH: 0 Dex: 13 Spells: 7/14 levels left rFire . . . f - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.14/turn %: no passive effects @: mighty, lethally poisoned (-1 -> -10), attractive A: robust 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 183 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) g - the +6 flail of Disorder {freeze, rC+ Will+ Stlth+} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. Will+: It increases your willpower. Stlth+: It makes you more stealthy. m - a +1 short sword of electrocution Armour a - a +0 robe (worn) Wands j - a wand of flame (44) Scrolls e - a scroll of identify Potions i - 2 potions of enlightenment k - a potion of attraction l - a potion of mutation Skills: - Level 1.0 Fighting - Level 3.0 Dodging - Level 3.0 Stealth + Level 5.2 Spellcasting + Level 5.2 Conjurations + Level 0.4 Alchemy + Level 1.0 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 12% 2d5 12% 2 Sublimation of Blood Necr 6% N/A 12% 2 Flame Wave Conj/Fire 19% 2d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Summon Blazeheart Golem Fire/Summ 6% N/A 63% 4 Curse of Agony Necr 6% N/A 92% 5 Summon Cactus Giant Summ 3% N/A 100% 6 Orb of Destruction Conj 16% 9d7 100% 7 Rimeblight Ice/Necr 3% 2d5 (prima100% 7 Spellforged Servitor Conj/Summ 9% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are robust. (+10% HP) Message History Found a stone staircase leading down. The water moccasin hisses angrily. Okay, then. It was a potion of attraction. You feel attractive to monsters. Your magical contamination has completely faded away. It was a potion of mutation. You feel extremely strange. You feel robust. The water moccasin closely misses you. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! Unknown command. It was a potion of heal wounds. You feel much better. You hear the brisk rusting of a very distant drain. You feel very sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! It was a potion of might. You feel very mighty all of a sudden. You feel very sick. The water moccasin bites you. x2 * * * LOW HITPOINT WARNING * * * Unknown command. You feel better. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You puncture the water moccasin! The water moccasin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. You hit the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. You die... ...♣ ...♣ ...........# ♣♣♣♣ .......... ### ....>...# . ..# ##.......#.. ..## ##........... ...## ##............ ....## ##.....S....... ##...## ##......@....... ##...###.....(.#....... ##...........##....... #..........## ....... ##...##.....# .....## ##..####....# ...### #..## ##...# ...# #..# #...# ..## #.## ##..# You could see a water moccasin. Vanquished Creatures A howler monkey (D:3) An orc wizard (D:3) 4 adders 2 dart slugs A ribbon worm (D:2) 6 orcs 6 ball pythons 2 bats (D:1) 3 endoplasms A giant cockroach (D:3) 4 goblins 4 hobgoblins 2 quokkas (D:1) 2 frilled lizards 5 kobolds 9 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tunatongue the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 434 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/8 548 | D:1 | Learned a level 2 spell: Searing Ray 1329 | D:2 | Identified the +1 ring mail of Weirdness {-Cast Rampage | rElec Stlth+} 1358 | D:2 | Identified the +6 flail of Disorder {freeze, rC+ Will+ | Stlth+} 1483 | D:2 | Reached XP level 3. HP: 7/20 MP: 0/9 1581 | D:2 | Found a faded altar of an unknown god. 2026 | D:2 | Reached skill level 1 in Fighting 2457 | D:3 | Reached skill level 5 in Conjurations 2457 | D:3 | Reached XP level 4. HP: 25/25 MP: 3/12 2461 | D:3 | Reached skill level 5 in Spellcasting 2519 | D:3 | Learned a level 4 spell: Fulminant Prism 2560 | D:3 | Reached XP level 5. HP: 29/29 MP: 9/14 3018 | D:4 | HP: 1/29 [orc/+0 dagger (2)] 3191 | D:4 | Reached skill level 1 in Evocations 3345 | D:4 | Noticed a phantom 3360 | D:4 | Noticed a water moccasin 3364 | D:4 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 3369 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic, supply_closet_lemuel, serial_park_tiny_2, nrook_mini_vaults, minmay_misc_feat_tower D:2: layout_loops_ring, basic_ecumenical_altar, eino_tiny_chamber D:3: layout_basic D:4: layout_layer_cave, portal_sewer_entry_b, kennysheep_path_1 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Fighting | 1 | 1.0 Spellcasting | 4 5 | 5.2 Conjurations | 5 | 5.2 Evocations | 1 | 1.0 Alchemy | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 3 | 2 || 5 Cast: Magic Dart | 76 | 30 || 106 Searing Ray | 1 | 2 || 3 Use: Potion | | 8 || 8 Scroll | | 2 || 2 Armour: Robe | 8 | 20 || 28 Dodge: Dodged | 8 | 15 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3368 | 3155 | 213 | 56 | 2674 | 4 | 842.0 | Dungeon | 3368 | 3155 | 213 | 56 | 2674 | 4 | 842.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1128 daAuts D:3: 1001 daAuts D:2: 958 daAuts D:4: 280 daAuts